Learning Flashcards
Purpose of learning
Need a representation of the world it can’t be innate, we have to build that representation by learning what goes with what associations
Salient stimuli
Lead to better learning CS examples: bright light vs. dim light, loud noises vs. quiet noises. US examples: high valued food vs low value food. Describes how meaningful and attention giving a stimulus is e.g., loud horn is played then you are given a thousand dollars you will learn to associate the sound with the reward faster than if someone sniffed and then you received a chocolate
Surprising outcomes
The US gets less surprising each time we come to expect the US, the CS and the US become associated
Importance of surpise
A mis match between our knowledge and what we observe tells us what we need to learn
Model of learning
Learning is a product of salience and surprise
What happens to surprise across training?
Surprise decreases, and as it decreases so does the rate of learning
Learning explained graph format
Learning is the change in expectation across the trail. The line straightens as out learning stops as we have no more surprises
What happens the more salient the CS is
The more salient a CS is the faster we learn about it the asymptote (a value that you get closer and closer to, but never quite reach) is the same
The US determines the asymptote:
the larger the US the higher our expectation, takes the same number of trials to reach asymptote
Omission of the US:
Extinction if the US is more than expected, expectation increases. If the US is omitted, we get less than we expect. This means out expectation decreases.
More than one CS:
if we want to test whether a tablet makes us feel good, we would usually test in isolation but there are many other things that can change how we feel such as: sleep and diet. Need to adjust model to predict the effects
Three examples of CS interactions:
overshadowing
blocking
protection from extinction
overshadowing
In a doubles match of tennis for example learn less about each player than we would if they were playing alone.
Mackintosh (1976) overshadowing
Conditioned rats a light and a shock measured “fear”
Less fear when the light conditioned in compound with a noise. The effect was smaller when the noise was quieter. It’s as if the noise and light competed to be learned about
When does learning stop for overshadowing?
When the summoned expectation reaches asymptote, the amount of learning about each CS depends on their relative salience