Motor Learning & Motor Control Flashcards

(98 cards)

1
Q

Ability to regulate or direct the mechanisms essential to movement

A

Motor Control

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2
Q

An area of study dealing with the understanding of the neural, physical, mechanical and behavioral aspects of movement

A

Motor Control

(When u move di lang naman sya one aspect syempre nag-iisip ka rin→ neural, physical body, and behavioral aspects of how you do it)

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3
Q

How our neuromuscular system functions to activate and coordinate the muscles and limbs involved in the performance of a motor skill.

A

Motor Control

● Kung di mo naman siya ma coordinate ng
maayos, nonsense din kasi di mo naman ma
control yung movement mo
● You need to have a good motor control to be
able to do the types of movement u want
● Anything u do without coordination is magulo

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4
Q

adaptability of the brain to re-organize itself and adapt to a certain activity
(e.g. nagka brian injury – there is still a way to
recover)

A

Neuroplasticity

Relearning of a movement
- New technology taps on
neuroplasticity
- Hindi porket neuro problem nung
patient, dun lang mag a-apply yung
neuroplasticity, motor learning and
motor contro
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5
Q

How does motor control work?

A
  1. The task that needs to be completed is identified →
    body gathers sensory info from environment (afferent) → perceives info → chooses a movement plan
    appropriate plan to meet the goal of the task
    E.g. may sunog, you have to move away from that
  2. Plan is coordinated w/in CNS → executed through
    motor neurons in the brain and SC → outcome
    communicated to the muscles in postural and limb synergies, and in the head and neck (efferent)→ motor units timed to fire in a specific manner
  3. Sensory feedback supplied to the CNS by the movement → decision taken to (1) modify the plan during execution, (2) acknowledge the goal of the task to be achieved, and (3) store the information for future performance of the same task-goal combination
    (- Can you modify the plan during execution? It
    depends sa situation, may kailangan ka ba
    i-modify or hindi.
    - You have to store for future references para
    makita mo if may mali or tama. If may mali,
    you use that knowledge to correct yung mali
    mo sa movement)
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6
Q

STAGES OF MOTOR CONTROL

A

➔ Mobility:
➔ Stability:
➔ Controlled mobility:
➔ Skill:

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7
Q

What is a functional range through which to move and

the ability to sustain active movement through range

A

➔ Mobility:

◆ E.g. do supine to sit, and sit to stand (one posture
to another)

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8
Q

ability to maintain a posture c orientation of

COM over BOS and the body held steady

A

➔ Stability:

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9
Q

Also called, Static postural control

A

➔ Stability:

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10
Q
the ability to move w/in jts and between limbs following the optimal path of instant center
of rotation (PICR)
A

➔ Controlled mobility:

◆ E.g. weight shifting or maintaining a posture c
challenges (may pinapagawa while standing), or
balance – single leg balance.

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11
Q

◆ Also called Dynamic Postural control

A

➔ Controlled mobility:

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12
Q

7 THEORIES OF MOTOR CONTROL

A

REFLEX THEORY

DYNAMIC SYSTEMS THEORY

HIERARCHICAL THEORY

MOTOR PROGRAM THEORY

ECOLOGICAL THEORY

SYSTEMS MODEL

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13
Q

➔ The afferent-efferent interaction lang
➔ Movement is initiated and withdraw upon by a certain
stimulus
➔ A reaction is equated to an action – kung ano nararamdaman mo, you’ll react to it
◆ You react to the stimuli around you
➔ You use sensory input to stimulate you to move
➔ Relies heavily on feedback
(Kidlat - stimulus → afferent → efferent)

A

REFLEX THEORY

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14
Q

➔ Turvey - you move to your adaptation in the environment
◆ Movement is affected by multiple elements,
environment. How things react to you and
how you react to things

A

DYNAMIC SYSTEMS THEORY

◆ E.g. pag mahina yung katawan → sa sit and
stand pag ginamit ng pt yung momentum for
standing up, mas madadalian siya tumayo,
compared pag stable siya tas papatayuin mo
siya nng upright.
◆ Kunin yung momentum mas madali siya
makakatayo kaysa na bigla mo siya
papatayuin

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15
Q

➔ From the brain going to the mm, up to the movement
➔ Voluntary movements initiated by will
➔ Reflex movements pag nagkakaroon ka ng CNS disorder

