Lesson 5 Flashcards

Experimental Designs for Studying Everyday Behavior.

1
Q

What are the three tactics in using the behavioral strategy to solve a problem?

A

1) Develop a behavioral Design
2) Check the Reliability
3) Check the Social Validity

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2
Q

What is the fourth tactic in using the behavioral strategy to solve a problem?

A

Use single-subject experiment.

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3
Q

What is the most important aspect of an experimental design?

A

Alternative explanations of the results.

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4
Q

What are behavioral experiments used for?

A

To find out if a treatment works.

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5
Q

What are two alternative explanations?

A

Individual differences and Time Coincidences

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6
Q

Behavioral Analyst call changing behavior what?

A

Treatment

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7
Q

Treatment:

A

The method introduced to modify the rate of a behavior. (Increase or decrease behavior)

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8
Q

What is it called when behavioral analyst deliver the treatment?

A

Treatment conditioning

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9
Q

Baseline:

A

The period of an experiment without the treatment

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10
Q

What does “ruling out alternative explanations” mean?

A

showing that events other than the treatment did not cause an observed difference.

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11
Q

The single principle of single-subject experiments is :

A

To expose the same person to the baseline and treatment. (The individuals in the baseline condition are the same individuals as those in the treatment condition)

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12
Q

Comparison Design:

A

an experimental design comparing the baseline condition with the treatment condition.

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13
Q

In comparison design, what is the normal conditions considered?

A

Baseline treatment

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14
Q

What is the backward comparison design?

A

Your first condition would be treatment and the second would be baseline.

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15
Q

How can you tell if whether a single-subject experiment uses comparison design?

A

You ask if the experiment compares the treatment with only ONE baseline. Yes, then it does use a comparison design.

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16
Q

Does comparison design rule out alternative explanations?

A

No.

17
Q

What two experimental designs rule out alternative explanations based on time coincidences?

A

Reversal Design and Multiple Baseline Design (STRONG Designs)

18
Q

What is it called when you start a comparison design then add an extra step to “reverse” treatment back to baseline?

A

Reversal Design

19
Q

Reversal Design:

A

Experimental Design that looks at behavior during Baseline, Treatment, and Reversal.

20
Q

How can you tell whether an experiment uses reversal design?

A

If the experiment has a third condition that is the same as the initial condition?

21
Q

Multiple Baseline Design:

A

An experiment that introduces the treatment at different times for two or more behaviors. (2 comparison designs except you start treatment at different times for each of the comparison)