Module 5 Flashcards
Abilene Paradox
When a group reaches a decision that few, if any, of the members would have chosen themselves
Skunk Works
A place deigned to encourage the employees of large organizations to generate original ideas and innovation. Created by Lockheed
Closed Innovation
When an organization does all of their own research internally and keeps its innovative ideas as intellectual property
Groupthink
The practice of thinking or making decision as a group in a way that discourages creativity or individual responsibility
SCAMPER Acronym
S - Substitute
C - Combine
A - Adapt
M - Modify
P - Purpose
E - Eliminate
R - Reverse
Nominal Group Technique
A technique for generating creative thinking by a group that involves iterative idea generation
Radical Innovation
Innovation that represents a significant change that affects both the business model and the technology of a company
Semi-Radical Innovation
Innovation that involves a substantial change to either the business model or technology of an organization, but not to both
Diffusion of Innovation Theory
A model developed by Everett Rogers that seeks to analyze why and how innovations gain popularity
Brainstorming
A creativity technique that looks to generate ideas or solve a problem by holding a spontaneous group discussion
Idea Incubator
An in-house program or center shielded from corporate bureaucracy and interference that is meant to engage in futuristic thinking and to develop new ideas
Divergent Thinking
The explicit attempt to put dominant ideas or conventional wisdom to the side and focus on generating alternatives without immediate evaluation
SCAMPER
A technique developed by Bob Eberle that can be useful for thinking about improving existing products or services
Incremental Innovation
Innovation that builds upon existing knowledge and resources within a given company, which can be seen as an exercise in problem-solving
Braindrawing
A variation on brainstorming that employs drawing or doodling to generate ideas