A

HIERARCHICAL THEORY

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16
Q

➔ Kailangan coordinated ang movement
➔ Nakaprogram dapat lahat ng movement mo
➔ May ayos dapat yun kung pano yung gagawin na
movement
➔ Kailangan tama yung coordinated movement → teach
pt na ma re-learn yung right pattern of movement
➔ E.g. kailangan matuto ung biceps na mag work siya
kahit walang ibang mm grp, to complete a certain movement. Then after niya matuto na siya lang, teach
it na mag coordinate c other mm groups, to achieve
certain tasks

A

MOTOR PROGRAM THEORY

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17
Q

➔ We react to it, kung anong na pperceive natin sa environment natin

A

ECOLOGICAL THEORY

◆ Help pt explore multiple ways to achieve certain tasks
◆ E.g. give orthosis/ ambulatory AIDS to help
them do certain tasks

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18
Q

Identifiable functional task and practice under a variety
of conditions
◆ You’ll challenge the pt
◆ We cannot control what is happening around us, so teach the pt how to react in different environments
◆ Remember our goal as PT is to restore the
quality of life of the pt. What is the sense
kung di pa rin magagawa ng pt ung dati niya
pang ginagawa?

A

SYSTEMS MODEL

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19
Q
  • a unique set of characteristics
    that defines a Generalized motor program (GMP) and does not vary from one
    performance of the action to another
A

➔ Invariant features

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20
Q

a memory representation that stores info needed to perform an action

A

➔ Motor program -

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21
Q
the memory
representation of a class of actions that share
common invariant characteristics
A

➔ Generalized motor program (GMP) -
◆ Provides basis for controlling a specific
action w/in class of actions

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22
Q

features of the GMP that can be varied
from one performance of a skill to another; The
features of a skill that must be added to the invariant
features of a GMP before a person can perform a skill
to meet the specific movement demands of a situation

A

➔ Parameters -

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23
Q

the proportion or percentage, of the
total amount of time required by each component of a
skill during performance of that skill

A

➔ Relative Time -

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24
Q

➔ A complex process that requires spatial, temporal, and
hierarchical organization w/in CNS that allows for
acquisition and modification of movement

A

MOTOR LEARNING

◆ In our environment, you need to adapt, kaya
it’s our goal to train our pt in certain kinds of
environments kung saan they will face
challenges. Appropriate lalo na sa mga pts c
Neuro d/o, how will they react/act to that
when faced to that certain environment?

