LESSON 6 Flashcards
offers a different stance from both multi-channel and cross-media: the single channel might or might not offer a complete entry point into the ecosystem, but the fact is that most of the users / customers will not stay in that channel from point A to point Z.
Cross-Channel UX
has argued that ‘the job of the designer is now not just to design the device, the software, and the way you interact with it, but to design the whole experience of the service so it is coherent and satisfying’.
Gillian Crampton-Smith (2004)
UX has moved from designing a website or an app to do a single thing to __________.
designing a service
________________ may happen intermittently and take place from different locations and devices.
Interactions with services
The _________ is also important for service design.
time dimension
Although services may be distinguished from products in that services are intangible, people still have to interact with the service, and this takes place through a ____________ (or service moment).
physical interface at a touchpoint
conceptualized the development of websites in terms of five elements: strategy, scope,
structure, skeleton and surface.
Jesse James Garrett (Garrett, 2003)
Development of websites in terms of five elements
- Strategy
- Scope
- Structure
- Skeleton
- Surface
is a key step in the process of user interface design that answers the question. It is a theme, notion, or idea with the purpose of communicating a design vision about a system or product. This is the part of the system design that brings the designer’s mental model.
Conceptual Design
is part of the design process after you have a clear grasp of the problem and your users’ needs.
Rapid Prototyping
A result of the Agile design strategy, ________ forgoes the traditional method of building one product to completion, and instead builds multiple, simpler minimum viable products for quick testing for smarter iteration.
Rapid Prototyping
The mere process of creating hastily drawn visual depictions of ideas and concepts
Sketching (Buxton, 2007)
are the blueprint for design. They’re supposed to connect the underlying conceptual structure (or information architecture) to the surface (or visual design) of a website or mobile app. More specifically, they’re visual representations of an interface, used to communicate the following details to get everyone on the same page:
Wireframes
Wireframes used to communicate the following details to get everyone on the same page:
- Structure
- Content
- Informational hierarchy
- Functionality
- Behavior
The interaction modeling and interface options can be put together concretely using the so-called ____________.
Wireframing Process