Neo-Realism Flashcards

1
Q

realism Dominant when

A

During Cold War

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2
Q

Types of realism

A
  1. Classical (immediate post war)
    - states are selfish because they resemble human nature
    - Kissinger, Morgenthau, Carr
  2. Neo-realism/structural realism (from late 1970s)
    - anarchy is responsible
    - two types
    • offensive
      • states are driven by self-interest
      • the more power the better
      • often leads to security dilemma
      • Mearsheimer
    • defensive
      • power is a means to ensure security
      • country should have a balance of power that is equal between all states
      • tries to avoid security dilemma
      • Waltz
  3. Neo-classical/modified neo-realism (from 1990s)
    - takes also domestic actors into account
    - Rose, Ripsman
  • increasing criticism from other schools of thought since 1980s
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3
Q

Why realism

A

Claim to analyse the world “as it is” (not as it could or should be)

Cautions against “idealist” recipes of interwar period (LoN)

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4
Q

Critique of neorealism

A
  • doesn’t take into account different actors (except neoclassical and domestic actors) eg international organisations etc
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5
Q

Anarchy

A

The strong do what they can and the weak suffer what they must (Thucydides)

= absence of international authority

  • permissive cause for conflict
    • IF a state should decide to use threats or wage war there is little to stop it
      • except being prepared by deterring the opponent
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6
Q

Implications of realism

A
  1. States behave like units
    - the international system
    • when the system of power is divided, the duties/responsibilities are distributed
    • depends on differences in
      • nature of threat
      • different military/economic capabilities
        • consequences
    • internal constitution (democracy, autocracy etc) of a state is less important
  2. Security dilemma
    - honest communication about mutual intentions is impossible
    - trying to create more security eventually results in less security
  3. Weakness of international agreements
    - both states might prefer mutual security agreement
    - but both cannot be sure that the other plays by the rules + security first (protect own country -> go for the second best outcome [arms race] to prevent the least preferred outcome [being conquered by the other state])
    => agreements tend to be unstable
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7
Q

Things that can be understood well by realism

A
  • deterrence during Cold War
  • arms race and preventive war
  • wreaking of international agreements
  • India and Pakistan rivalry in nuclear weapons
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8
Q

Things that are puzzling for realists

A
  • increasing number of international organisations and growing membership
  • influence of international law on state behaviour
  • identity of states
    E.g. Netherlands wants to protect EU values like democracy and rule of law
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9
Q

Concepts of neorealism

A
  • statism (states are the main actors)
  • anarchy (no international authority)
    • stronger states survive, weaker states suffer
  • survival
  • second order concerns (law, protection of the environment etc)
  • self-help (states can only rely on themselves to ensure survival, can’t trust anyone else)
  • zero-sum game (therefore world peace impossible)
  • security (most important interest)
    • brings SECURITY DILEMMA (one state increases, second one increases -> spiral)
    • resolution = BALANCE OF POWER
      • internal - increasing own military arsenal
      • external - forming alliances
  • states act rationally
  • moral code = security, nothing else
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