Perry et. al (Personal Space) Flashcards
Psychology Being Investigated
- Interpersonal Distance (Personal Space)
- Empathy
- Social Hormone (Oxytocin)
Aim
Investigating how oxytocin affects preferred interpersonal distance for those scoring high or low in empathy traits.
Experimental Setup
- Laboratory Setup
- Controlled Extraneous Variable
Experimental Design
- Mixed/ Repeated Design
- Randomized Order to Avoid Order Effects
Type of Randomized Control Used
- Double-blind Design
- For both Oxytocin and Placebo
Number of Experiments Conducted
- Two
- CID
- Choosing Room
Independent Variable
- Empathy: low or high
- Treatment: oxytocin or placebo
Condition in Experiment 1
Strangers, Authority, Figure, Friend, or Ball
Dependent Variable in Experiment 1
Preferred Interpersonal Space
Condition in Experiment 2
Experimental Group: Position of Chairs
Control Condition: Positioning of Table and Plant.
Dependent Variable in Experiment 2
Mean average preferred distance between chairs (cm).
Mean average preferred angle of
chairs (degrees).
Types of Psychometric Tests Used
Interpersonal Reactivity Index (IRI)
Sample
- 56 Male Undergraduates
- University of Haifa, Israel
- Aged 19-32
- Received Course Credit or Payment for Participation
- 5 Left-handed
- No History of Psychiatric or Neurological Disorder,
- Normal or Corrected-to-Normal Eyesight
Procedure of Oxytocin Administration and Empathy Assessment
- Participants visited the laboratory twice, a week apart, at the same time.
- First visit: Randomly given oxytocin (24 units in 250 ml saline) or placebo (250 ml saline without oxytocin).
- Self-administered three droplets to each nostril.
- Following week: Administered the alternative solution.
- Completed empathy questionnaire (IRI) after administration.
- Waited for 45 minutes in a quiet room with nature magazines to stabilize oxytocin levels.
Procedure for Experiment 1: CID Paradigm
- Computer animation measuring preferred interpersonal distance.
- Displayed words (friend, stranger, authority, ball) for one second.
- Participant fixated on a point for 0.5 seconds.
- Circular room animation: Protagonist enters from one of eight doors, approaches the center.
- Participant pressed spacebar to stop protagonist.
- 96 trials, each protagonist appeared three times from each door.
- Interpersonal distance calculated as a percentage from 0% to 100%, low score = close proximity, high score = farther proximity.