PRINCIPLES OF DESIGN Flashcards

1
Q

Balance

A

Objects, colours and other stage elements can be symmetrical, providing an impression of evenness, or asymmetrical, providing an impression of imbalance or discomfort.

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2
Q

Contrast

A

Occurs when there is a marked difference between two aspects of drama. This can be used to focus audience attention or used as a symbol or metaphor. For example, use of contrasting light and dark colours in design.

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3
Q

Emphasis

A

Bringing the audience’s attention to something by making it bigger, stronger, louder, brighter or clearer.

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4
Q

Harmony

A

The arrangement of elements, for example, the use of particular combinations of colours, that create a sense of congruity, order or calm.

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5
Q

Movement

A

The sense of energy and motion created by patterns in design elements.

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6
Q

Pattern

A

The creation of sequences that encourages the audience to anticipate and expect that sequence to continue or change

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7
Q

Repetition

A

The selection of elements to be featured more than once in a performance in order to emphasis of a particular idea or theme

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8
Q

scale/proportion

A

The relationship between the size of objects presented on stage and their relationship with observed reality

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9
Q

unity

A

The sense of connection and belonging created by the sharing of common qualities in the elements of design.

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10
Q

Variety

A

The offering of new patterns to the approach of design and performance

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