Perception & Cognition Psychology Flashcards

1
Q

Stimulus

A
  • Any passing source of physical energy that produces a response in a sense organ
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2
Q

Sensation

A
  • Activation of the sense organs by a source of physical energy
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3
Q

Perception

A
  • Sorting out, interpretation, analysis and integration of stimuli carried out by the sense organs and brain
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4
Q

Sensation & Perception process

A
  • Stimulus energy: Light, sound, smell etc
  • Sensory receptors: Eyes, ears, nose etc
  • Neural impulses
  • Brain: Visual, auditory, olfactory areas
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5
Q

How many senses

A
  • 8
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6
Q

Brain & Perception

A
  • Different areas of the brain are responsible for processing different senses
    • Even within one area (visual cortex) different subareas function for different purposes
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7
Q

Visual Perception

A
  • Human visual system can only process a certain range of wavelengths
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8
Q

Structure of the eye

A
  • Retina: a layer of photoreceptor cells

- Fovea (fovea centralis): a small pit in the retina; provides the most accuracy in vision

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9
Q

Structure of Retina

A
  • Cones: sensitive to colours; used under light

- Rods: used in dim light; black-and-white perception

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10
Q

How many cones types are there in homo sapiens

A
  • 3
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11
Q

Cones colpurs

A
  • Blue: short-wavelengths cones
  • Green: medium-wavelength cones
  • Red: long-wavelength cones
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12
Q

Cones

A
  • Activity of a single cone (type) is not sufficient to identify colour
  • Colour perception involved comparison in activity between the three cone types
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13
Q

From Cones to Brain: Convergence

A
  • Comparison between cone types require some way of monitoring and comparing activity of more than one cell at a time
  • So there is some cells that receive input from more than one cone
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14
Q

From Cones to Brain: Convergence: take place

A
  • Occurs in retina and in visual cortex
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15
Q

Colour constancy

A
  • Perceiving objects as having consistent colour, even if changing illumination alters the wavelengths
    reflected by the objects
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16
Q

Gestalt

A
  • Organised whole
  • Gestalt psychologists (early 20th century) emphasised our tendency to integrate pieces of information into meaningful wholes.
  • Perception is not just the sum of all parts.
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17
Q

Gestalt Principles

A
  • Similarity
  • Proximity
  • Closure
  • Continuity
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18
Q

Perception

A
  • Processing information from senses
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19
Q

Cognition

A
  • Elaboration of information
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20
Q

Perception & Cognition stage

A
  • Sensation > perception > cognition

sensation > perception: bottom-up (stimulus-driven)

perception > cognition
top-down (knowledge-driven)

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21
Q

Perceiving depth

A
  • We need to construct a 3D world from a 2D retinal image

- Intrinsically difficult, complex task

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22
Q

Depth Perception

A
  • Recovering size and depth from a 2D retinal image cannot be explained by sensation alone.
  • Requires internal cognitive processing to recover perception.
  • Based on knowledge and assumptions about the world.
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23
Q

Size Constancy

A
  • Knowledge/understanding of world to aid perception.
  • Things don’t tend to change in physical size.
  • Size cues for depth perception
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24
Q

