Motor Skills Acquisition and Dynamic Systems FOR Flashcards

1
Q

Frames of Reference

A

A method of organizing material, borrows from theory, concerned with a specific domain, link theory to practice, helpful for intervention planning, can explain function/dysfunction continue,

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2
Q

Theory

A

Predictions that explain what will happen under certain conditions, explain natural phenomena, must be applied by be sustained as useful, must be tested and refined, maybe grand, moderate or focused

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3
Q

MOHO

A

Propose by Dr. Gary Kielhofner. Seeks to explain the motivations, patterns, and performance of human occupation, designed for anyone experiencing occupational performance deficit. (Volition, Habituation, Performance capacity)

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4
Q

MOHO to Peds

A

How children spend their time? What occupations are meaningful to children? What typical routines in a child’s day/life? How does disease/dysfunction impact a child’s routines, habits, and preferred activities?

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5
Q

Occupational Adaptation (OA)

A

Proposed by Dr. Jeanette Schkade and Dr. Sally Schultz. Press for mastery between person and environment creates the occupational challenge. Person: Physical, cognitive, and psychosocial. Environment: Physical, social, cultural. Designed to described a natural phenomena of how individuals responds to challenges

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6
Q

OA to Peds

A

How does a child generate a response to occupational challenge? How does a child demonstrate efficiency, effectiveness, and satisfaction to self and others? How is childhood OA different/similar to adulthood?

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7
Q

Ecology of Human Performance (EHP)

A

Proposed by Dr. Winnie Dunn, Catana Brown, & Dr. Anne McGuigan. Influence by environmental psychology, context is crucial (provides the lens through which an individual views the world)

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8
Q

EHP to Peds

A

Intervention types in OTPF-3 originated from this model (prevention, remediation, modification, adaptation, and promotion) What are childhood contexts and child environments? Emphasis on therapy taking place in the child’s natural contexts. How do childhood contexts affect participation in childhood occupations?

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9
Q

Person-Environment-Occupation (PEO)

A

Proposed by Mary Law, B. Cooper, S. Strong, D. Stewart, P. Rigby, & L. Letts. Based on Canadian guidelines of occupational therapy. Person (unique being who, across time and space participates in a variety of roles important to him or her) Environment (cultural, socioeconomic, institutional, physical, and social factors outside a person that affect his or her experiences) Occupation (groups of self-directed, functional tasks and activities in which a person engages over the lifespan) Occupational performance is result of dynamic interaction among 3 components.

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10
Q

PEO to Peds

A

Emphasis on dynamic interaction between child, environment and childhood occupations. How do you environmental influences affect occupational performance of children? What are childhood occupations? What factors influence a child’s participation in childhood occupations?

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11
Q

Motor Skills Acquisition/ Dynamic Systems FoR

A

Proposed by Gentile but adapted by many. Influence by the fields of movement science (Kines, Exercise Physiology), human ecology, cognitive and developmental psych, biomechanics, muscle physiology, neurophysiology. Occupation-based FOR because it emphasizes the person-task-environment interaction and views the person as an active learner and participant. Based on the interaction of child, task, and environment.

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12
Q

Motor Learning

A

Study of what movement process associated with or experiences lead to relatively permanent change in a persons’ capability for skilled action (learning to walk, learning to ride a bike)

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13
Q

Motor Control

A

ability to regulate or direct the mechanisms essential to movement. Study of how movement is controlled by the musculoskeletal and CNS. *the precise muscle recruitment and execution of the motor skills)

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14
Q

Motor Development

A

Study of how motor behavior changes over the lifetime (different developmental stages and milestones)

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15
Q

MSA FoR Basic Premises

A

Learning is a process of acquiring the capability for skilled action, learning results from experience or practice, learning cannot be measure directly, but is inferred from behavior, learning produces permanent changes in behavior, learning involves non-associative and associative types

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16
Q

Stage of Motor Learning:

Cognitive Stage

A

skilled acquisition stage in which the learner practices new movements, errors are common, and movement patters are inefficient, (novel learning- using verbal cues, pneumonic, extra time, verbal discussion of the steps, and extra practice time is important) Early learning stage- thinking about the act, don’t have the motor plan developed yet.

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17
Q

Stage of Motor Learning:

Associative Stage

A

Skill refinement, increased performance, decreased error, increased efficiency and consistency. Therapist should help relate new tasks to past activities, use the same words or cues for similar tasks, help child see links to previous successful activities, allow child to review progress by relating to another activity.

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18
Q

Stage of Motor Learning:

Autonomous Stage

A

learner retains the skills and can perform the movement functionally, skills are transferred easily to different settings are refined. You don’t have to think about the skill anymore, it’s autonomic.

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19
Q

Non-associative learning:

Habituation

A

Decrease in responsiveness that occurs as a result of repeated exposure. (is desensitizing)

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20
Q

Non-associative learning:

Sensitization

A

increased to following a noxious or threatening stimuli. (heighten awareness)

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21
Q

Associative learning:

Classical Conditioning

A

Is the pairing of the two stimuli to create a response (pavlov’s dog)

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22
Q

Associative learning:

Operant conditioning

A

this involves trial and error learning- behaviors that are rewarded are more likely to repeated. Consequence (positive and negative reinforcement)

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23
Q

Procedural learning

A

Involves tasks that are habitual- they can be performed without conscious thought from repeated practice (just practice the learning over again and know)

24
Q

Declarative learning

A

knowledge that can be consciously recalled. Requires awareness, attention, and reflection. Often involves mental practice and rehearsal. (things that you can pull back out)

