module 1 - digital learning options p/t 2 Flashcards
Blended learning
Blended learning combines self-paced virtual and digital learning with face-to-face learning.
Models of blended learning and definitions
rotation model:
is when learnings alternate between online and in-person lessons in a structured way. One such example of a rotation model is the flipped classroom.
definition related to ‘Models of blended learning’
A flipped classroom (Rotation example):
A flipped classroom (Rotation example) is when learners analyse the content independently before in-person session with instructor. These sessions are used for groups activities and may be followed by online tasks or assignments. Classroom time is for working collectively on concepts, engaging in debates, or discussing issues. Interestingly, classes are not for content delivery but for interactive learning.
related to ‘Models of blended learning’
Flex model:
lex model is when the learning happens in an on-site computer enabled classroom and not remotely; learners need to be physically present. Either computer facilities are available in the classroom or students bring their own. The instructor provides guidance and learning support to each student. The model is tailored to support a customised learning approach.
related to ‘Models of blended learning’
Self-Blend model:
Self-Blend model: in this model the learner takes responsibility for their learning. Learning takes place online with minimal intervention or support from an instructor. This gives learners the autonomy to determine their study schedule and curriculum.
This approach is particulary effective in higher or further leanring where learners focus honing specific specialisations.
related to ‘Models of blended learning’
Enriched Virtual Model:
How is it different to Flipped Learning? Key Difference:
Enriched Virtual Model is a blended learning approach where students primarily learn online at their own pace and attend physical classrooms as needed for additional support or enrichment. It offers flexibility in learning time and location.
How is it different to Flipped Learning?
A model where students first learn new content online at home and then apply what they’ve learned in the classroom through interactive and hands-on activities, making the most of face-to-face time with teachers.
Key Difference:
The main difference lies in how and where the primary learning takes place: the Enriched Virtual Model emphasizes online learning with occasional in-person sessions for support, while Flipped Learning uses online resources for initial learning, with classroom time focused on application and interaction.
related to ‘Models of blended learning’
Hybrid model:
What is the difference between blended and hybrid?
Hybrid model: Learners can either attend face-to-face classes or alternatively attend the same classes live remotely.
What is the difference between blended and hybrid?
Blended learning integrates online and traditional face-to-face instruction within a planned education program, enhancing and complementing each other. Hybrid learning, a subset of blended learning, offers students the choice between attending sessions in person or online, often simultaneously.
related to ‘Models of blended learning’
HyFlex learning
HyFlex learning, short for Hybrid-Flexible, is an educational model that allows students to choose how they attend each class, offering options to participate in person, online in real-time, or view recorded sessions at a later time. In other words synchronous in-person, synchronous online or asynchronous. This approach provides maximum flexibility, catering to different learning preferences, schedules, and circumstances. The HyFlex model is designed to ensure that regardless of the chosen mode of attendance, all students receive the same learning opportunities, access to materials, and ability to interact with the instructor and peers. Furthermore, all learners achieve the learning outcomes regardless of which method of instruction they choose. This model gained popularity as a response to the need for more adaptable and resilient teaching methods, especially in situations where accessibility and student choice are prioritized.
Blended /hybrid learning advantages from end of unit extra video: https://www.youtube.com/watch?v=6vfzWMf3clg&t=110s&ab_channel=CommLabIndia
Mix of instructor-led and online training formats.
Reinforced with electronic performance support solutions.
Accommodates synchronized and asynchronous learning.
Combines the benefits of classroom interaction with the flexibility of self-paced online learning.
Allows learners to access resources in various formats on demand.
Reduces logistical challenges.
Supports spaced learning for better retention.
Enables flipping the classroom to use in-person time for in-depth explanation, interactions, and clarifying doubts.
Leverages the power of microlearning assets for focused, bite-sized learning experiences.
Going blended helps to ensure training isn’t interrupted.
Deciding what content to shift from the classroom to online needs to be well thought out, considering the knowledge and skills to be covered, the difficulty of applying learning to the workplace, and more.
One good way to look at your course is to have three main activities for your students. What are they? And who came up with it?
