Modifiers Flashcards

1
Q

What does it mean to work in a non-destructive manner?

A

Working in a non-destructive manner allows you to return to the original object at any time.

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2
Q

How do you work non-destructive in Blender?

A

By using modifiers

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3
Q

What are Modifiers?

A

Modifiers are automatic operations that affect an object’s geometry in a non-destructive way.

With modifiers, you can perform many effects automatically that would otherwise be too tedious to do.

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4
Q

Few polygons or faces give what kind of appearance?

A

Jagged and faceted

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5
Q

What modifier do you add to smooth a mesh that preserves the vertices that are currently there?

A

Subdivision surface modifier

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6
Q

What is the difference between Catmull Clark and Simple?

A

Catmull Clark will divide and smooth the model, whereas a simple one will only add the vertices without smoothing the model at all.

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7
Q

How do you apply the modifier to your mesh?

A

Ctrl + A : This will remove the modifier stack because the mesh is no longer being modified. It takes all the vertices we were previewing and bakes them into the mesh data,

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8
Q

What is a mirror modifier?

A

It looks at your entire mesh it will duplicate and flip the direction of all the points on your mesh across either the X, the Y or the X axis

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9
Q

What is a Boolean modifier?

A

A way that you can programmatically combine the data of two objects that would otherwise be too complicated to do manually.

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10
Q

What does the Array modifier do?

A

Duplicates and move your mesh a designated number of times in a non-destructive way.

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11
Q

What is an empty object?

A

It is a way to create an object in blender that has no mesh information so it won’t show up in final renders.

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12
Q

What does “apply the location” do?

A

It is going to snap the object to the world origin without affecting the placement of the mesh in world space.

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13
Q
A
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