Module 2.1/5.1 Flashcards

1
Q

block of code that performs a specific task.

A

method

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2
Q

specifies what type of value a method returns.

A

returnType

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3
Q

It is an identifier that is used to refer to the particular method in a program.

A

methodName

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4
Q

It includes the programming statements that are used to perform some tasks. is enclosed inside the curly braces { }

A

method body

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5
Q

act as variables inside the method.

A

Parameters

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6
Q

They are specified after the method name, inside the parentheses.

A

Parameters and Arguments

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7
Q

When a parameter is passed to the method,

A

Argument

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8
Q

multiple methods can have the same name with different parameters

A

method overloading

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9
Q

it continues in a linear fashion one statement after the next until the end of your program is encountered

A

Simple Sequence

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10
Q

used for decision-making and allows your program statements to deviate from the sequential path and perform different statements based on the value of an expression

A

Selection Statement

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11
Q

looping enables you to write instructions that can be repeated

A

Iteration

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12
Q

● also referred to as a test condition
● When you write an expression to be tested, you must first determine the operands.
● Unless a bool data type is used, two operands are required for equality and relational tests.
● You saw this same requirement of two operands when you used binary arithmetic operators such as multiply * and divide / to perform multiplication and division.

A

Conditional Expressions

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13
Q

Type of operators uses two symbol characters are used as the equality operator in C# for comparing operands.

A

Equality Operators

==
!=

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14
Q

Type of operators uses test variables to see if one is greater or less than another variable or value.

A

Relational Operators
>
<
>=
<=

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15
Q

Type of operators uses two ampersands && and two pipes || to represent AND and OR, respectively. These two operators are called the

A

Logical Operators
&
&&
|
||
!

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16
Q

what are the if selection statement, classification:

A

one-way
two-way
nested

17
Q

is used when an expression needs to be tested. When the result of the expression is true, additional processing is performed.

A

one-way selection statement

18
Q

either the true statement(s) is (are) executed or the false statement(s), but not both.

A

two-way if statement

19
Q

When you place an if within an if

A

Nested if…else Statement

20
Q

● is considered a multiple-selection structure. It also goes by the name case statement.
● statement allows you to perform a large number of alternatives based on the value of a single variable. This variable or expression must evaluate to an integral or string value.
● It cannot be used with a double, decimal, or float. But it is appropriate for short, int, long, char, and string data types.

A

Switch Selection Statements

21
Q

With the switch statement, the expression is sometimes called, Its value determines, or selects, which of the cases will be executed.

A

Selector

22
Q

value that matches the expression results in that case’s statements being executed.

A

case

23
Q

is optional, but usually it is a good idea to include one. Are only executed when there is no match of any of the case values.

A

Default

24
Q

is a data structure that may contain any number of variables. In the C# language, the variables must be of the same type.

A

array

25
Q

also called the subscript of the array, references the location of the variable relative to the first element in the array.

A

index

26
Q

Elements in an array are sometimes referred to as

A

indexed or subscripted