Pe Mr Turner Flashcards

0
Q

What is ability?

A

Innate traits that determine a persons potential to acquire skills

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
1
Q

What is skill?

A

Learned behaviour to bring about pre determined results

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

What are the seven characteristics to skilled performance?

A
Goal driven
Efficient
Flowing
Aesthetically pleasing
Technique 
Consistent
Learnt
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

What is cognitive skill?

A

The use of the brain to reason an problem solve

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

What are motor skills?

A

Skills that involve physical movement and muscular control

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

What is perceptual skill?

A

Selecting, interpreting and making sense of the information from our senses

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

What is a psycho motor skill?

A

Movement decided upon an controlled by the brain

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

What is motor ability?

A

A series of genetically inherited traits that determine an individuals coordination, balance and speed of reactions

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

What is perceptual ability?

A

To be able to take in information, recognise it am make sense of it

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Open-closed continuum

A

Open - unstable, changing environment.

Closed - performed in a stable, unchanging environment

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Externally paced-self paced continuum?

A

Externally - the pace at which the skill is performed is initiated by something other than the performer

Self - the performer decided when the movement is begun and the pace at which it is performed

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Gross-fine continuum?

A

Gross - a strong powerful movement requiring the use of the major muscle groups

Fine - small, precise movements showing high levels of accuracy and coordination

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Discrete-serial-continuous continuum?

A

Discrete - a movement with a clear beginning and end

Serial - a series of specific movements chained together in a sequence

Continuous - no clear beginning or end, end phase of one movement blends into start phase of next

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Briefly describe the cognitive stage of learning

A

Inconsistent
Reinforced trough external feedback
Performer relies on coach for cues
Often a process of trial and error

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Briefly describe the associative stage of learning

A

Motor systems staring to come together
Rapid improvement
Simple movements become more accurate/smooth

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Briefly describe the autonomous stage of learning

A

Consistent and aesthetically pleasing
Spare attention to focus on tactics
Motor systems well learned
Progress results from attention to fine details of technique

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

What is intrinsic feedback?

A

Feedback the performers receive from their proprioceptors

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
17
Q

What is extrinsic feedback?

A

Feedback received from outside through vision and hearing

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
18
Q

What is positive feedback?

A

Feedback when performance was successful - strengthens chance of being repeated

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
19
Q

What is negative feedback?

A

Feedback after an unsuccessful performance

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
20
Q

What is terminal feedback?

A

Feedback given after performance completed

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
21
Q

What is concurrent feedback?

A

Feedback received during performance

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
22
Q

What is knowledge of results?

A

Feedback about the outcome of a movement

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
23
Q

What is knowledge of performance?

A

Feedback about movement rather than outcome

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
24
Q

Why do plateaus occur?

A
Not physically ready for next step
Fault in earlier skill
Fatigue/boredom
Lack of motivation
Poor coaching
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
25
Q

How do you overcome a plateau?

A
Avoid fatigue by breaking up sessions
Ensure learner physically ready 
Break skill down into component parts
Vary practices 
Allow time for mental rehearsal 
Generate motivation by providing reward
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
26
Q

What is positive transfer?

A

Where the learning if one skill has a positive effect on the learning of another

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
27
Q

What is negative transfer?

A

Where the learning of one skill hinders the learning of another

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
28
Q

What is pro active transfer?

A

Where the learning of a previously learned skill effects the learning of a current skill

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
29
Q

What is bilateral transfer

A

Where the learning of a skill can be transferred from a limb on one side of the body to a limb on the other side of the body

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
30
Q

What is retroactive transfer?

A

Where the learning of a current skill effects a skill learned in the past

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
31
Q

How would a coach make transfer successful?

A

Identify transferable elements of skill
Develop good basic movement patterns
Make sessions relevant to competitive environment
Eliminate opportunity for bad habits to develop

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
32
Q

Describe the cognitive learning theory

A

Involves thought processes
Understanding process to achieve result
Experiences whole activity
Allows learners to develop own routes of understanding

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
33
Q

Describe the observational learning theory

A

Copying or modelling ourselves on another person

Banduras - attention, retention, motor reproduction, motivation

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
34
Q

Describe the operant conditioning learning theory

A

Manipulating behaviour to shape the correct response thorough the use of reinforcement

Positive - process by which performer associates correct response to a stimulus - strengthens SR bond

Negative - unpleasant stimulus removed when correct response given - strengthens SR bond

Punishment - giving a stimulus to prevent a response occurring - breaks SR bond

35
Q

What is Adams loop theory?

A

An early attempt to explain how we learn motor skills

36
Q

Define memory trace

A

The trace, stored in LTM, that chooses the initial motor programme me to achieve the goal, then taken over by perceptual trace

37
Q

Define perceptual trace

A

Movements are controlled by the perceptual trace. It uses feedback to refine the movement and eliminate errors

38
Q

What’s the difference between Adams open loop and closed loop theory?

A

Closed loop is with feedback

Open - very quick so no time for feedback (no perceptual trace) - e.g. Catching

39
Q

What are schema?

A

A set of relationships between joint action and muscle contractions that can be adapted to produce a new skill or technique

40
Q

What is recall schema?

A

Stored info about how to produce a movement

Initial conditions - knowledge of environment before we start

Response specification - the motor programme and the movement objective

41
Q

What is recognition Schema?