Visual Illusions

A
  • Ponzo illusion: Depth cues (size constancy) can cause (physical) size illusions
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25
Ames Room Illusion
- Using false cues for depth to alter perception of size | - Different size people in same room
26
Illusory Contours
- Cut shapes making it look like there is another shape
27
Cultural Effects on Perception
- Gregory & Gombrich (1973) > Object Recognition: Europeans: indoor + object above woman’s head = window East Africans: outdoor under tree + object = basket / box - Hudson (1960) > Depth Perception: Tribal Africans: hunter to kill 'baby elephant'
28
Our preferences for faces
- Humans have a tendency to pay attention to human faces > animal faces… > objects that could look like a face
29
Face preferences from Birth Valenza
- Valenza et al. (1996) > 36 infants (mean age 73 hours) > Showed face-like patterns (vs inversed patterns) > Face-like patterns were looked at longer (=preferred).
30
Face preferences from Birth Mondloch
- Mondloch et al. (1999) > Tested 3 different age groups > Normal (positive) vs. negative faces > Newborns & 6 weeks: no preference between normal and negative > By 12 weeks: strong preference for normal > Initially crude representation of face refines over time?
31
Importance of Face
``` - Faces are very important in our lives, especially for communication: > Expressions – indicating emotions > Eye contact > Eye directions / following > idicates the identity of the person. ```
32
Facial Expressions
- Field et al (1982) > 74 babies (mean age 36 hours) saw a live model with 3 facial expressions. > Babies’ expressions were recorded. > Observers able to guess the expression from facial responses of babies. > Newborns can discriminate and imitate those expressions
33
Eye Contact
- Eye contact for 30% of the time in conversation - Timing matters - e.g., duration - Turn taking - 75% look at other when listening, 40% when talking.
34
Eye directions
- We use eye directions as a communicative signal. | - We have tendency to follow another’s gaze
35
Recognising Famous Faces
- We are experts - Even without peripheral features (hair, ears etc) - Even with slight visual distortions
36
Inversion Effect
- Upside down faces - Yin (1969) > Faces are affected by inversion much more than other types of objects. > Face processing is different from other object processing.
37
Featural Processing Thatcher Effect
- Thompson (1980) > Detection of inversion of eyes and mouth is difficult when the whole face is inverted. > i.e., We can still recognise the picture as of Thatcher, and don’t notice the oddity.
38
Featural Processing Thatcher Effect: How does this happen
- When an entire face is inverted, processing the configuration (=holistic processing) is difficult. - Then featural processing becomes dominant. - Although inverted, each feature is processed locally, and the oddity is not noticed.
39
Face Recognition
- Bruce & Young (1986) | > Recognition process of familiar faces
40
Face Recognition Bruce & Young (1986): Process
- Structural encoding - Face recognition units (FRUs) - Person identity nodes (PINs) - Name generation
41
Face Recognition Bruce & Young (1986): Structural encoding
- Produce various representations of the face; | > Recognise the face as a face
42
Face Recognition Bruce & Young (1986): Face recognition units (FRUs)
- Contain (fairly abstract) structural information about known faces; > Recognise the face as familiar
43
Face Recognition Bruce & Young (1986): Person identity nodes (PINs)
- Provide information about individuals (e.g., occupations, interests)
44
Face Recognition Bruce & Young (1986): Name generation
- Provide the name for the face (names are stored separately)
45
Prosopagnosia
- A condition in which there is a severe impairment in face recognition, but much less in object recognition. - Also known as ‘face blindness’ - Could occur with brain damage (‘acquired prosopagnosia’) or without (‘developmental prosopagnosia’). - Precise symptoms and degrees vary across patients.
46
Prosopagnosia MS (Newcombe et al. 1989)
``` - Found that not having a functional structural encoding meant: >Face/non-face >Familiarity >Information >Name ``` Did not work
47
Prosopagnosia NR (DeHaan et al., 1992)
- Found that not having a functional face recognition units (FRUs) meant: >Familiarity >Information >Name did not work
48
Prosopagnosia PH (Young & DeHaan,1992)
- Found that not having a functional personal identity nodes (PINs) meant: >Information >Name did not work
49
Prosopagnosia MH (Carney & Temple, 1993)
- Found that not having a functional name generation meant: >Name did not work
50
Misidentification Delusions
- Some of common misidentification delusions could be explained by deficits in units in Bruce & Young’s model (Ellis & Young, 1990). - These delusions often occur in psychiatric settings (e.g., paranoid schizophrenia). - But could occur as a result of neurological conditions.
51
Fregoli Syndrome
- aka Fregoli Delusion - Delusional belief that a single person can assume different physical appearances. - Deficit in PINs?: Wrong nodes activated?
52
Intermetamorphosis
- Delusional belief that people change appearance to that of someone else familiar. - Deficit in FRUs?: activating FRUs with abnormally low thresholds?
53
Capgras Syndrome
- aka Capgras Delusion - Delusional belief that someone who looks familiar is actually an impostor - Preserved face recognition but impaired emotional response to the faces? - Familiar person replaced by physically similar double
54
Our interactions with the world
- Stimulus - Sensation > perception > cognition - Response
55
Traditional Cognition
- Thinking about, looking at and interacting with an object all result in DIFFERENT activations in the brain. - Representations are stored (somewhere) away from sensory and motor regions of the brain.
56
Embodied Cognition (alternative approach)
- Our cognitive systems are grounded in our sensory and motor systems. - No need for a separate mental representation. - Representations are distributed across motor and sensory areas.
57
Embodied Cognition
- Thinking about, looking at and interacting with an object all result in (more or less) the SAME activations in the brain. - Representations are distributed across (and stored within) sensory and motor systems. - Cognition involves 'mental simulation' > of perceptual and motor experience
58
Priming and Activating Representations
Embodied cognition: If activate one part of representation of an object then this will activate other components of that representation. > e.g., Reading word ‘CAT’ activating the feeling of touching a cat?
59
Predictions
- If we activate motor aspects of representations then this should prime memories of objects that involve this action. > body-mind effects (body affecting mind) - If we activate sensory aspects of representations of an object then this should prime actions associated with that object. > mind-body effects (mind affecting body)
60
Body-mind effects: Witt & Brockmore (2012)
- Witt & Brockmore (2012) > subjects holding either gun or ball; Asked to move it up (if saw gun) or down (if saw neutral obj) > action affecting object detection
61
Checking the effects
- Witt & Brockmore (2012) > Ex1 & 2: response –raise object (gun or ball) for gun present, lower for absent > Ex3: response - lower object for gun present, raise for absent > Ex4: presence of gun in room but not for response = no bias > Ex5: hold shoe = bias for reporting shoes - so effect is NOT GUN-SPECIFIC >Overall, evidence for body-mind effects: holding object for response: affecting difficulty of perceiving stimulus object
62
Mind-body Effects: Tucker & Ellis (2004)
- Subjects saw pictures of either small or large objects. - Task: judge whether the object is natural or man-made, by moving a response switch with either a precision or power grip.
63
Mind-body Effects: Tucker & Ellis (2004): conditions
- Conditions: > stimulus-response compatible: nut (natural/small – precision) vs. bottle (man-made/large – power) > stimulus-response incompatible: nut (natural/small – power) vs. bottle (man-made/large – precision)
64
Mind-body Effects: Tucker & Ellis (2004): results
- Stimulus-response compatibility effects - Evidence for mind-body effects: perceiving stimulus object : activating information about handling it manually: affecting difficulty of response action
65
Action Observation
Helbig et al. (2009) - Subjects saw movie of hand action (prime): picture of object: word - Task: judge whether name matches object. - Conditions: Congruent vs. Incongruent
66
Action Observation: results
Helbig et al. (2009) - Priming effect of action on object recognition - Observing someone else’s action > activating perceptual/motor representation related to action > making it easier to recognise object that involves the action.
67
Adaptive Advantage Studies showing perception/ cognition influenced by body:
- Steepness of hills with a backpack (Bhalla & Proffitt, 1999) > judging a hill steeper - Steepness of hills after a sugary drink (Schnall et al., 2010) > Judging a hull less steep - Size of hole in golf with performance (Witt et al., 2008) > judging a hole bigger - Width of doors with arms outstretched (Stefanucci & Geuss, 2009) > Judging a door smaller