Math 1 Flashcards
Student being challenged to collaboratively solve real-world math problems
Problem solving
Given at the end of the lesson and the students are expected to answer them by applying the concept or skills that they have just been taught to them
The word problem
For students to collaborate, share ideas with each other to come up with the SOLUTION
The time given to struggle with the problem
The most exciting element of the problem solving
The mathematical discourse
Also called discovery learning
Inductive learning
To derive concept by showing that if it is true to some cases then it is true for all
Induction
Four process that the students go through when giving an inductive learning activity
O h ce g
- Observe
- Hypothesize
- Collect evidence
- Generalize
Natural for them to look for similarities and assume roles
O
Observe
Students form rules in their minds as they observe
H
Hypothesize
Test their hypothesis by applying their hypothesis to other examples
Ce
Collect evidence
Students work now formalize their hypothesis to a rule
G
Generalize
anchor to the constructivist learning theory
Ca
Concept attainment
Classified three domains of educational learning
Dr. Benjamin Bloom
3 domains of educational learning
CAP
Cognitive
Affective
Psychomotor
The manner in which we deal with things emotionally such as feelings values appreciation motivations and attitudes
Affective domain
Help Students in life lesson through math
Values integration
The force behind life long learning
Curiosity
Can be done before closing the lesson
Valuing
Considered as a number does not worth everything
Zero
Encourage actiive participation from learners
Collaborative activities
Sharing of ideas
Collaboration
What learner can do without assistance
Zero of proximal development
CAP
cognitive
Affective
Psychomotor