Optics Flashcards
1
Q
The Electromagnetic Spectrum
A
- Through a vacuum, all electromagnetic waves travel at a fixed speed: c= 3.00 x 108 m/s; regardless of their frequency
- Electromagnetic waves can be categorized by their frequency (or wavelength)
- The full range of waves is called the electromagnetic spectrum
- Types of waves: radiowaves, microwaves, infrared, visible light, ultraviolet, X-rays, and gamma rays
- MEMORIZE ORDER OF VISIBLE SPECTRUM
- In order of increasing wave frequency: red, orange, yellow, gren, blue, and violet (Mneomic: ROYGBV)
- The wavelengths of colors in the visible spectrum are usually expressed in nanometers
- In order of increasing wave frequency: red, orange, yellow, gren, blue, and violet (Mneomic: ROYGBV)
- The full range of waves is called the electromagnetic spectrum
2
Q
Interference
A
- Waves experience interference when they meet
- Whether they interfere constructively or destructively depnds on their relative phase
- If they meet in phase (crest meets crest), they combine constructively
- If they meet out of phase (crest meets trough), they combine destructively
- If waves that have the same wavelength meet, the difference in the distances they’ve traveled determine whether they are in phase
- Assuming that the waves are coherent (phase difference remains constant over time and does not vary)
- If the difference in their path lengths, Δlength, is a whole number of wavelengths (0, plus or minus λ, plus or minus 2λ, etc) they’ll arrive in phase at meeting
- If difference is a whole number plus one half wavelength (plus or minus 1/2λ, plus or minus (1 + 1/2λ), etc.) then they’ll arrive exactly out of phase
- Assuming that the waves are coherent (phase difference remains constant over time and does not vary)
- If waves that have the same wavelength meet, the difference in the distances they’ve traveled determine whether they are in phase
- Whether they interfere constructively or destructively depnds on their relative phase
- Constructive Interference: Δlength= mλ
- Destructive Interference: Δlength= (m + 1/2)λ
- m is an integer
3
Q
Young’s Double Slit Interference Experiment
A
- When a wave encounters a slit with a width that’s comparable with its wavelength, the wave will fan out after it pases through which is known as diffraction
- The waves will diffract through the slits and spread out and interfere as they travel toward the screen
- The screen shows the results of this interference: bright bands (fringes) centered at points at which waves interfere constructively, alternating with dark fringes, where the waves interfere destructively
- To locate position of say bright fringes on screen use: ym= mλL/d
- y measrues the vertical displacement along the screen from the center of the screen (y= 0, the point directly across from the midpoint of the slits)
- The bright fringe directly opposite the midpoint of the slits- the central maximum- will have the greatest intensity, the bright fringes with m= plus or minus 1 will have lower intensity, those with m= plus or minus 2 will be fainter and so on
- If more than two slits cut in the barrier, the interference pattern becomes sharper, and the distinction between dark and bright fringes becomes more pronounced
- Barriers containing thousands of tiny slits per centimeter= called diffraction gratings- are used specifically for this purpose
- If more than two slits cut in the barrier, the interference pattern becomes sharper, and the distinction between dark and bright fringes becomes more pronounced
- The bright fringe directly opposite the midpoint of the slits- the central maximum- will have the greatest intensity, the bright fringes with m= plus or minus 1 will have lower intensity, those with m= plus or minus 2 will be fainter and so on
- y measrues the vertical displacement along the screen from the center of the screen (y= 0, the point directly across from the midpoint of the slits)
- To locate position of say bright fringes on screen use: ym= mλL/d
- The screen shows the results of this interference: bright bands (fringes) centered at points at which waves interfere constructively, alternating with dark fringes, where the waves interfere destructively
- The waves will diffract through the slits and spread out and interfere as they travel toward the screen
4
Q
Single-Aperture Diffraction
A
- A diffraction pattern will also form on the screen if the barrier contains only one slit
- The central maxima will be very pronounced, but lower-intensity maxima will also be seen because of interference from waves arriving from different locations within the slit itself
- The central maximum will become wider as the width of the slit is decreased
5
Q
Reflection
A
- Light directed toward a smooth transparents surface when hit, some of its energy will be reflected off the surface and some will be transmitted into the new medium
- The directions of the reflected and transmitted beams can be calculated using the angles that the beams make with the normal to the interface
- The normal is a line perpendicular to the interface
- The angle that the incident beam makes with the normal is called the angle of incidence or θ1
- The angle that the reflected beam makes with the normal is called the angle of reflection, θ’1
- The angle that the transmitted beam makes with the normal is called the angle of refraction, θ2
- The incident, reflected, and transmitted beams of light all lie in the same plane
- The directions of the reflected and transmitted beams can be calculated using the angles that the beams make with the normal to the interface
6
Q
Law of Reflection
A
Relationship between θ1 and θ’1 is called the law of reflection
- θ1= θ’1
7
Q
Index of Refraction
A
- When light travels through empty space (vacuum), its speed is 3.00 x 108 m/s but when a light travels through a material medium (e.g. water), it’s constantly absorbed and re-emitted by the atoms of the material and, as a result, its apparent speed, v, is some fraction of c
