Midterm #2 Flashcards

You may prefer our related Brainscape-certified flashcards:
1
Q

Define: A concept

A

A concept is the mental representation of an object, event, or idea.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Define: Categories

A

Categories refer to these clusters of interrelated concepts.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Define: Classical Organization

A

This theory claims that objects or events are categorized according to a certain set of rules or by a specific set of features.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Define: Graded membership

A

the observation that some concepts appear to make better category members than others.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Define: Prototypes

A

mental representations of an average category member

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Define: Semantic network

A

an interconnected set of nodes (or concepts) and the links that join them to form a category.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Define: Nodes

A

Nodes are circles that represent concepts, and links connect them together to represent the structure of a category as well as the relationships among different categories.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Define: Linguistic relativity (Whorfian hypothesis)

A

The theory that the language we use determines how we understand the world.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

When we think logically, we rely on ________.

A

Algorithms (problem-solving strategies based on a series of rules.)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Define: Heuristics

A

Problem-solving strategies that stem from prior experiences and provide an educated guess as to what is the most likely situation.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Define: Mental Set

A

A mental set is a cognitive obstacle that occurs when an individual attempts to apply a routine solution to what is actually a new type of problem.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Define: Functional Fixedness

A

Occurs when an individual identifies an object or technique that could potentially solve a problem, but can think of only its most obvious function.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Define: Representativeness Heuristic

A

Making judgements of likelihood based on how well an example represents a specific category.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Define: Availability Heuristic

A

Entails estimating the frequency of an event based on how easily examples of it come to mind.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Define: Anchoring Effect

A

Occurs when an individual attempts to solve a problem involving numbers and uses previous knowledge to keep the response within a limited range.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly