lesson 8 & 9 & 10 Flashcards

1
Q

the process of executing the program with the intent of finding faults.

A

SOFTWARE TESTING

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2
Q

BASIC TERMINOLOGIES RELATED TO TESTING

A

ERROR, MISTAKE, OR BUG
TEST
TEST CASE
TEST SUITE
TEST SCRIPT
TEST REPORT

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3
Q

TYPES OF SOFTWARE TESTING

A

Functional testing
Non-functional testing
Manual Testing
Automated testing
System testing

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4
Q

A testing method for measuring how easy and user-friendly a software application is.

A

USER EXPERIENCE TESTING

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5
Q

KINDS OF USER TEST

A

Formative Evaluation
Field Study
Controlled Experiment

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6
Q

ETHICS OF USER TESTING

A

Respecting their time
Make them comfortable
Don’t hide thing from the user
Preserve the user’s privacy
The user is always in control

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7
Q

RULES IN INFORMATIVE EVALUATION

A

USERS
OBSERVERS
FACILITATOR

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8
Q

types of RECORDING OBSERVATIONS

A

Paper and Pen Notes
Audio and Video Recording
Screen Capture & Event Logging

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9
Q

It is the most common way to record. Just Jot down words or phrases that you think are important, especially the critical incidents.

A

Paper and Pen Notes

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10
Q

Audio and video recording are good for capturing the user’s think-aloud, facial expressions, and body language.

A

Audio and Video Recording

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11
Q

Screen capture software (e.g. Camtasia Studio, AVS, etc…) offers a cheap and easy way to record a user test and producing a digital movie (e.g. AVI or MPG).

A

Screen Capture & Event Logging

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12
Q

you take a webpage or app screen and modify it to create a second version of the same page. This change can be as simple as a single headline, button or be a complete redesign of the page. Then, half of your traffic is shown the original version of the page (known as control or A) and half are shown the modified version of the page (the variation or B).

A

A/B test work

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13
Q

is a testing process that considers the random elements of the website and conducts experiments on two or more variants of the website’s elements such as web page, page element, and others.

A

A/B testing

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14
Q

A/B testing process

A

Collect data
Identify goals
Generate test hypothesis
Create different variations
Run experiment
Wait for the test results
Analyze results

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15
Q

allow for variations to be targeted at specific groups of visitors, delivering a more tailored and personalized experience. The web experience of these visitors is improved through testing, as indicated by the increased likelihood that they will complete a certain action on the site.

A

Split testing tools

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16
Q

How To Analyze Usability Testing Results

A

-Looking at the quantitative data to learn what version won:
-Filtering through the feedback and comments:
-Finding errors users had in the test

17
Q

Quick Tips for usability

A

Define your goals for usability testing
Create a task list of things you want users to do during the testing.
Recruit participants that match your target audience.