Module 1 Flashcards
Story Points
Used in agile projects as an integrated assessment of risk, innovation, and pure effort involved in carrying out a particular task because it allow for not knowing everything that’s needed to know to provide a precise time estimate.
XP Metaphor
A common extreme programming technique that describes a common vision of how a program works.
Resource calendar
Identifies working days, shifts, hours, weekends/holidays, physical resource availability, and attributes such as skills, experience levels, and geographies.
Servant Leadership
A type of leadership used in agile and other types of projects, which encourages the self definition, self-discovery, and self-awareness of team members by coaching, listening, and providing an environment which allows the team to grow.
Planning Poker
Estimation technique used in agile projects - estimates effort or relative size of development effort. Uses a deck of cards with modified Fibonacci numbers to vote on user stories. Also called Scrum Poker.
100 Points Method
Each stakeholder is given 100 points and can multi-vote their points across all the stories, which they give a weighted priority when combined.
Fist of Five Technique
A technique used to achieve consensus - A fist (0 fingers) is a strong statement of disagreement and will require adjudication. An open hand showing 5 fingers means agreement with the teams conclusion.
MoSCoW Analysis
M-Must have o S-Should have C-Could have o W-Won't have (unless willing to spend $)
Kanban Board
Promotes visibility and collaboration. Its a visualization tool that enables improvements to the flow of work or a team task accountability board where each committed user stories for that iteration are decomposed into required tasks and tracked and managed by the team using information radiators. (*typically used in agile approach - helpful with project schedule)
What should the Team Charter include?
The teams shared values, guidelines for communications, how the team makes decisions, How the team resolves conflict, how and when the team meets, other team agreements.
Ground Rules
Clear expectations regarding the code of conduct for team members.
Roman Voting
A technique used to achieve consensus - people vote either thumbs up (in agreement) or thumbs down (disagreement).
Sprint
Time boxed between 1-4 weeks to facilitate planning, improve the quality of estimation, and set a consistent cadence for the team and the product owner.
Product Box Exercise
A technique used to explain an overarching solution. Exercise where stakeholders try to describe aspects of a solution in the same way a marketer might describe product features and benefits in a box.
SWOT Anaylsis
A technique used to identify team strengths and weaknesses that may be addressed during the project. S-Strengths W-Weaknesses O-Opportunities T-Threats
Team Charter
A document that enables the team to establish its values, agreements, and practices as it performs its work together.