Projectile Motion Flashcards
Projectile
Object in free-fall that is affected only by gravity and air resistance
Trajectory
Flight path of a projectile
Release
When object becomes a projectile
Apex
Highest point of trajectory
Primary Purposes in Projecting
Maximize horizontal distance (javelin, discus, shotput, long jump)
Maximize vertical height (High jump, pole vault)
Maximize Accuracy (archery, golf)
Maximize Accuracy when speed enhances effectiveness (football pass, baseball throw, tennis shot)
Maximize time in the air (gymnastics, figure skating, diving)
Factors Influencing Projectile Motion
- Relative height of release (projectile height)
What height was projectile released?
What height did projectile land? - Angle of release (projection angle)
- .Velocity of release (projectile velocity)
Magnitude of the velocity (= speed): how fast?
Projectile Height
Given a constant projectile velocity & angle:
↑ projectile height → ↑ flight time → ↑ horizontal displacement
3 ways projectile height influences projectile motion
Projection Angle
Influences shape of projectile’s trajectory
Projection θ = 90° → Vertical trajectory
vx = 0
Projection θ between 0-90° → Parabolic trajectory
Projection θ = 0° → latter ½ of parabolic trajectory
vy initial = 0
Optimal Projection Angle?
Depends on goals of performance
Maximize vertical displacement → steep projection θ
Exp: high jump, pole vault
Maximize horizontal displacement → small projection θ
Exp: long jump, triple jump
Depends on projection height
Release Ht = Landing Ht → Optimal projection θ = 45 °
Exp: kick a ball for max horizontal displacement
Release Ht > Landing Ht → Optimal projection θ < 45 °
Exp: throw a ball for max horizontal displacement
Release Ht < Landing Ht → Optimal projection θ > 45 °
Exp: throw a ball onto elevated surface
Projectile Velocity
Given a constant projectile angle & height:
Projectile velocity determines magnitude of vertical & horizontal displacement
velocity is a vector
velocity has a horizontal (vx) and vertical (vy) component
Projectile Vertical Component
Vertical Component (vy) Influences max vertical displacement (apex) Constantly changing due to gravity
Projectile Horizontal Component
Horizontal Component (vx) Influences horizontal displacement (range) Remains constant (assuming minimal air resistance)
Importance of Velocity, Angle, and Height of Release
Projectile Velocity: most important
↑ vx → ↑ horizontal displacement (range)
↑ vy → ↑ time up & ↑ time down → ↑ total flight time
Projectile Height
↑ total flight time
↑ total flight time → ↑ horizontal displacement (range)
vx and vy remain same
Projectile Angle
Affects ratio of vx & vy
Minimal effect since ↑ in one are offset by ↓ in the other.
Analyzing Projectile Motion
Equations of constant acceleration
Typically, equations are used to describe either horizontal or vertical motion