MKTG 361 Exam 2 Flashcards
Consumer Behavior
Processes a consumer uses to make purchase decisions, as well as to use and dispose of purchased goods or services; also includes factors that influence purchase decisions and product use
Consumer Decision-Making Process
a five-step process used by consumers when buying goods or services
Need Recognition
result of an imbalance between actual and desired states
Want
recognition of an unfulfilled need and a product that will satisfy it
Stimulus
any unit of input affecting one or more of the five senses; sight, smell, taste, touch, hearing
Internal Information Search
the process of recalling past information stored in the memory
External Information Search
the process of seeking information in the outside environment
Nonmarketing-controlled information source
a product information source that is not associated with advertising or promotion
Marketing-Controlled Information Source
a product information source that originates with marketers promoting the product
Evoked Set (consideration set)
a group of brands, resulting from an information search, from which a buyer can choose
Cognitive Dissonance
inner tension that a consumer experiences after recognizing an inconsistency between behavior and values or opinions
Involvement
the amount of time and effort a buyer invests in the search, evaluation, and decision process of consumer behavior
Routine Response Behavior
consumers buying frequently purchased, low-cost goods and services; requires little search and decision time
Limited Decision Making
requires a moderate amount of time for gathering information and deliberating about an unfamiliar brand in a familiar product category
Extensive Decision Making
used when buying an unfamiliar, expensive product or an infrequently bought item; requires use of several criteria for evaluation options and much time for seeking information
Culture
the set of values, norms, and attitudes that shape human behavior
Value
the enduring belief that a specific mode of conduct is personally or socially preferable to another mode of conduct
Subculture
a homogeneous group of people who share elements of the overall culture as well as unique elements of their own group
Social Class
a group of people in a society who are considered nearly equal in status or community esteem, who regularly socialize among themselves, both formally and informally, and who share behavioral norms
Reference Group
all of the formal and informal groups in society that influence an individual’s purchasing behavior
Primary Membership Group
a reference group with which people interact regularly in an informal, face-to-face manner, such as family, friends, and coworkers
Secondary Membership Group
a reference group with which people associate less consistently and more formally than a primary membership group, such as a club, professional group, or religious group
Aspirational Reference Group
a group that someone would like to join
Norm
a value or attitude deemed acceptable by a group
Nonaspirational Reference Group
A group with which an individual does not want to associate
Opinion leader
an individual who influences the opinions of others
Socialization Process
how cultural values and norms are passed down to children
Personality
a way of organizing and grouping the consistencies of an individual’s reactions to situations
Self-Concept
how consumers perceive themselves in terms of attitudes, perceptions, beliefs, and self-evaluations
Ideal Self-Image
the way an individual would like to be perceived
Real Self-Image
the way an individual actually perceives himself or herself
Perception
the process by which people select, organize, and interpret stimuli into a meaningful coherent picture
Selective Exposure
the process whereby a consumer notices certain stimuli and ignores others
Selective Distortion
a process whereby a consumer changes or distorts information that conflicts with his or her feelings or beliefs
Selective Retention
a process whereby a consumer remembers only that information that supports his or her personal beliefs
Motive
a driving force that causes a person to take action to satisfy specific needs
Maslow’s Hierarchy of Needs
Physiological Safety Social Esteem Self-Actualization
Learning
a process that creates changes in behavior, immediate or expected, through experience and practice
Stimulus Generalization
a form of learning that occurs when one response is extended to a second stimulus similar to the first
Stimulus Discrimination
a learned ability to differentiate among similar products
Belief
an organized pattern of knowledge that an individual holds as true about his or her world
Attitude
a learned tendency to respond consistently toward a given object
Business Marketing (industrial marketing)
the marketing of goods and services to individuals and organizations for purposes other than personal consumption
B2B Electronic Commerce
the use of the internet to facilitate the exchange of goods, services, and information between organizations
Stickiness
a measure of a Website’s effectiveness; calculated by multiplying the frequency of visits by the duration of a visit by the number of pages viewed during each visit (site reach)
Disintermediation
the elimination of intermediaries such as wholesalers or distributors from a marketing channel
Reintermediation
the reintroduction of an intermediary between producers and users
Strategic Alliance (strategic partnership)
a cooperative agreement between business firms
Relationship Commitment
a firm’s belief that an ongoing relationship with another firm is so important that the relationship warrants maximum efforts at maintaining it indefinitely
Trust
the condition that exists when on party has confidence in an exchange partner’s reliability and integrity
Keiretsu
a network of interlocking corporate affiliates
Original Equipment Manufacturers (OEM)
individuals and organizations that buy business goods and incorporate them into the products they produce for eventual sale to other producers or consumers
North American Industry Classification Systems (NAICS)
a detailed numbering system developed by the US, Canada, and Mexico to classify North American business establishments by their main production processes
Derived Demand
the demand for business products
Joint Demand
the demand for two or more items used together in a final product
Multiplier Effect (accelerator principle)
phenomenon in which a small increase or decrease in consumer demand can produce a much larger change in demand for the facilities and equipment needed to make the consumer product
B2B Online Exchange
an electronic trading floor that provides companies with integrated links to their customers and suppliers
Reciprocity
a practice whereby business purchasers choose to buy from their own customers
Major Equipment (installations)
capital goods such as large or expensive machines, mainframe computers, blast furnaces, generators, airplanes, and buildings
Accessory Equipment
goods, such as portable tools and office equipment, that are less expensive and shorter-lived than major equipment
Raw Materials
unprocessed extractive or agricultural products, such as mineral ore, lumber, wheat, corn, fruits, vegetables, and fish
Component Parts
either finished items ready for assembly or products that need very little processing before becoming part of some other product
Processed Materials
products used directly in manufacturing other products
Supplies
consumable items that do not become part of the final product
Business Services
expense items that do not become part of the final product
Buying Center
all those people in an organization who become involved in the purchase decision
New Buy
requiring the purchase of a product for the first time
Modified Rebuy
the purchaser wants some change in the original good or service
Straight Rebuy
the purchaser reorders the same goods or services without looking for new information or investigating other suppliers
Market
people or organizations with needs or wants and the ability and willingness to buy
Market Segment
a subgroup of people or organizations sharing one or more characteristics that cause them to have similar product needs
Market Segmentation
the process of dividing a market into meaningful, relatively similar, and identifiable segments or groups