Lecture Definitions Flashcards
Based on their 100 key words to get started, not including the words/methods already used in perusall
want
The desired outcome or goal that stakeholders hope to achieve
need
The essential requirements or constraints necessary to address the problem effectively
gap
The difference between the current state and the desired state (want), considering existing needs and limitations
design process
A systematic approach to solving problems through iterative steps like defining problems, ideating, prototyping, and testing
universal design
Designing products, systems, or environments to be usable by all people without the need for adaptation
human-centered design
Design that focuses on the needs, preferences, and limitations of users
broader considerations
Contextual factors beyond technical aspects, such as social, environmental, and economic impacts
living things environment
The natural ecosystems and organisms affected by the design
physical environment
The built and natural surroundings where the design will exist
stakeholder impact
How the design affects individuals or groups with an interest in the project
stakeholder influence
The power stakeholders have to affect the project’s direction or success
stakeholder analysis
Identifying and evaluating the interests, influence, and needs of stakeholders
social impact
The effect of a design on societal systems and relationships
detailed requirements
Specific, measurable criteria that the design must meet
functional basis
The core functions the design must perform
goal
The ultimate objective of the design project
limit
Constraints or boundaries within which the design must operate
statement-explanation-evidence
A communication structure where claims are supported by reasoning and proof
multimodal
Using multiple formats (e.g., text, visuals, audio) to present information
CRAAP
Currency, Relevance, Authority, Accuracy, Purpose - A framework for evaluating the reliability of information
Conceptual Design Specification
A high-level document outlining the objectives and broad requirements of a design
Biological analogy
Drawing inspiration from biological systems or processes for design solutions
Technical analogy
Using similar engineering solutions as inspiration for a new design
Industrial analogy
Applying strategies or designs from other industries to solve a problem.
free brainstorming
Generating ideas without restrictions or structure
structured brainstorming
A more organized approach to ideation, often with rules or prompts
brainwriting
Participants write down ideas individually before sharing them with the group
idea selection
The process of evaluating and choosing the most promising ideas
persuasive engineering argument
Presenting technical solutions with logical reasoning and evidence to convince stakeholders