Lesson 3.3: Components of Computer Hardware Flashcards

1
Q

CPU in depth

A

The central processing unit (CPU) is the electronic circuit responsible for executing computer program instructions.

The CPU consists of three parts:

the arithmetic logic unit (ALU), which contains circuitry that performs operations on data (such as addition and subtraction);

the control unit, which contains the circuitry coordinating the machine’s activities;

and the processor register, which contains data storage cells called registers.

Registers are high-speed storage areas in the CPU. All data must be stored in a register before it can be processed. They serve as temporary holding places for data being manipulated by the CPU. Registers hold the inputs to the ALU and store the results. To perform an operation on data stored in the main memory, the control unit

transfers=the data from the main memory into the registers,
informs=the ALU which registers hold the data,
activates=the ALU, and
tells=the ALU which register should receive the result.

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2
Q

Types of registers

A

Memory address register (MAR)=======Holds the memory location of data that needs to be accessed

Memory data register (MDR)=======Holds data that is being transferred to or from memory

Accumulator (AC)========Holds the ALU results

Program counter (PC)========Holds the address of the next program instruction to be executed

Current instruction register (CIR)=========Holds the current instruction during processing

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3
Q

RAM in-depth

A

The memory unit consists of random-access memory (RAM), sometimes referred to as primary or main memory. Unlike a hard drive (permanent memory, secondary memory), this memory is fast and directly accessible by the CPU. Loading data from secondary to primary memory allows the CPU to operate faster. However, RAM is ephemeral, meaning data stored in RAM is lost when the computer is powered off.

RAM is split into partitions. Each partition consists of an address and its contents, all in binary form. The address uniquely identifies every location in the memory.

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4
Q

ROM

A

read-only memory (ROM) is another component that stores instructions for crucial system activities, including booting up the system and initializing different computer components.

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5
Q

Input devices

A

Input devices, such as keyboards, mouses, and sensors, are used to move data into computers

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6
Q

Output devices

A

Output devices, such as printers and monitors, are used to move information out of computers.

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7
Q

Buses or bus lines

A

Buses or bus lines are the wires that serve as electrical roadways, transmitting information between the CPU and other components. The size of the bus is related to the amount of data that can be transmitted at once. Instructions are sent through the bus lines to the CPU and include how to process the data and which component to use. These instructions are split and sent through three different types of buses: address buses, data buses, and control buses.

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8
Q

Types of buses

A

Address bus======Carries the destination address of where the data is assigned to be processed

Data bus======Carries data between the processor, the memory unit, and the input/output devices

Control bus========Carries control signals (commands) from the CPU (and status signals from devices); controls and coordinates all activities within the computer system

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9
Q

The Motherboard

A

Again, the motherboard is the main circuit board for the computer containing both soldered components that cannot be removed and sockets or slots for components that can be removed. The motherboard holds the CPU, RAM, and ROM chips, as well as other hardware components.

RAM stores instructions and data while they are being used. This storage is volatile, which means when the system is turned off, the contents in RAM are lost.

Unlike RAM, ROM chips are nonvolatile memory, keeping their content whether the system is on or off, and generally contain instructions for starting up the computer.

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10
Q

System clock

A

The system clock sends out a pulse of electricity at regular intervals. The electronic components of the computer need these electric pulses in order to operate. The more pulses sent out by the system clock, the faster the computer. One instruction gets processed per pulse. Multiple processing units and a higher clock speed increase the processing speed of the computer system. The system speed commonly is measured in two primary measurements:

megahertz (MHz), which converts to millions of pulses per second
gigahertz (GHz), which converts to billions of pulses per second

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11
Q

Computer Storage and Memory

A

Computer storage and memory are often measured in megabytes (MB), gigabytes (GB), and terabytes (TB). A medium-sized novel contains about 1 MB of information. 1 MB is 1,024 kilobytes, or 1,048,576 (1024x1024) bytes, not one million bytes. However, you may find documents that estimate each MB to 1,000 KB. When planning storage requirements, be sure to verify the accuracy of the documented storage capacity. Similarly, 1 gigabyte (GB) is 1,024 MB, 1 terabyte (TB) is 1,024 GB, and 1 petabyte (PB) is 1,024 TB. For another point of reference, 1 TB is roughly equivalent to 1,500 CDs worth of data, and 1 PB of data would create over 1.5 million CDs, a stack a mile high.

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12
Q

Byte conversion

A

1 kilobyte (KB) 2^10 or 1,024 bytes

1 megabyte (MB) 2^20 or 1,048,576 bytes

1 gigabyte (GB) 2^30 or 1,073,741,824 bytes

1 terabyte (TB) 2^40 or 1,099,511,627,776 bytes

1 petabyte (PB) 2^50 or 1,125,899,906,842,624 bytes

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13
Q

Communication devices

A

Communication devices allow a computer to send and receive data to and from other computers. Modems send information over a phone line or coaxial cable, whereas a network card sends information over dedicated network cables. Satellite, wireless, and Bluetooth technologies enable data to be transmitted without the need for physical wires. Satellite communication uses radio signals and orbiting satellites to receive and send data from one system to another. Bluetooth adapters facilitate wireless communication between electronic devices. Common devices that use Bluetooth include hands-free earpieces, wireless keyboards, mouses, and microphones.

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14
Q

Types of computers

A

Computers are categorized based on their size and processing speed.

Supercomputers are the biggest and fastest computers, designed to process huge amounts of data. They are built as a system of thousands of interconnected processors. Supercomputers are particularly useful in scientific and engineering applications such as weather forecasting, scientific simulations, and nuclear energy research.

Mainframe computers are designed to support hundreds or thousands of users simultaneously. They also support multiple programs at the same time, making them useful to big organizations that manage and process high volumes of data.

A workstation is a single-user computer designed for technical or scientific applications. It has a faster microprocessor, a large amount of RAM, and high-speed graphics cards. It generally performs a specific job with great expertise. Graphics, music, and engineering design departments often use this type of system.

A microcomputer is more commonly known as a personal computer. It is a general-purpose computer for individual use. It has a memory, storage, input and output units, and a microprocessor as a central processing unit. Desktops, laptops, and handheld or mobile devices are all microcomputers.

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15
Q
A
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