Module 1 Flashcards

1
Q

concerned with the design, evaluation and implementation of interactive computing systems for human use

A

Human-Computer Interaction

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2
Q

Previously known as man-machine studies or man-machine interaction

A

Human-Computer Interaction

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3
Q

common user-interface features across multiple applications (Apple, Web, Windows)

A

Standardization

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4
Q

across application packages; the act of bringing together smaller components into a single system that functions as one (file formats)

A

Integration

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5
Q

common action sequences, terms, units, layouts, color, typography w/in an application

A

Consistency

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6
Q

convert data and interfaces across multiple hardware and software environments (word/HTML/PDF/ACSII)

A

Portability

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7
Q

Provide tools, techniques and knowledge for commercial developers

A

Competitive Advantage

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8
Q

Define tasks and subtasks

A

Ascertain Users’ Needs

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9
Q

actions function as specified, correct data displayed, updates done correctly

A

Reliability

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10
Q

air traffic, nuclear reactors, military, emergency dispatch

A

Life-Critical Systems

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11
Q

Banking, insurance, inventory, reservations

A

Industrial/Commercial Use

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12
Q

E-mail, ATMS, games, education, search engines, phones/PDA

A

Office/Home/Entertainment

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13
Q

Web browsing, search engine, simulations, CAD, computer graphics

A

Exploratory/Creative/Collaborative

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14
Q

Voting, police, health care

A

Socio-technical Systems

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15
Q

Requirements: Reliability and effectiveness even under stress

A

Life-Critical Systems

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16
Q

Requirements: Short training, ease of use/learning, multiple languages, adapt to local cultures, multi-platform, speed

A

Industrial/Commercial Use

17
Q

Requirements: ease of learning/use/retention, error rates, satisfaction

A

Office/Home/Entertainment

18
Q

Requirements: remove the “computer” from experience

A

Exploratory/Creative/Collaborative

19
Q

Requirement: trust, security, accuracy, veracity, error handling, user tech savviness

A

Socio-technical Systems