Psych & Socio Flashcards

1
Q

Hippocampus

A

-responsible for your memory and learning

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2
Q

Amygdala

A

-involved with emotion, aggression, and fears
-stimulation of amygdala results in anger, violence, and fear

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3
Q

Operant conditioning

A

reinforcement and habituation with rewards and punishment

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4
Q

Dishabituation

A

when a previously habituated stimulus produces response again

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5
Q

Desensitization

A

decreased response to a previously sensitized stimulus over time
eg: afraid of birds–>your therapist let you talk more about birds in detail

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6
Q

Serial Position Effect

A

Selective recall of items presented at the beginning (primacy) and the end (recency) effect

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7
Q

Sleep stages and waves

A

BAT DB
-Theta waves- stage 1+ stage 2 (w/ sleep spindles and K complexes)
-Delta-stage 3&4 slow wave sleep
-REM high f, low amplitude-similar to beta waves

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8
Q

Long term memory

A

Explicit and implicit memories
Procedural-riding a bike or tying shoes
Semantic-facts & concepts

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9
Q

Source Monitoring

A

errors that occur when an individual incorrectly attributes a memory to the wrong source

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10
Q

Instinctive drift

A
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11
Q

Speech Production

A

Broca Area

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12
Q

Hemisphere Lateralization

A

Visualization-creativity and imagination
LT-analytical reasoning

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13
Q

Mirror neuron system

A

-Firing both while observing and performing a behavior
-observational learning-an individual learns how to behave by watching someone else doing the behvaior

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14
Q

Retroactive Interference

A

Most recently learned knowledge interfered with the old knowledge

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15
Q

Sensory Memory

A

Temporarily stores memory; the shortest: 1s-2s

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16
Q

Language Acquisation

A

Interactionist=
biological+social/environmental

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17
Q

Memory Encoding and Retrivial

A
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18
Q

Symptoms of Depression

A

Mania-indicative of bipolar disorder

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19
Q

Memory Retrieval

A

State Depedent-internal cues
Context Dependent-external cues that aid retriveal

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20
Q

Role playing effects

A

when individuals take attitudes that align with social roles that they’re playing with

21
Q

Crystalized Intelligence

A

prior experiences+learning
increase with age

22
Q

Memory vs age

A

Fluid Int: the ability to think creatively and ID new patterns

23
Q

Normal Memory Decay

A
24
Q

Continuous Reinforcement

A

-reward mouse each time it does the desired behavior
-best way to perform a new behavior

25
Q

Attention

A

-Selective attention: focus on one thing at a time
-Devided attention: a focus on two events at once
ex: listening to music while working out

26
Q

Dishabituation

A

-a renewed response to a previously habituated stimulus
-ex: after taking off the sweater and putting it back on, it feels scratchy again

27
Q

Hawthorne Effect

A

-being observed can influence people’s actions

28
Q

Indepnedent Variable

A

-manipulated by the researchers to see if they had effect on the dependent variable

29
Q

Confounding Variables

A

uncontrolled variables that affect the controlled variables

30
Q

Hydrostatic Pressure

A
31
Q

Electric Current

A

I=Q/t; V=I*R

32
Q

C–># of electrons

A

1 coulomb (C) is equal to approximately 6.25 x 10^18 electrons

33
Q

Memory retrieval

A

free recall-retrieval of previously learned info without a cue
cued reca

34
Q

Erikson Psychosocial Stages

A
35
Q

Episodic memory

A

the ability to recall personal experiences, including the sensory, emotional, and perceptual details of specific events
ex: a birthday party, a first date, a phone call etc…

36
Q

Flashbulb Memory

A

a vivid, long-lasting memory of how someone learned about a surprising or shocking event

37
Q

Retroactive Interference

A

More recent information interferes with one’s ability to recall old information

38
Q

Context dependent memory

A

Context-physcial environment

39
Q

Escape learning

A

-to remove current undesirable stimulus

40
Q

Avoidance learning

A

-prevent future undesirable stimulus

41
Q

Working memory vs short term memory

A
42
Q

Different types of working memory

A
43
Q

Motion Parallax

A

a monocular depth cue that causes objects that are closer to you to appear to move faster than objects that are further away

44
Q

The phi phenomon

A

an illusion of movement that arises when stationary objects—light bulbs, for example—are placed side by side and illuminated rapidly one after another

45
Q

Retinal Disparity

A

the difference in the images that each eye sees when looking at an object, which is a vital part of depth perception

46
Q

Speech Shadowing

A

a psycholinguistic experimental technique in which subjects repeat speech at a delay to the onset of hearing the phrase

47
Q

Divided Attention

A
48
Q

Long Term Potentiation

A
49
Q
A