Perception Flashcards
1
Q
Perception
A
- To drive a car, fly a plane, or even just walk across a room, a person must accurately perceive the locations of objects in either two- or three-dimensional space
- Information from gauges, indicators, and signs must be detected and interpreted correctly
- To be successful, we need to know how we perceive the world
2
Q
Perception of Color
A
- Determined by the wavelength of light reflected from or emitted by an object
- Wavelengths of light are physical, but the perception of color is purely psychological - this means the perceived color can be influenced by factors other than the wavelength
3
Q
Spectral Colors
A
- a color comprised of a single wavelength
4
Q
Non-spectral Colors
A
- a color comprised of more than one wavelength
- Additive mixing: combinations that increase the amount of light reflected (i.e. computer monitors)
- Subtractive mixing: combinations that reduce the amount of light reflected (i.e. paint)
5
Q
Properties of Color
A
- Hue: variations described by names such as red, purple, blue, orange, etc.
- Saturation: apparent purity, vividness, or richness
- Lightness: dark to light; physically measured in luminosity, perceived as “brightness”
6
Q
The Color Circle
A
- a.k.a. The Color Wheel
- Developed by isaac Newton
- Describes the dimensions of hue (circumference/perimeter of circle) and saturation (radius of circle)
- Brightness/Luminosity
7
Q
CIE Color Space
A
- Commission Internationale de l’Eclairage
- Describes colors based on three primaries
8
Q
Trichromatic Theory of Color Perception
A
- Human color vision is trichromatic
- any hue can be matched with a combination of three primary colors
- Theory proposes there are 3 types of photo receptors corresponding to blue, green, and red, that determine our color perception
- supported by the fact that there are 3 types of cones in the retina
9
Q
Trichromatic Theory: Cones
A
- Short wavelength receptors (Blue)
- Photopigment: cyanolabe
- Medium wavelength receptors (Green)
- Photopigment: chlorolabe
- Long wavelength receptors (Red)
- Photopigment: erythrolabe
10
Q
Color-Blindness
A
- 1 in every 12 men have some form of color blindness
- Dichromatic Vision: missing one photopigment
- Protanopia: the long wavelength (red) cones do not contain the erythrolabe
- Deutanopia: the medium wavelength (green) cones do not contain chlorolabe
11
Q
Opponent Process Theory of Color Perception
A
- Developed by Ewald hering in the 1800s
- Suggests that color perception is controlled by the activity of two opponent systems: blue-yellow and red-green
- In these systems, only one color can be signaled at a time
- i.e. red light will increase their firing rates and green light will decrease it
- This works through a process of excitatory and inhibitory responses
- Support: when we stare at a saturated color long enough then the afterimage will be its opposite (but not as saturated)
- i.e. stare at red, afterimage is green
12
Q
HFE Issues (regarding color perception)
A
- Many systems contain important information conveyed by color
- i.e. traffic lights; this is ok for most color-blind people, because even though the stop light is red, it’s also always at the top
- Some situations are not as friendly for color-blind people (i.e. electricians need good color vision)
- Since a good percentage of the population is color-blind, we need to account for this to reduce human error
- The best way to design around color-blindnes: do not use color as the only dimension to distinguish signals, buttons, or commands
13
Q
Visual Acuity
A
- Represents the clearness or sharpness of vision
- Usually measured with a Snellen Eye Chart
14
Q
Contrast Sensitivity
A
- Represents the ability of the visual system to distinguish bright and im components of a static image
- i.e. being able to read light gray letters on a dark gray background; night driving
- A function of both the contrast and the spatial frequency of what is being viewed
15
Q
Perceptual Organization
A
- The process by which we apprehend particular relationships among potentially separate stimulus elements (i.e. parts, features, dimensions)
- How the brain determines what pieces in the visual field go together
- We don’t perceive color patches and gray and white blobs, we perceive distinct objects
- The world we perceive is constructed by cues such as similarities and difference of color
- i.e. the blind spot; even though no input comes through the eye at that spot, we do not see a hole in our perceived vision. We fill it in using the surrounding visual information
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16
Q
Perceptual Organization:
Figure and Ground
A
- We effortlessly perceive scenes as objects and a background or figure and ground
- Sometimes our perception can be fooled when the arrangements of figure and ground are ambiguous
17
Q
Grouping Principles
A
- Developed by Gestalt Psychologists
- “Gestalt” means “essence or shape of an entity’s complete form”
- Proximity: elements close together are perceived as a group
- Similarity: similar elements (in terms of color, form, or orientation) are perceived together
- Continuity: points connected in straight or smoothly curving lines are perceived together
- Closure: open curves are perceived as complete forms
- Common Fate: elements moving in the same direction are perceived as one unit
18
Q
Artificially-Induced Grouping
A
- Rock & Palmer (1990)
- Common Region: an explicit boundary
- Connectedness: explicit lines
19
Q
Depth Perception
A
- Used to translate physiology and a 2D image on the retina into 3D spatial information
- Oculomotor depth cues are provided proprioceptively
- proprioception: ability to feel what your muscles are ding and where your limbs are positioned
- Accomodation: automatic adjustments of the lens that maintain a focused image on the retina
- good for stimuli between 20cm and 3m
- Vergence: degree to which the eyes are turned inward to maintain fixation on an object
- good for up to 6m
20
Q
Monocular Depth Cues
A
- a.k.a. Pictorial Cues
- Convey impressions of depth in a still image
- Interposition: nearer objects will block the view of more distant objects if the are in the same line of vision
- Size: the “bigness” of an object
- if you are familiar with how big an object is supposed to be then this is called “familiar size cue”
- if you are not familiar with how big an object is supposed to be but there are multiples of different sizes then those serve as “relative size cues”
- Perspective: angles such as when you know something is rectangular but it appears trapezoidal
- Motion Parallax: apparent displacement or difference in position of an object viewed along two different lines of sight