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25
➔ A change in the capability of a person to perform a skill that must be inferred from a relatively permanent improvement in performance as a result of practice or experience
MOTOR LEARNING ◆ Practicing to master that movement -- inuulit-ulit mo ung movement. Sa una marami kang mali, then you practice, you learn from your errors → trial and error → then you adjust to that kasi na s-store siya ng utak niyo.
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➔ ____abilities among individuals vary across three main foundational categories of abilities: cognitive abilities, perceptual speed ability, and psychomotor ability
MOTOR LEARNING
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``` ● Observable behavior ● Temporary ● May not be d/t practice ● May be influenced by performance variables ```
Performance
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``` ● Inferred from performance ● Relatively permanent ● You learn d/t practice ● Not influenced by performance variables ```
Learning
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THE FITTS AND POSNER 3 STAGE MODEL
Cognitive stage Associative stage Autonomous stage
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➔ ____of learning, the beginner focuses on | cognitively oriented problems related to what to do and how to do it
Cognitive stage
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➔ Performance during this stage is marked by numerous | errors, errors tend to be large ones
Cognitive stage
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➔ Performance during this stage also is highly variable and showing a lack of consistency from one attempt to the next
Cognitive stage ◆ Still in the process of trial and error ◆ E.g. beginners ask what are my objectives? What is the best way to hold an object? Where should this arm be during reaching?
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➔ The refining stage
Associative stage of learning
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➔ The transition into this stage occurs after an unspecified amount of practice and performance improvement
Associative stage of learning
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➔ The cognitive activity that characterized the cognitive stage changes at this stage, because the person now attempts to associate specific environmental cues with the movements required to achieve the goal of the skill.
Associative stage of learning ◆ Di lang sya sa isip nag rrely kahit sa environmental cues nag rrely siya (visual, auditory)
36
➔ The person makes fewer and smaller errors since he/she has acquired the basic fundamentals of the skill, although room for improvement is still available
Associative stage of learning ➔ Person focuses on how to perform the task successfully and kung paano siya magiging consistent sa movement niya
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➔ Skill has become automatic or habitual
Autonomous stage of learning
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➔ People in this stage don’t consciously think about their movements while performing the skill, bec they can perform it w/o conscious thought
Autonomous stage of learning ➔ Fitts and Posner pointed out the likelihood that not every person learning a skill will reach this autonomous stage. ➔ Sobrang galing mo na sa isang movement, kaya mo na gawin yung isang movement
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GENTILE’S TWO STAGE MODEL
Initial stage of learning | Later stages of learning
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2 important goals to achieve Initial stage of learning:
1) Acquire a movement pattern that will allow some degree of success at achieving the action of the goal of the skill 2) Learn to discriminate between regulatory and nonregulatory conditions in the environmental context in which he/she performs the skill
41
Describe Acquire a movement pattern that will allow some degree of success at achieving the action of the goal of the skill
◆ Beginner must develop movement characteristics that match the regulatory condition of the environmental context in which the skill is performed
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Describe the 2 Learn to discriminate between regulatory and nonregulatory conditions in the environmental context in which he/she performs the skill
``` ◆ Regulatory conditions refer to those characteristics of the environmental context to which movement characteristics must conform if the action goal is to be accomplished >E.g. nag aaral siya mag grasp ng certain things → kailangan niya muna maangat ung hand niya before he can proceed to grasping ``` ``` ◆ Non regulatory conditions are characteristics of the performance environment that have no influence or only an indirect influence on the movement characteristics required to achieve an action goal > E.g. reaching and grasping a bottle and controller. Goal: to grasp. > How u will reach or attain that goal to grasp the bottle > Ano shape nung bote, anong kulay nung bote, cinoconsider mo yun ```
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What is Later stages of learning
➔ Learner works to achieve three important goals ➔ First, the person must develop the capability of adapting the movement pattern to the specific demands of any performance situation requiring that skill ◆ Develop capability of adapting the movement pattern to specific demands of any performance situation requiring that skill ➔ Second, the person must increase his/her consistency in achieving the goal of the skill ◆ Kailangan you practice it to be more consistent ➔ Third, the person must learn to perform the skill c an economy of effort ◆ Economy of effort - efficient movement
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the learner’s goal in the 2nd stage of learning in Gentile’s model for learning closed skills in which learners refine movement patterns so that they can produce them correctly, consistently, and efficiently from trial to trial. the learner will experience in his or her everyday world or in the environment in which he/she will perform the skill
➔ Fixation ◆ E.g. reaching, grasping and drinking from a variety of shapes and sizes (ex. bote) ◆ Shooting basketball free throws as it would occur in the game (iba kasi ung shooting sa practice lang compared sa game)
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the learner’s goal in the 2nd stage of learning in Gentile’s model for learning open skills in which learners acquire the capability to modify the movement pattern according to environmental context characteristics
➔ Diversification -
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include characteristics as similar as | possible to those
➔ Closed skills
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systematically vary the controllable regulatory conditions of actual performance situations, while allowing naturally varying characteristics to occur as they normally would
➔ Open skills: ◆ E.g. walking from one end of the hallway while various people are walking in different directions and speed ◆ (e.g. paglalakad sa mall, challenge na siya for pts kasi icconsider mo ung speed, ung dami ng tao, etc)