A

Info that allows a performer to evaluate their movement

Sensory consequences - internal feedback as we undertake movement

Response outcome - result of movement compared to objective

42
Q

What were schmidt’s criticisms of loop theory?

A

To carry a memory trace for every movement would place too great a burden on our memory storage capacity

Every movement we make is unique in some way due to slight changes in environment

43
Q

What is information processing?

A

Choosing what skill to do and where to retrieve it from

44
Q

What is selective attention?

A

The process of picking out and focusing on the information relevant to performance

45
Q

What is input?

A

Information from the display

Internal - info about body movement/position

External - opponents, team, weather etc

46
Q

What are the three parts to decision making?

A

Stimulus identification
Response selection
Response programming

47
Q

What is perception?

A

The process of acquiring, interpreting, selecting and organising sensory information

48
Q

Perception involves the DCR process, what does this stand for?

A

Detection - registering of the stimulus by the sense organ

Comparison - referring stimulus to memory to compare to previously stored stimuli

Recognition - finding corresponding stimuli in memory

49
Q

How can a performer improve their selective attention

A

Use appropriate practice methods

Highlight specific cues

Alter intensity of object

Make stimuli meaningful/unique

50
Q

What are the three stores in memory?

A

Short term sensory store
Short term memory
Long term memory

51
Q

What are the three processes within memory?

A

Encoding (putting info into a store)

Maintenance (keeping it ‘alive’)

Retrieval (finding encoded information)

52
Q

What is the short term sensory store?

A

Large capacity, temporary store for all incoming information

Selective attention takes place here

53
Q

What is short term memory?

A

It relates to what we are thinking about at any given moment in time. Info remains here only for as long as it is attended to.

54
Q

What does the limited capacity of the STM mean for a coach?

A

Instructions to learners should be:
brief
To the point
Given when learner paying attention

55
Q

What is long term memory

A

A store of past experiences of almost limited capacity and duration. The info held here is used to compare against new experiences

56
Q

What is retention and retrieval of info from the LTM influenced by?

A

Rehearsal
Meaningfulness
Speed of learning
Over learning

57
Q

What is reaction time?

A

The time taken to make a decision

58
Q

What is movement time?

A

The time from when the movement is initiated to when the movement is complete

59
Q

What is response time?

A

The time from The stimulus being present to the response being complete
Response time = reaction time + movement time

60
Q

What is choice reaction time?

A

Time taken for an individual to respond correctly from a choice of several stimuli, each requiring a different response

61
Q

What is simple reaction time?

A

Time taken to start a single response to a single stimulus (quicker than choice)

62
Q

What is Hick’s law?

A

The more choices there are, the slower reaction time will be

63
Q

What is spacial anticipation?

A

Guessing a movement that will be needed

64
Q

What is temporal anticipation?

A

Guessing what is about to happen

65
Q

What is the Psychological refractory period?

A

The delay in the response to the second of two closely placed stimuli

66
Q

What is a motor programme?

A

A series of muscle contractions that produce a movement, stored in LTM

67
Q

What are sub routines?

A

Separate movements that make up a whole skill

68
Q

What is chaining?

A

Simplifying an action by reducing it into smaller links in a chain of events

69
Q

What does smarter stand for?

A
Specific
Measurable
Achievable
Realistic
Time bound
Exciting
Recorded
70
Q

Describe command style teaching?

A

The teacher makes all decisions, no input from the learner, no alternatives considered

71
Q

Describe reciprocal learning

A

Learners are in pairs, performer and observer. Observer gives feedback to learner. Teacher still in control

72
Q

What is discovery learning?

A

Teacher sets the problem but learner finds the solution either with help from teacher or on their own

73
Q

What is whole practice method?

A

The complete skill is practiced without any attempt to break it down into sub routines

74
Q

What are the advantages of whole practice?

A

Performer can develop own schema for movement

Experience timing needed to execute skill correctly

Get better kinaesthesis for movement

75
Q

What are the disadvantages of whole practice?

A

May be difficult for novices to execute initially

Not ideal for dangerous skills

Difficult for complex skills

76
Q

What is part practice method?

A

Skill is broken down into parts, each part learnt and then linked in and practiced as a sequence

77
Q

What are the advantages of part practice method?

A

Easier to learn difficult skills

Specific aspects of technique can be modified

Can reduce risk

78
Q

What are the disadvantages of part practice?

A

Hinders development of timing of skill

Transfer from part to whole may not be effective

Highly organised skills difficult to break down

Time consuming

79
Q

What is distributed practice?

A

When the time available is broken down into smaller time blocks with rest periods

80
Q

What is massed practice?

A

When the performer practices for the whole of the time available with no breaks

81
Q

What is mental practice?

A

The mental or cognitive rehearsal of a movement or a skill with no actual physical movement taking place

82
Q

What is problem solving?

A

The teacher sets a problem and the learner finds a solution dependant upon their own qualities

83
Q

What is visual guidance?

A

The use of images or demonstrations to help a learner

84
Q

What is verbal guidance?

A

The use of speech to describe the desired movement or the use of keywords to cue the learner’s attention

85
Q

What is mechanical guidance?

A

The production of the correct movement by the use of mechanical aids or by the support of the coach

86
Q

What is manual guidance?

A

The production of the correct movement by physically moving the limb or body of the performer so only the correct movement can be achieved