M1 - Rendering Foundations II: Pixels and Colors Flashcards
What does the A in RGBA represent?
Alpha - is a channel of extra data. Usually opacity.
(RGBA) Each channel is represented in _________________.
grayscale
What is OPACITY?
Inverse of transparency. Semi transparent is also known as translucent. (1-254). 0 = fully transparent
What are other color formats apart from RGB?
HSV, HSL, HSB
What is Hue? And what range is it measured in? (HSB)
Hue represents the color. Measured from 0-360
What is Saturation? (HSB), range?
Intensity of the color, 0 - 100
Brightness (Value/Lightness)
Value of brightness, 0 -100
Images / Screens / Windows are just arrays of?
colors / pixels
Where is Pixel data stored? Where does Graphics Hardware store data?
RAM, VRAM
What is a FRAME BUFFER?
Dedicated portion of memory to store pixel data.
How do we communicate with the frame buffer?
Usually through a graphics API