Object and face recognition Flashcards

1
Q

How does perception proceed to recognition?

A
  • We recognise an object by comparing what we perceive with an internal representation of the object.
    o Must have some sort of stores representation of things to recognise them
  • Humans can recognize the same object from many different perceptual representations.
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2
Q

What 6 issues are encountered in perception –> recognition?

A
Variation in lighting 
Variation in background 
Occlusion
Variation in viewpoint 
Variation within categories 
Living things change slowly and quickly
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3
Q

How does variation in lighting cause problems?

A

o Lighting condition matters a lot
o Doesn’t change recognition but colour information changes
o So, we must sue colour in some way to recognise things
o But not completely reliant on colour as we still recognise them
o So, we must have a very robust system that doesn’t rely overly heavily on colour perception

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4
Q

How does variation in background cause problems?

A

o Issues in recognition against background – not always the same background
o The more complex a background is, the more issues there are with recognition
 E.g. where’s wally

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5
Q

How does variation in occlusion cause problems?

A

o How the brain fills in the gaps
o When walking in the real world, we can still recognise objects even with parts obscured
o But some things may be missing key parts inhibiting recognition

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6
Q

How does variation in viewpoint cause problems?

A

o The angle doesn’t matter as long as you know what you’re looking at e.g. a teapot
o You can recognise your pet or an animal you know from any able because you’re familiar with it, but with ones you don’t know, it becomes more difficult
 E.g. pet cat
o There is a big difference between familiar faces and unfamiliar faces

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7
Q

How does variation within categories cause problems?

A

o How do we extrapolate from our brains to new instances of things we see?
o E.g. stored representations of things must be robust to be able to recognise unfamiliar things when recognised as belonging to a category
o This is how me must store thing but also have other representations to be able to match unfamiliar things – can’t store all chars ever seen so we have to categorised it

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8
Q

How does living things changing slowly and quickly cause problems?

A

o Can recognise school friends years on in life, even when not friends
o You can still recognise adults even though they have changed from children
o Can also recognise people when smiling even when muscle movements in face change e.g. when smiling
o Brains can ignore the changes and still extrapolate the identities

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9
Q

What are the different models/explanations for pattern recognition?

A
  • Template matching
  • Prototype matching
  • Feature analysis
  • Recognition by component
  • Gestalt principles
    None of these are completely right or wrong, it is probably a combination of a few of these)
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10
Q

What is template matching?

A
  • We store all copies of everything seen in brain and then compare anything new we see to these copies to recognise it
  • The incoming sensory information is compared directly to copies (templates) stored in memory.
    o However, huge assumption that we can remember everything – memory isn’t infinite and can’t store everything
    o This does not allow for variation (e.g. in birds) unless there are templates for each variation (which is implausible).
    o If it had to perfectly relate to a copy of something, we would never recognize anything new
  • We may store some copies and refer back to these
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11
Q

What is prototype matching?

A
  • It does not require a perfect copy of the object, but a prototype to compare to for recognition.
    o Prototypes are updated, changed and developed depending on what we see
    o Prototypes may not be very distinct so that novel things can be easier recognised
  • If it has feathers, a beak, two wings, and can fly it is a bird. A crow is a more typical exemplar of the category ‘bird’ than a penguin.
  • However, it does not explain
  • Variation away from a prototype – important in recognising individuals in a category e.g. recognising a penguin, classified as a bird but also very distinct
    o Typical exemplars and non-typical exemplars
    o The further away you are from the prototype, the more distinct and out of the category it is
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12
Q

What is feature analysis?

A
  • An object is deconstructed into features, some of which are more important than others for recognition.
  • People can recognise things from basic features, we combine them into a whole concept allowing us to recognise it
    o E.g. recognise beaks, wings, feathers
     Recognise it is a bird
  • However, it might be difficult to come up with a unique list of features that can capture all the different versions of a bird.
    o Issue in identifying unique things to separate specific things e.g. sharks and dolphins
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13
Q

What is recognition by components?

A
  • Objects are composed by a set of volumetric primitives (Geons), which have unique collections of viewpoint invariant properties.
  • Object recognition is impaired when removing viewpoint invariants such as vertices from the objects (Biederman, 1987).
  • Some objects are critical, so adding the handle makes the cylinder look like a mug, and the square look like a briefcase
  • Some aspects of images are more important than others
    o Removing viewpoint invariant negatively affects object recognition.
  • By breaking the joins between types of objects, it influences recognition – when you move the features apart, things aren’t recognised. But when the features are put back together, they are recognised as an object
    o Has something to do with the components of objects in helping recognition
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14
Q

What is the difficulty with recognition by components?

A
  • It is difficult to use this approach to recognize different exemplars within a category (i.e., distinguish two birds or a coffee mug from a beer mug). Experience and expectations can help.
  • Difficult to recognise different exemplars within the category
    o E.g. if using only feature analysis, you can’t recognise if it is a beer or coffee
    o So, has been argued that it is an initial pert of recognition which influences us in choosing what category we ‘look-up’
    o E.g. Gestalt principles
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15
Q

What is haptic recognition?

A
  • We can explore an object by touching it following stereotypical ‘exploratory procedures’.
  • Partially sighted/blind individuals – important
    o E.g. touching faces
    Visual sense – when removed, you have to work harder to recognise things
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16
Q

What is auditory recognition?

A
  • E.g. picking up the phone to a family member
  • A high pitch and bright sound conveys the impression that the sound is produced by a smaller ball (Grassi, 2005).
  • Increased loudness is attributed to bigger balls (Petrini, 2014).
  • However, this isn’t as useful as visual recognition – sometimes pick up the phone to people and don’t recognise them straight away even though you may know them well
    o This is less common when talking in person or over skype because you can see them
  • Another example of connection between sound and recognition
    o The sound of something can lead recognising the size of objects
     E.g. if a sound is louder or deeper, you may think the person is larger
17
Q

How does recognition occur from biological motion?

A
  • We can recognise things from the way they move, rather than shape information
    o E.g. friends
    o Point-light walkers & motion capture
     Removes the person by making them points and watching them move (look like sick figures)
  • Observers can identify friends, recognize the gender, the actions carried out, and the social interaction between others (e.g., Cutting and Kozlowski, 1977; Dittrich, 1993; Pollick et al., 2005; Petrini et al. 2014).
18
Q

How do we ‘see’ faces in everything?

A
  • Recognise facial features even when things may relate very little to actual faces
  • Central image off what a face looks like, and then we process other things that look a little like that which means we extrapolate this to objects like above to recognise it as a face
19
Q

What is the inversion effect?

A
  • Eyes and mouth are reversed – only thing changed is orientation
    o Rarely see faces upside down so it doesn’t activate the same apart of the brain
  • Yin’s interpretation = when faces are upright, they are processed by special mechanism in the right hemisphere
    o Much worse at facial processing when they are upside down
    o Research to show that they aren’t even recognized as faces and are processed as objects
  • Faces presented upside down do not stimulate this mechanism and are treated like objects
20
Q

What are humans good at and bad at recognising with faces?

A
  • Humans are really good at recognizing familiar faces, despite changes in angle of view, light, and in the person’s appearance (e.g. age, hair cut etc…)
  • However, humans are really poor at recognizing unfamiliar faces, and computer image analysis systems are even poorer (Hancock, Bruce and Burton, 2000).
    o Even in a comparison task it’s hard to match unfamiliar faces
    o Especially is one image is smiling and the other is not
21
Q

What was found to do with facial recognition in a comparison study?

A

o People don’t tend to recognize a face by matching it to one out of a line up in everyday life
 Apart from police line-ups. And a lot of this work is done on EWTs and line ups because these recognitions may be inaccurate
o The task is made to be deliberately hard
 Even though they are different, they are chosen based on similarity (age, features, gender)
 This doesn’t happen in real life, not all people share these similar characteristics
 Could cause an issue with line ups – harder to distinguish due to similar features

22
Q

What are internal and external features?

