Module 3 - Introduction to Personal Computer Flashcards

1
Q

This houses the internal components such as the power supply, motherboard, central processing unit (CPU), memory, disk drives, and assorted adapted cards.

A

Case

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2
Q

Refers to the physical design and look of a case.

A

Form Factor

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3
Q

Desktop computers are available in these form factors:

A

Horizontal Case
Full-size Tower
Compact Tower
All-in-One

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4
Q

Computers use this to convert AC power into a lower voltage DC power required by internal components.

A

Power Supply

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5
Q

Original power supply for legacy computer systems

A

Advanced Technology (AT)

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6
Q

Updated version of the AT Power Supply

A

AT Extended (ATX)

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7
Q

The most common power supply on the market today

A

ATX12V

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8
Q

Power supply originally designed for network servers but is now commonly used in high-end desktop models.

A

EPS12V

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9
Q

Most common voltages supplied by the power supply:

A

3.3V
5V
12V

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10
Q

It is the printed circuit board (PCB) inside the power supply to which the external cables are connected. They can be single, dual, or multi.

A

Rail

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11
Q

A power supply use these to power various internal components such as the motherboard and disk drives.

A

Connectors

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12
Q

The backbone of the computer that contains buses, or electrical pathways, that interconnect electronic components. It is also a printed circuit board (PCB).

A

Motherboard

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13
Q

Major Components on a Motherboard

A
  1. Central Processing Unit (CPU)
  2. Random Access Memory (RAM)
  3. Expansion Slots
  4. Chipset
  5. Basic Input / Output System (BIOS) Chip & Unified Extensible Firmware Interface (UEFI) Chip
  6. SATA Connectors
  7. Internal USB Connector
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14
Q

What does SATA stand for?

A

Serial AT Attachment

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15
Q

What does CPU stand for?

A

Central Processing Unit

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16
Q

What does BIOS stand for?

A

Basic Input/Output System

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17
Q

What does UEFI stand for?

A

Unified Extensible Firmware Interface

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18
Q

Connects a monitor to a computer using a cable. This and monitor cables transfer analog signals, digital signals, or both.

A

Video Port

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19
Q

These ports on a computer connect peripheral devices such as printers, scanners, and portable drives.

A

Input/Output (I/O) Ports

20
Q

This component performs the same function as an adapter but also translates the signals from one technology to the other.

A

Converter

21
Q

This component physically connects one technology to another.

A

Adapter

22
Q

Users use this to communicate with a computer.

A

Input Devices

23
Q

Two most commonly used input devices

A

Keyboard and Mouse

24
Q

These input devices digitize an image or document.

A

ADF/Flatbed Scanner

25
Q

These input devices are used for playing games.

A

Joystick and Gamepad

26
Q

This input device is a hardware device that can be used to control more than one computer while using a single keyboard, monitor and mouse.

A

KVM Switch

27
Q

This input device use touch or pressure sensitive screens.

A

Touch Screen

28
Q

This is a type of digitizer that allows a designer or artist to create artwork by using a pen-like tool.

A

Stylus

29
Q

A device that reads information magnetically encoded on the back of plastic cards.

A

Magnetic Strip Reader

30
Q

A device that reads the information contained in the barcodes affixed to products.

A

Barcode Scanner

31
Q

Devices identifying a user based on unique facial features.

A

Facial Recognition Scanners

32
Q

Devices identifying a user based on unique fingerprint.

A

Fingerprint Scanners

33
Q

Devices identifying a user based on unique voice.

A

Voice Recognition Scanners

34
Q

Input device used with computer games, simulators, and training applications with virtual reality functionalities.

A

Virtual Reality Headset

35
Q

It takes binary information from the computer and converts it into a form that is easily understood by the user.

A

Output Device

36
Q

It uses computer technology to create a simulated, three-dimensional environment. Its headset completely encases the upper portion of users’ faces, not allowing in any ambient light from their surroundings.

A

Virtual Reality (VR)

37
Q

It superimposes images and audio over the real world in real time and can provide users with immediate access to information about their real surroundings. Its headset does not close off ambient light to users, allowing them to see their real-life surroundings.

A

Augmented Reality (AR)

38
Q

Output devices that create hard copies of files

A

Printers

39
Q

Type of auditory output device

A

Speakers

40
Q

Devices that capture digital images and videos

A

Digital Camera

41
Q

Video Cameras that can be integrated into a computer.

A

Webcams

42
Q

Device that electronically captures a person’s signature

A

Signature Pad

43
Q

Device used on a computer to authenticate the user.

A

Smart Card Reader

44
Q

Device that allows a user to speak into a computer and have their voice digitized.

A

Microphone

45
Q

Recent input device that you tap to pay devices

A

Near Field Communication (NFC) devices and terminals

46
Q

Three types of technology most monitors use:

A

Light Crystal Display (LCD)
Light-Emitting Diode (LED)
Organic LED (OLED)

47
Q

Most video projectors use this technology

A

LCD or Digital Light Processing (DGL)