Leg Locks Flashcards
6 Essential & Sequential Skills
- Grip & Inside Position
- Distance & Connection.
- Breakdown to a Hip.
- Negate Resistance.
- Heel Exposure.
- Breaking
3 Sub-Systems that manifest the 6 essential skills and have 3 central problems.
- Straight Ashi Garami - Shared Spiral Problem.
- Cross Ashi Garami - Turnout Problem.
- Reverse Ashi Garami - Cross Leg Problem.
10 Core Principles of Leg Attacks
- Double Trouble Principle.
- Dilemma Principle.
- Percentage Principle.
- Central Problem Principle.
- Separation Principle.
- Hierarchy Principle.
- Opposing Forces Principle.
- Holistic Principle
- Multiple Ashi Principle.
- Closed Open / Wedges Principle.
Inside Position - Leg Locks
Inside Position
1. Inside Gripping takes limbs out and away from centreline, which exposes and isolates limb.
2. Outside Gripping generally pushes the limb across their body/ I.e. Elbow, exposing the back.
3. As a general rule, almost all leg lock entries and attacks utilise inside position and gripping especially with the lower limbs, that means either one or both of my feet need to be inside the opponents legs from hip down, whether seated, kneeling or standing. Typically pref both feet inside. Outside position is g
Positive or negative gripping - Leg Locks
- Positive and Negative Gripping. - Grip for a purpose. I.e. to enter attacks, grips that lead towards submissions. Have a clear sense of what I want to accomplish i.e to enter ashi garami. My initial grip must reflect what I want to achieve, i.e. an ashi garami, e.g. If I want them to raise a leg up from kneeling, use double wrist grip to threaten arm drag, if opp keeps knees on the ground they get dragged and I can enter back, if they lift one knee up to resist they enable me to do a 2 on 1 grip on their leg and enter into an ashi garami.
Opponents Knees On or Off the Floor - Visual Cue
- Upper body gripping - I cannot enter the ashi garami game if the opponents knees are on the floor. Using the 2 on 1 to Push Pull dynamic opponent will widen their base to stay stable, they will post their leg / foot, their knee will come up subsequently, if not they are easily swept.
- My visual cue is the opponents knees off the ground.
- When ever my opponent posts a leg / foot (and raises their knee), the first question I must ask myself is are my feet still on the inside position (because they can steal inside position with their feet).
- If they take their knee off the ground I don’t have to elevate them because they have done that for me.
- If they are standing both knees are off the ground and I can enter directly into ashi garami.
- But if both knees are on the mat (kneeling) I use upper body grips and the push pull dynamic to get their knee/s off the ground and enter into ashi garami. knees are off the ground and I can enter directly into ashi garami.
- But if both knees are on the mat (kneeling) I use upper body grips and the push pull dynamic to get their knee/s off the ground and enter into ashi garami.
2 on 1 Gripping Principle
One hand covers another hands weakness.
What are the three Main 2 on 1 - Upper Body Grips ?
- 2 on 1 Palms Up Wrist Grip. - When opponents hands above their elbow.
- 2 on 1 Palms Down Wrist Grip. When opponents hands are below their elbow.
- 2 on 1 Elbow and Wrist Grip - If opponent is in a neutral position.
Key Grip Exchange Skill
There will be a grip exchange, must be skilled in changing their grips into mine etc.
What is the Immovable Elbow principle?
Once I assert my grips my elbows go to my hips as my shoulders come forward so my body is hunched over my grip. Contract around what you are gripping.
Move with the resistance, don’t pull against it. I.e. if they pull walk with it. If seated move seat one at a time not two at once and then trip them etc.
What are the principles of the Push Pull Dynamic?
- Grip them in such a way that leads them to the goal of submission. This is done via the push pull dynamic.
- Grips can be divided into a push or pull grips.
- Need to be a master of both to be a good gripper.
- Want to be a threat when gripping not a threat.
- When I pull then they pull back, then I switch and push, as a result (example) their knee will likely lift off the mat. This is an opportunity for me to slide through and enter their legs.
- Or if they stand up you can have a double wrist grip and hook my foot behind their knee to enter ashi garami.
- Use grips positive grips.
- We almost always use grips to get an initial response out of opponent. When we feel some kind of resistance we go into combinations. Then an initial set of openings with present themselves on a resisting opponent
- Everything we do must generate movement.
