Perception Flashcards

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1
Q

Ames room explained

A

Real shape of the room produces the same projection on the rectangle as the retina. Manipulates the viewer’s depth perception, the room is shaped like a trapezoid with the backwall shorted than the front wall, and the ceiling and the floor are angled. So from the front it appears to be a normal rectangular shape

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2
Q

McGurk effect

A

Illusion occurs becuase what you are seeing clashes with what you are hearing. Mouth movements we see as we look at a face can actually influence what we are hearing.

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3
Q

The visual system

A

Information processing starts immediately in the eye

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4
Q

Example of early processing

A

Grey strip in the middle is the same shade throughout but looks much lighter on the left becuase it is next to a darker shade, and much darker on the right since it is next to a lighter shade

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5
Q

Parallel processing of information:

A

Cells sensitive to different visual features, e.g., orientation or direction of movement. These project into different areas of the visual cortex and beyond happens all at once

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6
Q

Akinestopsia:

A

Inability to percieve motion, results from damage to MT and MST part of the dorsal pathway. Contrast with visual agnosia resulting from damage to the ventral pathway e.g., will see a car coming towards them but cant see its gradual movement all of a sudden its right in front of them.

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7
Q

Binding features:

A

Parallel processing of information means we have to put it all back together, requires attention to know what goes with what

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8
Q

Bottom-up processing

A

Based on features

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9
Q

Top-down processing

A

Based on expectations, suggested we don’t just see what is there.

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10
Q

Necker cube illusion explained

A

Experience the cube in two distinct ways. 1. front face of the cube below and to the left of the back face of the cube, 2. with the front face of the cube above and to the right of the back face of the cube. Ones experience seems to “flip” from being as of a cube pointing down and left to a cube pointing up and to the right

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11
Q

Rubin’s vase explained

A

can be seen as either a vase or faces looking at each other with a white background. An example of how figures pr images change depending on viewpoint, perspective, background or in short context. If the context is white pixels, a vase will be seen, if the context is black pixels two opposed faces will be seen.

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12
Q

Gestalt principles:

A

How we process “the whole” rather than just features. Influenced by our expectations based on: Proximity, similarity, closure, continuation, simplicity, common fate.

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13
Q

Proximity

A

If the distance between the circles are closer it looks like they are in rows rather than columns

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14
Q

Similarity

A

All circles are equidistance from neighbours in rows more clearly when they are coloured

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15
Q

Conflict: bistality

A

Rows if focus on proximity of the circles, columns if focus on (similarity) colour

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16
Q

Closure:

A

Infer that the lines continue even though we can only see part of the circle/triangle, the stimulus is seen as a whole even though there is a clear gap in it

17
Q

Continuation:

A

Percieve that the lines continue even though we can only see part of the line. Koffka rings 2 half’s different shades of grey , but they are actually the same, the difference is because of the context the grey on the black rectangle looks much lighter than the grey on the white rectangle. However, when the two circles are together the difference in colour shades cant be seen

18
Q

How our perceptual system makes inferences:

A

By going beyond the input, this leads to illusions based on top down processing. Some powerful illusions involve size and distance.

19
Q

Depth perception: What are binocular cues?

A

Retinal disparity- the difference between the input to each eye

20
Q

Depth perception: What are monocular cues>

A

Occlusion, texture, lighting to one eye

21
Q

Occlusion?

A

Objects in front of one another, the one in front seems closer but this is not the case

22
Q

Texture gradient

A

Objects that are farther away or extend farter away from us such as a cornfield will appear to have a finer, smoother texture the farther out it is.

23
Q

Lighting

A

light generally comes from above if something comes towards you light will be at the top with a shadow at the bottom

24
Q

Size

A

If an object is bigger it looks like it is closer than the object that is much smaller

25
Q

Size and Distance:

A

for the same-size objects, retinal image size is inversely proportional to distance. Equal retinal image sizes at different distances are perceived as different sizes.

26
Q

Indirect perception

A

we make guesses about the real world based on available information

27
Q
A
28
Q

Direct perception

A

There is normally enough information for accurate perception:- illusions are artificial, doesn’t tell us much about the real world