Module 1 Flashcards
What does interaction mean?
Mutual, reciprocal, action, or influence.
If you give something, you will get something in return.
It is an occasion when two people or more people or things communicate with or react to each other
Interaction
Refers to the interaction of humans and computers.
The letter I in HCI
Is which where the interaction takes place
Interface
A cross disciplinary area that deals with understanding how humans use computers and how computer respond to user actions (feedback)
Human Computer Interaction - HCI
To produce usable and safe systems, as well as functional systems.
The goal of HCI
What is the goal of HCI?
To produce usable and safe systems, as well as functional systems.
The goal of HCI
Understand the factors that determine how people use technology
The goal of HCI
Develop tools and techniques to enable building suitable systems
The goal of HCI
Achieve efficient, effective and, and safe interaction
The goal of HCI
Put people first
The system should be designed to match their requirements. True or false?
True
People should not have to change the way that they use a system in order to fit in with it. True or false?
True
What are the Factors of HCI?
Organization Factors
Environmental Factors
The User
Comfort Factors
User Interface
Task Factors
Constraints
System Functionality
Productivity Factors
Increase output, increase quality, decrease costs, decrease errors, increase innovation
Productivity Factors
Easy, complex, novel, task allocation, monitoring, skills
Task Factors
Cognitive processes and capabilities
Motivation, enjoyment, satisfaction, personality, experience
The User
Seating, equipment, and layout.
Comfort Factors
Training, job design, politics, roles, work organization
Organization Factors
Hardware, software, application
System Functionality
Cost, timescales, budgets, staff, equipment, buildings
Constraints
Noise, heating, lighting, ventilation
Health and Safety Factors
Environmental Factors
Input devices, output devices, dialogue structures, use of color, icons, commands, navigation, graphics, natural language, user support, multimedia
User Interface
It is the process when a user makes an action and the computer gives a response or feedback.
Interaction
Components of HCI
Human
Computer
Interaction
It refers to any technology ranging from small devices such as mobile phones to large scale computers.
Computer
It can also be a website or anything with interface.
Computer
It refers to a person or group that uses the computer system.
Human
It is concerned with making systems easy to learn and use.
Usability
What are the 5 quality components of Usability?
Learnability
Efficiency
Memorability
Errors
Satisfaction
One of the key components of HCI
Usability
The ____, ____, and ____ you spent to build them will go to waste.
time, effort, and money
It is about creating effective user interfaces.
Usability
According to ____ ____ ____, a usable system is defined by 5 quality components.
Nielsen Norman Group
WHY USABILITY?
What are the few reasons how things end up being deemed as unusable?
Poor project planning
Poor User Interface and User Experience
Designers are often well versed with Computer systems and programming languages
Incorrect assumptions with regard to system requirements
Lack of user involvement and training
How many errors do users make when using the application?
Errors
A discipline that software designers can follow to evaluate a business system, website, or mobile application.
Usability
Is it easy to learn?
Learnability
How quick can they perform a certain tasks once they know how to use the application?
Efficiency
Are the commands, controls, and other functions easy to remember?
Memorability
How satisfied are the user with the application?
Satisfaction
It is an element that is displayed when the cursor hover at an icon, hyperlink, image, or other element. It will make it easier to know what that icon is for.
Tooltip
_____ at one computer application but _____ at another one, so users will belong to different categories for particular computer systems.
Novices, experts
These are users who have never used the system before.
Novices
Categories of User
Expert
Occasional
Novices
Novices at one computer application but expert at another one
These are users with detailed knowledge of that particular system.
Expert
These are users who know well how to perform the tasks they need to perform frequently.
Occasional
User response to poor design
Confusion
Boredom
Frustration
Anger
(Example Scenario) Make users guess what to do. Where to look or what to do first. When there are too much details or display in a single page.
Confusion
(Example Scenario) Imagine that deadline of your project is tomorrow and yet you are nowhere near completion because you ended up spending most of your time understanding how to use the required application.
Frustration
This can be the most severe response a user can give after frustration especially when under extreme pressure.
Anger
People have expectations when using something. If these expectations are not met, their interest will decline. If they can’t understand it they will think that it is just a waste of time.
Boredom
Confusing doors or poorly designed doors are often called
Norman Doors
A professor and a researcher
Don Norman
Who wrote the book The Design of Everyday Things
Don Norman
What is the title of the book that Don Norman wrote?
The Design of Everyday Things
How many years does Don Norman started complaining about doors shouldn’t need instructions?
How many years does Don Norman started complaining about doors shouldn’t need instructions?
Over 25 years ago