- The reciprocal of this fraction is called the medium’s index of refraction
- n= c/v
- n has no units; and is never less than 1
- n= c/v
- The reciprocal of this fraction is called the medium’s index of refraction
8
Q
Snell’s Law
A
Equation relating θ1 and θ2 involves the index of refraction of the incident medium (n1) and the index of refraction of the refracting medium (n2)
- n1sinθ1= n2sinθ2
- If n2 > n1 (e.g. when the light slows down in n2) then Snell’s law tells us that θ2 < θ1 meaning:
- the beam will bend (refract) toward the normal as it enters the medium
- If n2 < n1 (e.g. when the light speeds up in n2), then θ2 > θ1, and the beam will bend away from the normal
- If n2 > n1 (e.g. when the light slows down in n2) then Snell’s law tells us that θ2 < θ1 meaning:
9
Q
Dispersion of Light
A
- When light travels through a material medium, it displays dispersion, which is a variation in wave speed with frequency (or wavelength)
- Index of refraction should be acompanied by a statement of the frequency of the light used to measure v, since different frequencies have different speeds and different indices
- In general, higher frequency waves have higher indicies of refraction
- When white light (which is combination of all colors of the visible spectrum) hits a glas prism, the beam is split into its component colors as each color has its own index
- Snell’s law dictates that each color will have its own angle of refraction, therefore each color emerges from the prism at a slightly different angle, so the light disperses into its component colors
- Index of refraction should be acompanied by a statement of the frequency of the light used to measure v, since different frequencies have different speeds and different indices
10
Q
Total Internal Reflection
A
- When a beam of light strikes the boundary to a medium that has a lower index of refraction, the beam bends away from the normal
- As the angle of incidence increases, the angle of refraction becomes larger
- At some point, when the angle of incidence reaches a critical angle, θc the angle of refraction becomes 90o, which means the refracted beam is directed along the surface
- For angles of incidence that are greater than θc, there is no angle of refraction; the entire beam is reflected back into its original medium
- This phenomenon is called total internal reflection
- Occurs when n1 > n2 AND θ1 > θc, where θc= sin-1(n2/n1)
- Total internal reflection cannot occur if n1 < n2, if n1 > n2 then total internal reflection is a possibility; it will occur if the angle of incidence is greater than the critical angle, θc
- Occurs when n1 > n2 AND θ1 > θc, where θc= sin-1(n2/n1)
- This phenomenon is called total internal reflection
- As the angle of incidence increases, the angle of refraction becomes larger
11
Q
Mirror
A
- A mirror is an optical device that forms an image by reflecting light
- Flat mirrors are called plane mirrors
12
Q
Plane Mirrors
A
- An image is said to be real if light rays actually focus at the image
- A real image can be projected onto a screen
- For a flat mirror, light rays bounce off the front of the mirror, therefore no light focuses behind it
- Therefore the images produced by a flat mirror are not real; they are virtual
- Flat mirrors produce upright images
- Images formed by a flat mirror is niether magnified nor diminished (minified) relative to the size of the object
- Plane mirror can be considered a spherical mirror with an infinite radius of curvature (infinte focal length) if f= infinity then 1/f= 0 and the mirror equation becomes 1/s0 + 1/si= 0 therefore si= -s0
13
Q
Spherical Mirror
A
- A spherical mirror is a mirror that’s curved in such a way that its surface forms part of a sphere
- The center of this imaginary sphere is the mirror’s center of curvature
- The radius of the sphere is called the mirror’s radius of curvature, R
- Halfway between the mirror and the center of curvature, C, is the focus (or focal point), F
- The intersection of the mirror’s optic axis (its axis of symmetry) with the mirror itself is valled the vertex, V
- The distance from V to F is called the focal length, f, which is one-half of the radius of the curvature (f= R/2)
- The intersection of the mirror’s optic axis (its axis of symmetry) with the mirror itself is valled the vertex, V
- If the mirror had a parabolic cross-section, any ray parallel to the axis would be reflected by the mirror through the focal point
- Spherical mirrors do this for incident light rays near the axis (paraxial rays) because in the region of the mirror that’s close to the axis, the shapes of a parabolic mirror and a spherical mirror are nearly identical
14
Q
Concave vs. Convex Mirror
A
- Concave mirror: mirror whose reflective side is caved in toward the center of curvature
- Convex mirror: mirror which has a reflective side that curves away from the center of curvature
- To distinguish mathematically between concave and convex mirrors
- Focal length f for concave mirrors and negative f for convex mirrors
15
Q
Ray Tracing for Mirrors
A
- Ray tracing: representative rays of light are sketched in a diagram that depicts the object and the mirror
- The point at which the reflected rays intersect (or appear to intersect) is the location of the image
- Rules governing rays:
- Concave Mirrors:
- An incident ray parallel to the axis is reflected through the focus
- An incident ray that passes through the focus is reflected parallel to the axis
- An incident ray that strikes the vertex is reflected at an equal angle to the axis
- Convex Mirrors:
- An incident ray parallel to the axis is reflected away from the virtual focus
- An incident ray directed toward the virtual focus is reflected parallel to the axis
- An incident ray that strikes the vertex is reflected at an equal angle to the axis
- Concave Mirrors: