New Ray Optics Flashcards
Incident angle
angle drawn from the normal line to the incident ray (initial)
angle of reflection
angle drawn from the normal line to the reflect ray (final)
Law of reflection
the incident angle = the reflected angle
Plane mirror and its image(s) (5 laws)
- the image is upright 2. the image is the same size as the object 3. the image distance and object distance are equal 4. The image is a VIRTUAL image (no light passes through the mirror. virtual images are always upright) 5. Plane mirrors reverse left to right 6. The image forms behind the mirror
index of refraction, n
n = c/v where c is the speed of light and v is the speed of the light in its new medium (light SLOWS in denser mediums, whereas sound SPEEDS up) The index of refraction, n, and the angle of refraction are inversely proportional. Denser mediums have higher indexes of refraction but smaller angles of refraction
Pinhole camera and properties
image is real (can be projected onto a screen), inverted, and smaller than the original object
Magnification equation
M = hi/h0 = -di/d0 where hi is the height of the image, ho is the height of the object, di is the distance of the image from the lens, do is the distance of the object from the lens
Properties of convex lens (converging lens)
height of object -> lens -> opposite f. height of object -> middle of lens -> intersection of first one
geometric relationship between focal length, f, the object distance, d0, and the image distance, di
1/f = 1/d0 + 1/di
Concave lens (diverging lens) properties
height of object -> lens -> back track through f height of object -> middle of lens -> intersection of first one (image is ALWAYS smaller than the object)
Concave mirror (converging) (2f<f)
) height of object -> lens -> back track through f height of object -> same side f -> lens -> back track parallel to line
Concave mirror (converging) (f<0)
height object -> lens -> back track through f height object -> connect to 2f (final image should be on the opposite side of the mirror)
Concave mirror (converging) (x is at f)
no image is formed (rays are parallel and cannot intersect)
Convex mirror (diverging)
height of object -> lens -> through opposite f height object -> MIDDLE of lens -> continue through the opposite side parallel to the axis (image is virtual and upright)
Images appearing on a screen are (two things)
real and inverted