Perception Flashcards
Sensation definition
The physical stimulation of our senses
Perception definition
How we understand information our senses pick up
Explain the ponzo illusion
- Converging lines give the impression of distance (linear perspective)
- We enlarge the upper lines because it appears further away (size constancy)
Explain the muller lyer illusion
- Line with outgoing fins appears longer
- Like the corner of a room, we perceive the image as further away
- We enlarge the line with outgoing fins
Explain rubin’s vase
- People either see two faces or a vase
- This in an ambiguous image (seeing 2 things)
- Our brain can’t decide what to focus on
Explain the kanizsa triangle
- We see a triangle overlapping another triangle and 3 circles
- This is fiction
- We see something that isn’t there, but it’s implied by other parts of the image
Explain ames room
- Two similarly sized people stand in the corner of the room, but one appears much larger
- The room is a weird size, but our brain perceives it as a cube
- This confusion removes all distance cues and we can’t maintain size constancy
Explain necker’s cube
- There are 2 ways you can view the front of the cube
- Ambiguous image
- We can’t choose what to focus on
Relative size definition
Objects appear smaller when they’re further away (monocular depth cue)
Height in plane definition
Objects higher up in the picture appear further away (monocular depth cue)
Linear perspective definition
Two parallel lines appear to converge in the distance. The further away an object is, the closer together the lines are (monocular depth cue)
Occlusion definition
Objects behind or obscured by another object appear further away (monocular depth cue)
Convergence definition
The harder your eye muscles work, eg when you go cross eyed, the closer an object is (binocular depth cue)
Retinal disparity definition
Our eyes show 2 different images. The closer an object is, the bigger the difference between the 2 images
Optic flow definition
When you travel, your destination appears to remain stationary while everything else rushes past you. This lets you work out speed/direction of movement