25
Q

Discovery learning

A

occurs from unguided learning or self-directed learning where the individual encounters a new motor task or problem and must learn to solve it without extrinsic feedback. (learning at your own pace)

26
Q

Guided learning

A

This occurs when the child is given instruction via physical, verbal, or visual cues to guide them through a new motor activity. (be guided by a set of instructions by physical or verbal cues)

27
Q

Dynamic systems

A

A specific type of FOR within MSA FoR. Views movement as emerging from the interaction of many systems. Child- emotional, cognitive, perceptual, sensory, motor and other body systems (always see what is going on with the child- not enough sleep, sick, something going on at home) Task- type of task, task demands (how long, what are the elements of the task and is there a lot of cognitive components) Environment- continuum of characteristics and complexity (open and closed environment)

28
Q

Dynamic Systems2

A

Each individual develops preferred movement patterns for common functional tasks through active experimentation, experience, and practice. A change in one system affects the others. Control parameters- the subsystems that constrain task performance. If a change in one subsystem, then a new movement pattern may emerge. OT must evaluate the person-task-environment control parameters when planning intervention.

29
Q

Discrete tasks

A

this occurs when a the child is given instruction via physical, verbal, or visual cues to guide them through a new motor activity. (has a recognizable beginning and end- brushing your teeth opening the cap of the toothpaste)

30
Q

Continuous task

A

have no recognizable beginning and end or the beginning and end are arbitrarily decided by the performer. (the act of running)

31
Q

Serial Tasks

A

composed of a series of discrete movements. Most functional tasks are serial (add all the steps of brushing your teeth)

32
Q

Continuum of manipulation

A

How much UE movement is involved in the task? (thread a bead in the needle)

33
Q

continuum of attention

A

How much attention is required to perform the task? Can the task be performed with divided attention? Does the the task require more attention than the child can designate?

34
Q

open environment

A

allows for variability, flexibility, and unpredictability (open lab, recess- playground, driving, walking to class, cafeteria)

35
Q

close environment

A

minimal variation, produce fixed habitual patterns, more predictable (work, classroom)

36
Q

Dynamic Systems Assumptions

A

Functional tasks help organize behavior. Successful performance of meaningful tasks emerges from the interaction of multiple personal and environmental systems. Motor problems are a result of all systems interacting and compensating from some damage or problem in one or more of those systems. (all about people doing things that are functional and meaningful to them)

37
Q

MSA/DS FoR to Peds

A

OT is analyst of the child, task, and environment, and to be creative in structuring a learning situation that improves child’s ability to perform specific tasks. Focus is on the achievement of functional goal, active learning and the practice of tasks in context. (intervention does not focus on hierarchical developmental framework or on the improved quality of movement) MSA/DS has direct application to OT practice through: types of learning, types of feedback/feed forward instruction, and types of practice

38
Q

Feedback

A

Is the information received through the senses after the performance of an action the person has produced. Feedback can be intrinsic or extrinsic.

39
Q

Feedforward instruction

A

This method of instruction taps into the individual’s previous experience to predict feed forward control. Given before the motor task in order to se the child up for success and have the child actively think about adapting the motor movement as he or she is completing it.

40
Q

intrinsic feedback

A

the normal sensations encountered from the sensory systems after a resulting movement has occurred (the proprioceptive feeling that you do or did not do it correctly)

41
Q

extrinsic feedback

A

supplements intrinsic feedback and may include verbal or physical cues from another person to give the individual more information about his motor performance. (information on how they did on their performance)

42
Q

Concurrent feebback

A

feedback given as the child is performing the task (BOT-e)

43
Q

Terminal feedback

A

feedback given at the end of the task

44
Q

Knowledge of results (KoR)

A

This type of extrinsic feedback that focuses on the outcome of the movement in relation to the goal of the activity. Did the child accomplish the task?

45
Q

Knowledge of performance (KoP)

A

Another type of extrinsic feedback that gives information about the movement pattern used to achieve the goal. (you put a lot of force when you were writing your name, maybe next time you can not press so hard)

46
Q

constant practice

A

this allows for practice under the exact conditions. This type of practice may lead to decreased generalization of the skill under different conditions. (works well with kids with cognitive functions)

47
Q

varied practice

A

this involves changing the conditions either the rate in which the material is presented or type of materials used to perform the same task (leads to improved generalization across environments) working on dressing but switching the shirts

48
Q

massed practice

A

practice time > rest time- can lead to fatigue if pt. doesn’t have much endurance, attention or motivation

49
Q

distributed practice

A

among of rest time is = or > practice time

50
Q

blocked practice

A

involves practicing task in the same order until one is mastered before moving onto another. (is doing in the exact same order)

51
Q

random practice

A

involves performing tasks in different order (may not be appropriate for children with lower cognitive skills) “backwards chaining” doing the final task of the day

52
Q

whole training

A

is designed to teach the task as a whole (this is the whole task)

53
Q

Part training

A

involves breaking the task into component tasks. Often used in conjunction with blocked practice (breaking it down)

54
Q

MSA/DS intervention Strategies:

Modify the environment

A

make more open (challenging)- modify the environment, make more closed (more structure, less challenging) reduced the number of distractions

55
Q

MSA/DS intervention Strategies:

Modify the task

A

Grade the task higher or lower, increase/reduce fine motor manipulation requirements, increase/decrease the amount of work, increase/decrease the level of work. (more time to take the test, typing instead of writing)

56
Q

MSA/DS intervention Strategies

A

Help establish/restore better motor performance in the child by: helping the child move towards autonomous stage of motor learning, providing various practice opportunities, providing various types of feed forwards instruction and feedback, help transfer skills across several environments.