Midterm Terms Flashcards

1
Q

Motif

A

Secondary meaning from repetition

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2
Q

Thematic reading

A

Analysis

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3
Q

Close reading

A

Interpretation

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4
Q

Scene

A

Depicts one time and place in the narrative

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5
Q

3 act structure

A

(Act 1)Exposition - provision of narratives
(Act 2) development
(Act 3) climax / resolution
Denouncement

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6
Q

Dénouement

A

Depicts the fall-out of the conflict’s consequences

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7
Q

Epiphany structure

A

Cuts the 3rd act and ends with an epiphany

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8
Q

External vs. internal conflict

A

Internal is psychological
External is physical

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9
Q

Diegesis

A

Everything in the realm of the story

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10
Q

Limited Narration

A

1st or 3rd person
Stories limited to the experiences/knowledge of a single character

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11
Q

Omniscient narration

A

3rd person
Stories show experience/knowledge of multiple characters

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12
Q

Direct address

A

2nd person
Addresses audience

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13
Q

Narrative economy

A

The restrictions of narrative events and screenplay details to those that further the narrative

Only significant events

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14
Q

Narrative ellipses

A

Omission of story time in the plot if a film

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15
Q

Duel-focus narrative

A

Combines internal and external conflicts

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16
Q

Film stock/Gauge

A

Designates the width of film stock
The bigger the gauge the clearer/ more detailed the image will be

Standard widths
70mm
35mm
16mm
8mm

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17
Q

Grains

A

The film image consists of clusters of light sensitive chemicals

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18
Q

Contrast

A

The difference between the bright and dark parts of the image

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19
Q

Color saturation

A

Determines how intense the color is

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20
Q

Aspect ratio

A

The shape of the rectangle is call aspect
Ratio between images width $ height

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21
Q

Academy ratio

A

1.375:1 roughly 4:3

Standard for the first half of the 20th century

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22
Q

Widescreen Ratio

A

1.66:1 - 2.76:1

Standard is 2.37:1

Emphasizes horizontal dimension

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23
Q

Underexposed

A

Not enough light

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24
Q

Overexposed

A

Too much light

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25
Q

Superimposition

A

Exposes the same stretch of film stock multiple times / layering images

26
Q

Compositing

A

Combines image elements
Matte shot - action placed within a still image (photo, painting, cgi)

27
Q

Shot distance

A

ELS - entire subject visible/background
LS - head-toe
MLS - knee -up
MS - waist up
MCU - chest up
CU - shoulders up
ECU - single feature

28
Q

Tight / loose framing

A

Tight- shot with little space around the main figure

Loose- shot with extra space around the main figure

29
Q

Camera movement

A

Whole camera
Crane
Following shot
Track in/left/right
Partial camera
Pan/swish pan
Tilt
Pseudo movement
Zoom
Optical zoom
Optical pan
CGI

30
Q

Depth of field

A

The extent that the foreground, mid ground, and background are all in shadow focus

31
Q

Deep / shallow focus

A

Shallow
Telephoto lens collapses space
Blends characters w/ environment
Deep
Wide-angle lens expands space
Stages depth

32
Q

Rack focus

A

Focus shifts between fore- and background

33
Q

High/low angles

A

HA - camera looking down
LA - camera looking up

34
Q

Dutch angle

A

Camera is shifted outside of standard x/y axis

Causes sense of disorientation

35
Q

Blocking

A

The actors planned movements
In relation to the set, one another, and camera movements
Suggests social dynamic

36
Q

Hard lighting

A

Maintains full definition
Stark edges in the image

37
Q

Soft lighting

A

Diffused lighting

38
Q

Diffusion

A

Scatters light to make it look softer

39
Q

Directional lighting

A

Under lighting
Top lighting
Back lighting
Side lighting
Front lighting

40
Q

Key light

A

Main light
@ an angle

41
Q

Fill light

A

Opposite side of the key light

42
Q

Kicker / Rim light

A

Behind subject

43
Q

3 point lighting

A

Camera in front of subject
Key light, fill light, kicker/rim light

44
Q

Lighting contrast

A

High key vs. low key lighting

45
Q

High key lighting

A

Bright > dark

46
Q

Low key lighting

A

Dark > bright

47
Q

Medium key lighting

A

In between high and low key

48
Q

Profilmic

A

Everything in front of the camera

49
Q

Expressionist mise-en-scène

A

Aims for implausibility for artistic end

50
Q

Naturalist mise-en-scène

A

Aims for plausibility

51
Q

Types of edits

A

Cut
Fade - black to image or opposite
Dissolve - image into an image
Wipe - replaces image geometrically using straight lines or shapes

52
Q

Parallel editing / cross-cutting

A

2 scenes happening at once

53
Q

Continuity editing

A

Preserves spatial relations keeping spectators oriented

Smooths over edits making them invisible

54
Q

Continuity editing rules

A

Establishing/reestablishing shot
Shot/reverse shot
180 degree rule
30 degree rule
Match on action
POV shot
Eyeliner match

55
Q

Discontinuous editing

A

Breaks continuity editing rules

Jump cuts - jolting effect created by eliding time but not adjusting angle

56
Q

Classicism

A

Each shot will be for narrative reason

57
Q

Invisibility / Transparency

A

Let the spectators watch the story world unfold & absorb themselves into the film

58
Q

Surface depth model

A

Plot
Theme
Motif
Ideology

59
Q

Objective Narration

A

Depiction of characters & events from a neutral vantage

60
Q

Subjective Narration

A

Depiction of how a character experiences events

61
Q

Analytical editing

A

Breaks down space of scene to highlight action narrative importance, & character expression