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➔ PT should demonstrate the task (modeling) exactly as it should be done
Strategy Development ◆ Show the pt how the exercise is done properly, at first. ◆ Sobrang importante na tama ung exercise na ginagawa mo kasi pag ginawa ni pt tas mali edi wala rin. ◆ Sobrang importante ng form ng body sa exercise → pag mali ung form → results in compensation and doing the exercise wrong (activates others mm kaysa ung target mm dapat) ◆ Force distribution
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Strategy Development Explain ➔ The PT should highlight the purpose of skill in a functionally relevant context
``` ◆ Explain to your pt kung anong gagawin ◆ Mas maganda na involved ung pt sa treatment plan ◆ Para aware siya kung ano ung tinatarget niya, kaya siya magkakaroon ng goal and target ```
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Strategy Development Explain ➔ Task should seem important, desirable, and realistic to learn
◆ Pag magpapagawa ng task dapat appropriate doon for the pt (dapat realistic) ◆ E.g. u want the pt to walk pero di pa pala nakakatayo ◆ When you're planning a goal, apply SMART
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Strategy Development Explain ➔ Highly skilled individuals who have been successfully discharged from rehabilitation can be expert models
◆ E.g. may stroke pt ka na gumaling na with this exercise-- use him/her as an example to motivate your current patient ◆ Pakita mo pano gagawin
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Strategy Development involves physically assisting the learner through the task to be learned
➔ Guided movement ``` ◆ During the guided movement, make sure na maayos ung form na pinapagawa mo ◆ Overuse of guided movement is likely to result in overdependence ● There is a certain time na dapat alam mo kailan ka mag sstop sa guided movement ● E.g. AAROM ```
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the ability to maintain consistency in performing | functional tasks with economy of effort
➔ Skill: ◆ Pinagsama na yung mobility, stability and controlled mobility c ◆ Combination of the three (stability, mobility and controlled mobility) ◆ Skill is the highest level
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➔ The key to success in using guided movement is to limit guidance and intersperse practice with active movements as soon and as much as possible ➔ During initial practice, the therapist should provide precise feedback, highlighting information critical for movement efficiency ➔ The therapist should NOT attempt to correct all the numerous errors that characterize this stage but rather allow for trial-and-error learning.
Strategy Development
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Feedback | occurring as a natural result of the movement
➔ Intrinsic (inherent) feedback ◆ E.g. proprioceptive, visual, vestibular, and cutaneous ◆ Kung ano lang meron sa environment mo yun lang yun
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Feedback | incorporating sensory cues provided that are not normally received during the movement
➔ Extrinsic (augmented) feedback) ◆ Example: visual, auditory, and tactile cues are forms of extrinsic feedback ◆ E.g. i’ll use a marker to mark you destination o kaya kailangan eto lang ung ma r-reach mo (may visual feedback)
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Feedback augmented feedback about the nature of the end result produced in relation to the goal
◆ Knowledge of result (KR) - ● successful or hindi successful
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Feedback augmented feedback about the nature or quality of the movement pattern produced
◆ Knowledge of performance ● E.g. hindi successful, so bakit? Siguro mali ung pattern of movement, o di nakatayo agad
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Feedback is presented during the movement; KP information is provided (e.g., information about joint position; importance of forward weight shift to position the COM over the BOS during sit-to-stand training or biofeedback); best used to highlight information not readily available from intrinsic feedback and if linked to active problem-solving
Concurrent Feedback
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Feedback is given after the movement
terminal Feedback
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Feedback is presented immediately after the | movement.
Immediate | Feedback
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Feedback given after a brief time delay allows the learner a brief time for introspection and self-assessment (e.g., a 3-second delay). Feedback given after long delays is contraindicated, especially if other movements not related to the task occur in between, degrading learning.
Delayed | Feedback
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Feedback given after a set number of trials (e.g., after every 2nd trial or every 5th or every 20th trial)
Summary | Feedback
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Feedback given first after every trial, then less frequently on subsequent blocks of trials (e.g., after every 1st trial progressing to every 3rd trial, then to every 5th trial)
Faded | Feedback
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Feedback given only when performance deviates outside the boundaries of correct performance; error range is predetermined (e.g., top and bottom range of errors is determined).
Bandwidth - KR feedback
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One source of feedback is provided; KR is presented about the same segment on consecutive trials; learner processes a limited information about the task (e.g., during gait training, KR is presented about knee segment only on successive trials). Blocked KR improves performance of the identified segment but may not improve performance and learning of the whole task (multiple segments); performance deteriorates once KR is withdrawn
Blocked | feedback
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Multiple sources of feedback are provided; KR is presented about different segments on successive trials (e.g., during gait training, KR is presented about various different body segments [trunk, hips, knees] on successive trials). Random KR is superior in improving both performance and learning of a task; encourages learner to process a wider range of information about the task
Variable (random) feedback
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Practice | ➔ General principles of practice:
◆ (1) inc practice results in increased learning ◆ (2) large and rapid improvements in performance are typically observed initially with smaller improvements noted over time ➔ How should practice periods and rest periods be spaced (distribution of practice)? ➔ What tasks and task variations should be practiced (variability of practice)? ➔ How should tasks be sequenced (practice order)? ➔ How should the environment be structured (closed vs. open)? ➔ What tasks should be practiced in a parts-to-whole sequence?
69
Massed Practice vs. Distribution Practice a sequence of practice and rest times in which the rest time is much less than the practice time.