A
  • Difference in what features we use for recognition when looking at familiar or unfamiliar faces
  • Unfamiliar faces – focus on external features more
    o Hair, beard, glasses
  • Internal features used when recognising friends
  • Process of recognition (model)
23
Q

What is the model of face processing?

A

Starts with structural encoding: “this is a face”. This splits into two:
1) Expression, facial speech, age, gender
2) Recognition
Recognition splits into the following chain:
- face recognition units: stored faces
- Person identity nodes: stored semantic information
- Name generation

24
Q

Outline holistic processing with faces.

A
  • Tanaka and Farah (1993) asked participants to learn faces.
  • They then tested the recall of individual features in normal and scrambled faces.
    o The location had an important effect upon performance.
    o This effect disappeared when faces were inverted and when images represented houses.
    o When upside down we do more component processing but when the right way up we do more holistic processing
  • Features are recognised better if they are presented within a whole face than if presented in isolation or within a scrambled face (Tanaka and Farah 1993).
25
Q

What is the composite face effect?

A
  • Upright faces are processed in an integrated “holistic” way, that prevents easy access to their constituent features.
    o When the two halves of different faces are matched up, it is harder to see who each part belongs to, but when separated can recognise
26
Q

How must faces be processed?

A
  • Can’t be doing something as simple as feature matching to recognise faces
  • When the face is inverted, reaction time in recognition was slower
  • When stretched or thinned, reaction time isn’t altered as much
  • The storage we have is something different to just having a snapshot to compare it to in the brain, it’s more flexible than that
27
Q

How does colour influence facial recognition?

A
  • Changing the colour of faces causes huge issues
    o When making it negative, we can’t process it in the same way
    o If face colouration is too far away from common colour for a human being, it means we can’t recognise them
28
Q

What are people sensitive to with facial recognition?

A
  • Haig (1986): people are sensitive to the precise location of the facial features, especially the eyes and mouth.
  • Negative faces are poorly recognised - representation of shape from shading is important for recognition.
29
Q

What has been found through the use of computerised prototypes of faces?

A

Computerised prototypes of faces

  • Very generic, average looking face
  • Could be a held average of a face which influences this
  • As averageness is increased, the image/face becomes more pleasing
30
Q

What does averaging of (computerised) faces do?

A

o We are quicker to rightly name a familiar face when average image than an original photo
o Recognition accuracy increases with the number of photos used to create the average image.
o Using averaged (over individual componenets) faces raised machine recognition accuracy to 100% (Jenkins & Burton 2008)
 Removing variation makes it easier to recognise

31
Q

What does adaptation to faces do?

A
  • Large literature on exposure biasing subsequent perception in faces
  • Adaptation of faces
    o Adapting to different faces, influences subsequent perception
32
Q

What is an ambiguous face perceived as when exposed to either a male or female face prior to ambiguous exposure?

A
  • Ambiguous face
    o When preceded by a male face, you perceive it as a female
    o When preceded by a female face, you see it as a man
33
Q

What is simplified face space?

A
  • Axis shows the opposite to the face on either end
  • Original and anti-face
    o If you adapt to the anti-face you attend to the opposite face which leads to the perceptual recognition of the original face
34
Q

What is the issue with simplified face space?

A

o Learning the faces (not personally familiar) might not be the same as personally familiar
 Different perception type
o Stimuli – the faces are not real – can this impact on the results?

35
Q

What is facial processing like in infants?

A
  • Infants have quite blurry vision
  • But they prefer to attend to faces
  • They prefer to look at images that look like faces rather than scrambled, upright as opposed to inverted faces and prefer to look at their mum over strangers
36
Q

What is the familiarity effect?

A
  • People tend to prefer original versions of the mirror flips
  • When exposed to anti-ben, people like anti-ben. But when exposed to real-ben, they like real-ben
  • Can alter what people like in images and even what they find attractive