Lesson 3- CONCEPTUALIZING INTERACTION DESIGN Flashcards

1
Q

Taking something for granted when it needs further investigation.

A

Assumption

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2
Q

Stating something to be true when it is still open to question.

A

Claim

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3
Q

BENEFITS OF CONCEPTUALIZING (3):

A
  • Orientation
  • Open-Minded
  • Common Ground
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4
Q

enables design teams to ask specific questions about how the conceptual model will be understood

A

Orientation

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5
Q

prevents design teams from becoming narrowly focused early on.

A

Open-minded

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6
Q

allows design teams to establish a set of commonly agreed terms

A

Common Ground

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7
Q

a high-level description of how a system is organized and operates.

A

CONCEPTUAL MODEL

according to Johnson and Henderson

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8
Q

designers to straighten out their thinking before they start laying out their widgets.

A

Enables

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9
Q

understand what a product is for and how to use it for an activity

A

Metaphors and analogies

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10
Q

Interface designed to be similar to a physical entity but also has own properties

A

INTERFACE METAPHORS

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11
Q

BENEFITS OF INTERFACE METAPHORS (3)

baka lang itanong

A
  1. Makes learning new systems easier
  2. Helps users understand the underlying conceptual model
  3. Can be very innovative and enable the realm of computers and their applications to be made more accessible to a greater diversity of users

Kahit basahin mo lang

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12
Q

INTERACTION TYPES (4)

A
  1. Instructing
  2. Conversing
  3. Manipulating
  4. Exploring
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13
Q

Where users instruct a system and tell it what to do

A

Instructing

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14
Q

Underlying model of having a conversation with another human

A

CONVERSING

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15
Q

interacting with objects in a virtual or physical space by manipulating them

A

MANIPULATING

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16
Q

Continuous representation of objects and actions of interest

A

DIRECT MANIPULATION

17
Q

Involves users moving through virtual or physical environments

A

EXPLORING

18
Q

what the user is doing when interacting with a system, e.g. instructing, talking, browsing or other

A

Interaction Type

19
Q

the kind of interface used to support the mode, e.g. speech, menu-based, gesture

A

Interface type

20
Q

KINDS OF INTERFACE TYPES (10)

kahit memorize ka lang ng…6-7?

A
  • Command
  • Speech
  • Gesture
  • Query
  • Data-entry
  • Form fill-in
  • Web
  • Pen
  • Graphical
  • Augmented Reality