➔ Massed Practice - ◆ Massed practice can be considered when motivation and skill levels are high and when the patient has adequate endurance, attention, and concentration ◆ disadvantage: Less time ung rest time - increased fatigue sa part ng pt ◆ Pag mataas na yung level of movement
70
Massed Practice vs. Distribution Practice sequence of practice and rest periods in which the practice time is often equal or less than the time at rest.
➔ Distributed practice - ◆ Distributed practice is of benefit if motivation is low or if the learner has a short attention span, poor concentration, or motor planning deficits ◆ Distributed practice should also be considered if the task itself is complex, long, or has a high energy cost ◆ for beginners
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Blocked Practice vs. Random Practice practice sequence in which all of the trials on one task are done together, uninterrupted by practice on any of the other tasks
➔ Blocked Practice -
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Blocked Practice vs. Random Practice practice sequence in which the tasks being practiced are ordered randomly across trials
➔ Random Practice -
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➔ Both allow motor skill acquisition pero sa random practice, mas matagal yung retention ng skill, lalo na pag iba iba yung order ➔ Kapag chinachallenge mo kasi ung utak sa huli, mas naaalala niya yung certain movement
Blocked Practice vs. Random Practice
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ECOLOGICAL THEORY it has no influence of nervous system, the brain decides what to do
➔ Limitation:
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ECOLOGICAL THEORY Modification in PT intervention
◆ Application:
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➔ Refers to the sequence in which tasks are practiced ➔ In terms of retention, mas mataas na retention si Serial order and si Random order
Practice Order
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Practice Order refers to the repeated practice of a task or group of tasks in order
◆ Blocked order - ● E.g. Task order → si task 1 gagawin mo in three trials → 1, 1, 1 ● Task 2 three trials din and so on
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Practice Order refers to a predictable and repeating order
◆ Serial order - ● Task order → 1, 2, 3 → then uulit ulitin mo lang ulit like in three sets, three times mo ginawa yung 1, 2, 3
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Practice Order refers to a non repeating and unpredictable order
◆ Random order ● E.g. task order → starts c task 3, 1, 2 , then sa susunod naman is 2, 1, 3
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➔ A practice method in which performance on the task is imagined or visualized without overt physical practice ➔ Consistently been found to facilitate the acquisition of motor skills ➔ Also effective in alleviating anxiety associated with initial practice by previewing the upcoming movement experience ➔ Mental practice, when combined with physical practice, has been shown to increase the accuracy and efficiency of movements at significantly faster rates than physical practice alone.
Mental Practice ➔ Visualize muna ang training para nawawala anxiety nung pt ➔ Smoothly mo siya naiisip kaya smoothly mo rin siya magagawa
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➔ The component parts are practiced before practice of the whole task is attempted ➔ It is important to identify the key steps through accurate task analysis and to sequence them in the required order ➔ Part-whole practice is most effective with discrete or serial motor tasks that have highly independent parts ➔ Part-whole practice is not as effective for continuous movement tasks or for complex tasks with highly integrated parts
Part - Whole Practice ➔ Iniisa isa muna ituro per component then you do it as a whole
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➔ Refers to the gain (or loss) in the capability of task performance as a result of practice or experience on some other task ➔ Lead Up Tasks - activities presented to prepare learners for a more important or complex task or activity
Transfer of Training ➔ E.g. sa exercise when introducing new exercise, papagawa muna iyon sa unaffected side, then papagawa ng 10 reps doon, magkakaroon na siya ng idea abt sa exercise ➔ Make them do it on the good side first para may knowledge sila which could translate in moving the affected side
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A sequence of practice and rest times in which the rest time is much less than the practice time
Massed Practice
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Spaced practice intervals in which the practice time is equal to or less than the rest time
Distributed | Practice
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Practice Sequence
Blocked Practice | Random Practice
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A practice sequence organized around one task performed repeatedly, uninterrupted by practice of any other task
Blocked Practice
87
A practice sequence in which a variety of tasks are ordered randomly across trials
Random Practice
88
Practice Order
Blocked Order Serial Order Random Order
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The repeated practice of a task or group of tasks in order; three trials of task 1, three trials of task 2, three trials of task 3 (e.g., 111222333)
Blocked Order
90
A predictable and repeating order; practice of multiple tasks in the following order (e.g., 123123123)
Serial Order
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A nonrepeating and unpredictable order of multiple tasks (e.g., 123321312)
Random Order
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Practice Strategies
Mental Practice Part/whole practice Transfer training Practice of lead-up activities
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A practice strategy in which performance of the motor task is imagined or visualized without overt physical practice
Mental Practice
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Component parts of a task are practiced before practice of the whole task
Part/whole practice
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The gain (or loss) in the capability of task performance as a result of practice or experience on some other task
Transfer training ``` • Acquisition of motor skills in one training experience enhances acquisition of similar or related skills (positive learning) • Acquisition of motor skills in one training experience interferes with acquisition of other skills (negative learning) ```
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Simpler task versions of the required complex task are practiced
Practice of lead-up | activities
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A Theory that stated De-emphasize commands from CNS in controlling movement and emphasize physical explanations for movement
Dynamical Systems Theory
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A Theory that stated the person, the task, and the environment interact to influence motor behavior and learning.
Motor Program Theory