Navigation Flashcards
1
Q
how do people move around and between features / components of an interface?
A
2
Q
What are the 3 rules of navigation
A
- knowing where you are
- knowing where you are going
- or what will happen
- knowing where you’ve been
- or what you’ve done
- these generally have to be part of conscious cognition
- Interfaces should support these to minimize cognitive load!!
3
Q
What are some examples of “where you are” for websites?
A
4
Q
What are breadcrumbs, how should they be used and how are they abused?
A
5
Q
How does “Where you are going” work?
A
6
Q
How should dialogs work with “where you are going”?
A
7
Q
How does know “where have you been” work?
A
8
Q
How does navigation hierarchy work?
A
9
Q
How many clicks before a user will give up?
A
10
Q
What are the navigation cues you should provide?
A
11
Q
What must be supported for interface navigation?
A