Perception Flashcards
Sensation
Information coming into the brain through stimulating the 5 senses
Perception
Brain interpreting sensory information to give it meaning
Proprioception
Receptors in muscles and joints telling your brain where in space each bit of you is
Kinaesthetic
Sensors tell the brain when you are moving
Types of depth cue
- monocular
- binocular
Monocular depth cue
Depth cue interpreted through 1 eye
Monocular Depth Cues
- height in Plane
- relative Size
- occlusion
- linear Perspective
Height in Plane
Objects higher up in our visual field appear further away
Relative Size
The more distant an object, the smaller it will be on your retina
Occlusion
An object overlapping another will appear closer
Linear Perspective
Parallel line that appear to get closer together in the distance
Binocular depth cue
Depth cue interpreted through 2 eyes
Binocular Depth Cues
- retinal Disparity
- convergence
Retinal Disparity
- difference between an image from the right and left eye
- bigger difference means object is closer
Convergence
- muscular information provided by angle of focus
- eyes point closer together when object is nearer
Gibson’s direct theory of perception DATE
1966
Gibson’s direct theory PARTS
- perception
- optical array
- bottom-up
- optic flow patterns
- motion parallax
- nature
Gibson’s direct theory PERCEPTION
Sensation and perception are the same thing
Gibson’s direct theory OPTICAL ARRAY
Optical array (field of vision) contains enough info for us to directly perceive
Gibson’s direct theory BOTTOM-UP
Eyes tell brain what is being perceived
Gibson’s direct theory OPTIC FLOW PATTERNS
- evidence of direct perception
- e.g - rushing towards stationary point, object appears still, surroundings blur in FOV, ‘flow’ is direct signal to brain we are moving
Gibson’s direct theory MOTION PARALLAX
- monocular depth cue
- e.g in car - furthest things (sheep in distant field) appear to move slowly, nearest things (nearby hedges) whiz by quickly
- helps more accurately perceive depth/distance
Gibson’s direct theory NATURE
Important as we are born with perceptual abilities (innate)
Gibson’s direct theory STRENGTHS
- developed using real world research
- Gibson studied pilots in WW2 landing planes with damaged instruments, concluded they were relying on motion parallax and other depth cues (like ground texture)
- good ecological validity
+ - supporting research from infants
- Gibson and Walk (1960) - human/other infants reluctant to crawl over safe steep visual cliff drop
- suggests they were born with innate perceptual abilities, theory has more real-world validity
Gibson’s direct theory WEAKNESS
- struggles to explain how visual illusions trick brain
- e.g. Ame’s room - brain struggles to understand people are same size
- goes against theory as we should be able to directly perceive it
Explanations of Visual Illusions
- ambiguity
- misinterpreted depth cues
- fiction
- size constancy
Ambiguity
When there are 2 possible interpretations of the same image - brain finds it hard to choose
Misinterpreted depth cues
Brain tricked into interpretting distance when it isn’t there
Fiction
Shapes using illusory contours to suggest something else is there when it isn’t