lecture 8 - altruism, empathy and cooperation part 2 Flashcards
cooperation
-why so important
-give an example
Cooperation is part of our evolutionary heritage.
Cooperative child care was necessary due to the vulnerability and dependence of our offspring.
Early humans hunted in cooperative groups
-humans have a natural inclination to cooperate for ….
-adversarial relationships can quickly become.. (and vice versa)
common goals
cooperative
Examples include the United States becoming allies with former enemies after WWII and Hutus and Tutsis becoming more collaborative after the Rwandan genocide.
what is the prisoners dilemma
The prisoner’s dilemma is an experimental paradigm used to study human cooperation and decision-making.
Participants are asked to choose between cooperating or defecting in a game where payoffs are dependent on the choices of both players.
defection in the prisoners dilemma
-defection seems like the ‘rational’ choice to maximise self interest, but leads to a worse outcome for both parties
what essential features does the prisoners dilemma capture
The prisoner’s dilemma captures the essential features of many significant real-world situations, such as an arms race between countries (Dawes, 1980;Schelling, 1978).
the game has yielded valuable insights into how people make difficult choices between cooperation and competition ,and how to foster cooperative relations
prisoners dilemma.
-what happens in it
-are we more cooperative when ineracting repeatedly over time with the same person
The prisoner’s dilemma game sets up the simplest of situations: participants are involved in just one round with someone they don’t even know.
Of course, our social lives are much more complex.
Very often we interact repeatedly over time with people, in our careers and our relationships.
Are we more cooperative when we interact repeatedly with the same person over time, compared to a one-shot interaction?Indeed we are.
reputation
-influences cooperation?
-refers to collective beliefs about an individual’s character that develop within a group or social network.
-influences levels of cooperation
studies at work, representing reputation
Studies of people at work find that they quickly develop reputations for being good citizens (cooperators) or “bad apples” (defectors), and that these reputations spread through the organization and persist over time
does knowledge about a persons reputation influence levels of cooperation
study
-results
researchers have added a twist to the prisoner’s dilemma game: prior to playing, ppts are told about their partner’s reputation, as being someone who cooperates or defects.
As you would expect, participants will readily cooperate and give resources to an interaction partner whom they know to have a reputation for cooperation, but they will defect and choose not to give resources to interaction partners known to be greedy (Wedekind & Milinski, 2000).
how do we come to know each others reputation
Gossip is a way in which reputations spread and individuals can investigate the reputation of others (Feinberg et al., 2012).
groups in which gossip takes place are more ______ than those in which it does not.
why is this?
cooperative
-the threat of gossip encourages more cooperative behaviour as individuals become aware of what might happen to their reputations if they act selfishly
Construal processes can shape interactions towards cooperative or competitive outcomes
-give an example
Subliminal exposure to hostile words led participants to defect more in a prisoner’s dilemma game
subliminal priming and the prisoners dilemma game
Before classic prisoner’s dilemma game, the participants were subliminally “primed” with one of two different sets of stimulus words, ostensibly as part of another experiments.
One group, flashed 22 hostile words(such as competitive, hostile, unfriendly) for 60 milliseconds—too fast for anyone to “see” them and consciously register what they were, but long enough for them to leave a subconscious impression.
other group had a list of normal words
subliminal priming and the prisoners dilemma game
results
84% percent who were exposed to the hostile words defected on a majority of the trials in the subsequent prisoner’s dilemma game; only 55% who saw the neutral words did so.
can labels influence levels of cooperation
-wall street example
Labels can influence levels of competition and cooperation - calling a game “Wall Street” decreased cooperation compared to calling it “community“
Those playing the community game cooperated on the opening round twice as often as those playing the Wall Street game.