Module 9 Flashcards

1
Q

While the idea of the entrepreneur and
entrepreneurship has evolved to include the
attributes of innovation, opportunity discovery (or
construction) and value creation, my sense of
the basic gist of the term continues to focus on
this facet of human behavior: initiative taking.

A

Fayolle (2007)

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2
Q

The process of entrepreneurship invariably
involves an individual or individuals investing
effort into something they had not previously
done before.

A

Fayolle (2007)

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3
Q

is the specific tool of
entrepreneurs,

A

Innovation

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4
Q

the means by which they
exploit change as an opportunity for a
different business or a different service

A

Innovation

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5
Q

argued that innovation should be viewed as an economic or social phenomenon rather than a technological term. Innovation is not about making new inventions, but rather about recognizing how to take advantage of opportunities and changes:

A

Drucker (1985)

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6
Q

consists in the purposeful and organized search for
changes, and in the systematic analysis of the
opportunities such changes might offer for economic or social innovation

A

Systematic innovation

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7
Q

view that innovation arises
from new combinations of materials and forces

A

Schumpeter (1934)

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8
Q

4 types of Innovation

A

Increment
Disruptive
Architectural
Radical

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9
Q

Type of Innovation

Common to the degree
Trying to improve

A

Increment

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10
Q

Type of Innovation

Creating and innovation based in
particular criteria

A

Architectural

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10
Q

Type of Innovation

Creating innovation out of new
technology- existing market

A

Disruptive

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11
Q

Type of Innovation

New technology and new market

A

Radical

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12
Q

are the combination of learnable behaviors that
encompass attitudes (wanting to do), skills (how
to do), knowledge (what to do), practical experiences (proven learning), and natural talents of a person in order to effectively
accomplish an explicit goal within a specific context.

A

Individual Competencies

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13
Q

are the synergistic combination of the individual competencies of team members within
organizations. There is a continuum that exists from low-functioning teams to high-functioning teams.

A

Collective Competencies

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14
Q

are those that are collectively held and that include the learnable behaviors the entire organization must practice in order to achieve competence in relation to the organization’s purpose and its competitive environment.

A

Core Competencies

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15
Q

A core competency
encompasses the ________ that create unique customer value

A

knowledge, skills, and
technology

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16
Q

are small-scale
improvements on what is already being done,
often with the intention to improve efficiencies to
reduce costs, or improve products or services
offered.

A

Incremental innovations

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17
Q

can be used to differentiate products for marketing purposes

A

Incremental innovations

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18
Q

involve doing new things for existing customers and markets, and also doing things that extend product offerings to new customers and new markets

A

Evolutionary innovations

19
Q

are when businesses pursue new products, businesses,
customers, and markets.

A

Revolutionary innovations

20
Q

The impacts from these types of innovations can be much higher than from either incremental or evolutionary innovations

A

Revolutionary innovations

21
Q

innovation degrees

A

Incremental
Evolutionary
Revolutionary

22
Q

combined the innovation degrees with the innovation types to develop The Innovation Matrix

A

Matthews and Brueggemann (2015)

23
Q

A concept that encompasses forward and reverse innovation.

A

Innovation direction

24
Q

It is a notion that is based on the source and target of the innovation.

A

Innovation direction

25
Q

would have its source in
country X and the target in country X.

A

forward innovation

26
Q

would have its source in country Y and later targeted to a different country

A

reverse
innovation

27
Q

occurs when multiple actors in the ecosystem attempt to
innovate, which leads to the possibility that a new innovation developed by one company is ready at a different time than a dependent second innovation developed by another firm

A

co-innovation risk

28
Q

also occurs when multiple
firms in the value chain are simultaneously developing new products and services

A

Adoption chain risk

29
Q

Organizations should redefine themselves as
pursuing the creation of shared value rather than
just profits

A

Matthews & Brueggemann, 2015;
Porter & Kramer, 2011

29
Q

An increasing number of organizations are adopting
alternative measures of performance that
include not only economic outcomes, but also
social and environmentally responsible results: a
triple bottom line

A

Kneiding & Tracey, 2009

30
Q

It is a marker that each business sector needs to
achieve in order to be competitive.

A

Innovation Threshold

31
Q

argue that a design should be judged based on its
desirability, feasibility, and viability: “An innovative design needs to be desirable, feasible, and aligned with a sustainable business model.”

A

Matthews and Bruggemann (2015)

32
Q

One example of an innovation process is

A

design thinking.

33
Q

The adoption and implementation of new ideas, processes, products, or services within and across organizations

A

diffusion of innovation

34
Q

can help us understand what we must do in terms of
implementing steps and processes for innovations to be diffused into the areas of
practice where they are needed.

A

Theory of the Diffusion of Innovation

34
Q

defined diffusion of
innovation as “the adoption and implementation
of new ideas, processes, products, or services”
as she studied the diffusion of innovation “within
and across organizations.”

A

Lundblad (2003)

35
Q

FOUR ELEMENTS OF THE THEORY OF THE
DIFFUSION OF INNOVATION

A

Innovation
Communication
Time
Social system

36
Q

The processes used by people to share the
information needed to develop a common
understanding.

A

Communication

37
Q

describes the
gap in time between when a potential early
adopter learns about an innovation and either
adopts it or doesn’t.

A

Innovation-decision process-

38
Q

refers to the speed with which an organization delivers innovations, and how that impacts its ability to compete.

A

Innovation Pacing

38
Q

describes how quickly the
innovation is adopted

A

Rate of adoption

39
Q

focus on competing with
other players for market share within industries
that currently exist.

A

Red ocean strategies

40
Q

namely entirely new
markets, business models, industries, and other
opportunities that others have not yet been
conceptualized or pursued

A

Blue ocean strategies,

41
Q

transforms any type of
innovation that historically was expensive and
complicated into an innovation that is affordable,
simple, and available to broader markets

A

Disruptive innovations