- The single easiest way to use grip to generate movement out of a resisting opponent that leads to submission is to make use of the push pull dynamic.
- If I pull against my opponent and they give a rear-ward reaction I switch to a push and vice-versa.
- Constance repetitive use of the push pull dynamic is the single most important way in which you will generate openings that will allow you to enter the opponents legs.
What are the key points of Torso Controls / Grips?
- Using the torso to use the push pull dynamic is one of the best ways of doing it because we are dealing with the opponents centre of mass.They give us a great propensity to bring our opponents in and for us to get under their centre of gravity. The main ways we go to to achieve this are the:
1. Collar and Elbow Grip - Strong Push & Pull Grip.
2. Double underhook - Strong Pull Grip. Some people connect their hands which isn’t wrong but you are open to be framed out and pushed away by opponent. Its better to hook above the opponents shoulders and then I bring my elbows into my waist to the unmovable elbow position. It’s hard for the opponent to pull away or have enough time to frame with their elbow.
3. Tight waist Grip. - Good Pull Grip.
5. Double Triceps. - Good Pull Grip. (Probably the most used). Head and body in close, grip near to the arm pit to control the shoulders, which in turn controls their torso. Elbow grips do not control the torso as effectively.
What are the Hand Over Shoulders principles?
- Critical principle, when ever I get a chance I want to off-balance my opponent forward with a pull grip and get their hands over my shoulders onto the ground above me. This needs to be considered when positioning hands during grip fighting.
- If my opponents hands are underneath my arms, and if I pull them in then I am pulling them into upper body underhooks and I will not be able to get a satisfactory elevation. Their hands will be under my shoulders and under my arms.
- I want my opponents hands going over my shoulders to the floor, if I can do this then I can move effectively, get under my opponent and elevate them, to get to ashi garamis and get a submission. THIS has to be done before I begin the process of elevating my opponent.
- Manovre my opponents hands into a position where they are above my hands. JD’s favourite way is gripping the opponents tricep or down to the elbow and the other grip controlling the opponents torso (ie. collar grip, undercooks, collar ties, a second tricep grip etc.). If done, any pull will take my opponents hands over my shoulders.
- If opponent thumb blocks, I can break the thumb block by pulling and turning my elbows in and getting those hands over my shoulders. I must develop this as a skill, its subtle by important. Even if double thumb blocks. Now any pull will put opponents hands on the floor over my shoulders when I elevate them. I can continue the elevation that will lead to ways into the leg lock game.
- When drilling look for situations where I can get their hands above my biceps and elbows.
- Need to have a sense of where the opponents hands are in relation to my arms and shoulders.
- Pull and their hands should go above my elbows or shoulders.
- If their hands are lower than my arms and hands with a grip and I pull, it’s still a good grip but for upper body attacks instead of entering the legs.
- Close my elbows and draw them forward to stop them from pummelling back inside and getting the lower hand position. Especially with double under grips etc.
- Collar and tricep grip, if they have their hand on the inside I can use my collar side hand to push their hand to the outside above my opposite elbow, and control their tricep to prevent their hand coming back on the inside.
- Simple visual cue to whether to go into elevation.
Opponents Knees On or Off the Floor - Visual Cue Key Points
- Upper body gripping - I cannot enter the ashi garami game if the opponents knees are on the floor. Using the 2 on 1 to Push Pull dynamic opponent will widen their base to stay stable, they will post their leg / foot, their knee will come up subsequently, if not they are easily swept.
- My visual cue is the opponents knees off the ground.
- When ever my opponent posts a leg / foot (and raises their knee), the first question I must ask myself is are my feet still on the inside position (because they can steal inside position with their feet).
- If they take their knee off the ground I don’t have to elevate them because they have done that for me.
- If they are standing both knees are off the ground and I can enter directly into ashi garami.
- But if both knees are on the mat (kneeling) I use upper body grips and the push pull dynamic to get their knee/s off the ground and enter into ashi garami.
- When my opponent posts his foot on the outside of my leg, 2 on 1 Leg Grip.