Absorb
do
connect
‘Absorb do connect’ is an e-learning formula introduced by William Horton. Very popular today. Proven to be succesful formula in organising activities. Face-to-face or online.
William Horton’s Absorb activity stage
While ‘absorb’ activities provide information, ‘‘do’ activities transform information into knowledge and skills’.
‘Do’ activities:
Practicing/drilling
Hands-on work (case studies, guided analysis)
Participation in team activities, games or simulations
‘connect activities’ help learners close the gap between learning and the rest of their lives.
Apply learning through situations they encounter in their personal lives, additional learning efforts and at work.
Connect activities:
Discussions
Group critique
Guided research
Rhetorical questions
William Horton’s Absorb activity stage = ‘absorb activities inform and inspire’. absorb activities provide learners with current information needed to do their jobs or contunie their learning.
Absorb activities:
read information ,
do a lecture
watch a video.
William Horton’s ‘do’ activity stage
While ‘absorb’ activities provide information, ‘‘do’ activities transform information into knowledge and skills’.
‘Do’ activities:
Practicing/drilling
Hands-on work (case studies, guided analysis)
Participation in team activities, games or simulations
William Horton’s ‘connect’ activity stage.
‘connect activities’ help learners close the gap between learning and the rest of their lives.
Apply learning through situations they encounter in their personal lives, additional learning efforts and at work.
Connect activities:
Discussions
Group critique
Guided research
Rhetorical questions
Synchronous or asynchronous delivery for ‘absorb’ activities
asynchronous delivery for ‘absorb’ activities
Asynchronous, synchronous or combine both for ‘do’ and ‘connect’ activities
Combine Asynchronous and synchronous for ‘do’ and ‘connect’ activities
Problems that can occur with asynchronous courses and how to avoid them
Communication:
Avoid problems with asynchronous delivery:
Communicate expectations clearly
Provide timely feedback (or students can feel disconnected)
Synchronous learning benefits and concerns:
Allows you to interact with the class in real-time, which is helpful for group presentations, discussions, and case studies* (*for definition see ‘What are case studies?’ below)
challenges with synchronous delivery
finding suitable meeting schedules for all learners
accessible materials for blind learners
Asynchronous advantages:
Convenience, flexibility, less stress, comfortable environment etc. However, this may not be the case if a student has special needs like is blind, then it can become not ‘accessible’.
Accessibility in the context of online learning
Accessibility in the context of online learning refers to designing courses and digital content in a way that ensures all students, regardless of disabilities or special needs, can access and engage with the material effectively. This includes providing alternative formats for content, compatible designs with assistive technologies, and adaptable interaction methods to accommodate a diverse range of learning preferences and requirements. - chatgpt - my notes
example of interactivity to asynchronous learning
Intuitively you may think that asynchronous isn’t very interactive, here is an exmaple to prove otherwise. ‘voicethread’ combines voice, video or text or even annotations. this may be out of date now??. but a platform that allows you to comment on other people’s comments, in effect have a conversation, which may not nbe live but feels that way and by communication in various formats, videos, texts etc, it is interactive.
Things to consider for online courses:
-remember reasons why students take onilne courses
-do not rely solely on synchronous instruction for delivery
-explore asynchronous tools
-ensure learning materials are accessible (blind)
What are case studies?
In the context of digital learning, case studies are detailed examinations of specific instances or examples within a real-world or simulated setting, used to explore complex issues, practices, theories, or phenomena. They serve as practical learning tools that encourage critical thinking, problem-solving, and application of concepts in relevant, often multidisciplinary contexts.
Case studies in digital learning environments can be presented in various formats, including written documents, interactive modules, videos, and simulations. They often involve scenarios that learners must navigate, decisions they must make, and outcomes that vary based on their inputs. This method helps bridge theoretical knowledge and practical application, allowing learners to analyze situations, consider multiple perspectives, and reflect on the implications of their decisions.
The use of case studies is particularly effective in fostering engagement and deep learning, as it places learners in simulated professional roles or situations, challenging them to apply their knowledge and skills in a structured yet flexible manner. It also promotes collaborative learning, as students may work in teams to discuss approaches, share insights, and collectively solve problems presented in the case study.