Programming For Generalization Flashcards
Teaching or Training Loosely
Changing non critical element of the teaching or learning environment
Programming Common Stimuli
Using the stimuli you would encounter in the environment to teach skills
Multiple Exemplar Training
Teaching multiple stimulus or response combinations
Mediators
Enlisting those in the environment to help reinforce the behavior
Indiscriminable Contingencies
Providing reinforcement in a way that mimics the natural environment
Teaching Non-Examples
Teaching what the appropriate response or stimuli is and what is not
General Case Analysis
Analyzing every component of the skill to be taught to determine the critical elements, in order to effectively establish the skill for the individual in a way that is easily generalizable.