Lower Body Grips - Leg Locks
- 2 on 1 Leg Grip Entry- ***a) Whenever we see the opponents leg posted on the outside we are going to take advantage of it and use a 2 on 1 leg grip. Grip the leg, one hand over hooking above then knee at the thigh the other hand below the knee wrist deep at the calf you do not pull their leg towards you, you hold it in place. You use your feet to scoot forward with the aim to get the top of my knee under into the pocket behind their knee. My hands only prevent them moving their leg away, my knee brings their leg to me. Its my knee that comes back to my chest as I rock backwards that draws my opponents bodyweight then my feet come up and I enter into ashi garami. This process is precluded with the upper body gripping and the push pull dynamic.
- Shin to Shin. *** b) If my opponent steals the inside space and posts their leg / foot between my knees, (shin to shin is the foundation, there are other counters to it later in the instructional), they will want to come through and drive with their knee first and upper body grips first. I need to prevent the knee drive first. Immediately I 1) take a palm up 2 on 1 grip with my elbows in (to negate upper body grips) and place it on my opponents knee to prevent the knee drive (the knee is what actually passes my guard). 2) I take my outside leg out wide and in one motion I pummel my foot back to the inside position (ala Shin on Shin), taking my foot outside first makes it easier to pummel in. 3) Now I go around the corner with my outside arm and go wrist deep palm down around my partners leg. 4) Now when my opponent goes to knee drive, I place my inside knee on their cross hip, my shoelaces are inside his, I place a cross frame with my forearm on his opposite shoulder (can use it to steer them) as I roll back with the drive and I have inside position. I am now in a perfect position lift / elevate and to extend my leg and I am now in the ashi garami position.
- Standing Opponent: Shin on Shin: There is a movement asymmetry. Shin on Shin gripping strategy dramatically slows down my opponent and limits the potential movement asymmetry between a standing and seated position. I can preclude the following with an upper body grip i.e. Double Wrist Grip with a Push Pull action, also can have shin on shin with an upper body grip prior to going to the leg grip 1) When sitting in front of my standing opponent, I hook my foot shoelaces to inside my opponents ankle, I must have an active hook by bending my toes back towards my knee. this hook is strong between each of my opponents feet (foot to foot) but not outwards away from the hook. This weakness must be covered by my arm grip. 2) So I scoot forward and wrap my arm palm down wrist deep around my opponents leg, I snake my hand around and cup my opponents calf muscle. And bring my elbow and knee close together. So the weakness of my hand grip is covered by the strength of my my foot hook grip and vice versa. Now if my opponent goes to pull out, his leg is covered on both sides. 3) If their other leg is out of reach and away. My grip on 1 leg can determine the position of my opponents other leg. By placing my free hand on the floor I can pull with my grips towards this posted hand and bring his leg towards my posted hand so I can grip it with my free hand or if they do not do this both his hands will come to the floor. 4) If their opposite leg comes forward and I am gripping it, move into ashi garami, if their arms on the floor, grip behind their lat / arm pit and move into ashi garami.
- Scoop Gripping: Is an ‘underhook on the leg.’ - it enables me to control both lower and upper leg with I grip, a single hand is gripping on the upper leg and and my elbow is controlling the bottom leg. - it allows my free hand to do other things. 1) If I am in seated guard and I am playing an upper body gripping push pull game and my opponent posts a foot to the outside. My opposite hand over wraps to ‘catch’ their leg to hold it in place as my same side as the posted foot arm scoop grips their leg as I drag them and roll backwards getting under their centre of gravity and enter ashi garami. *** Scoop grips have a tremendous ability to drag / pull weight along the mat.
- Ankle Gripping - Common grip for Supine Position. 1) In supine position with an opponent who has a staggered stance, first foot hook goes on their back leg (the opposite leg to the one I want to control, 2) then I shoot my grip down and grip my opponents ankle on their leading leg using a five finger grip (keep thumb with fingers). In doing this I try to put my forearm over my partners shoelaces. That gives good control of the foot and I make sure grip with my pinky knuckle close to the floor, I want to be precise and grip the end of the lever which provides maximum control of the leg. 3) Once I establish control of my opponents foot I hug it into my hip to prevent my opponent from pummelling and kicking out their foot. 4) Now I take my hand side leg and put my knee behind their knee of their lead leg. 5) There are two forces, my lead leg knee comes back to my chest, my hooking foot goes out away from me. This immediately creates a destabilising effect on my opponent, enabling me to 5) Throw my legs up and establishing ashi garami.