Lecture 5 - Play 1 Flashcards

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1
Q

What were Fargen (1974)’s two types of definitions of play

A
  1. Functional definitions
    - about purpose of behaviour
    - no external goal
    - just for fun
  2. Structural
    - about tthe behaviours performd
    - play signals (smiling, open mouth), indicate intent of behaviour - fun not agression-
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2
Q

What did Loizos (1967) say play was?

A

Play = something that is repeated, fragmented, exaggerated and re-ordered

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3
Q

Define play

A
  • in early months, exploring and play are very similar
  • Power (2000) - something nearly all species of mammal engage in
  • Reynolds (1976) “behaviour in the stimulative mode- - found reocurring specific characteristics of play behviour in rhesus monkeys
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4
Q

Outliner Krasnor & People (1980); Smith & Vollstedt (1985) descriptors of play

A
  1. Intrinsic motivation
    - i want to do it, not to satisfyy social situation
  2. Positive affect - leads to enjoyment, shown through signals
  3. Non-literality - often a pretend element, not serious
  4. Flexibility - not rigid, changes across situations
  5. Means > ends
    - no goal, play is the important thing, not outcome
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5
Q

outline Garvey (1991) definitions of play

A

play:

  1. is pleasurable - positively valued by player
  2. No extrnisic goals, just for fun
  3. Is spontaneous and voluntary (not forced)
  4. Involves active engagement on part of player (active, not passive)
  5. has systematic relations to what is not play - define what play is not, what is left =play

X - is this play? 1-4 could describe sitting on sofa

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6
Q

Why did Vandenberg (1978) say children play?

A
  • PLay must have a function

- cant just be a pleasurable thing, cos loads of things that arent play are pleasurable

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7
Q

Why did Vandenberg (1984) and wilson (1975) say children play?

A

Exploration-play application sequence

- they explore a new object/ toy before playing with it?

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8
Q

what are generic reasons for children playing?

A

•to motivate learning
•builds confidence
• learn how wold works:
- interacting, planning, creativity, social adjustment, stranger anxiety, conflict management
• enhances language (social interactions/ pretend play)
• Enhance cog and social dev
•Understand emotions

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9
Q

Why did Ceyne & Rubin (1983) say children play?

A

Helps children become skills manipulators of objects - important in motor development

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10
Q

Oultine why Denham (1986) said children play?

A

To understand emotions

  • studied children playing with puppets
  • found those who gave the puppets emotinos understand emotions of others better in reality
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11
Q

Why did Pelegreeni (2000) and Lillard (2012) say children play?

A

Enhance cog and social dev
•Pellegreeni (2000) - rough and tumble taught about social interaction and helps physical dev
• Lillard (2012), 12-30 months, play mirrors cog ability

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12
Q

Outline Parten (1932)

A

observed 42 children, aged 2.5 4

  • age where they supposedly start interacting with others
  • social participation improves as they interact/ co-operate with others
  • concluded 6 categories of play/ social participation
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13
Q

Outline Parten (1932) 6 stages of play

A
  • unoccupied
    1. solitary play (playing alone)
    2. onlooker play (watching others, dont join in)
    3. Parallel play (common in 18mths) - play near to others with similar toys, dont join in
    4. Associated play - interaction with others, join in
    5. Co-operate play - sharing, structured play - fully co-operative, teaches social interaction
    6. Fantasy play - imaginary/ socio-dramatic play (smilansk)
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14
Q

What did piaget say about play? and what

A
  • linked it to his cog dev stages
  • Claimed there was 3 stages of play:
    1. Practice/ sensori motor play
    2. Symbolic/ representational play (socio-dramatic)
    3. Games with rules

X - very simple, theres only 3

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15
Q

What were Smilanksy’s stages of play?

A
  • more detailed
    1. functional (like piaget stage 1)
    2. constructive
    3. dramatic (like piaget stage 2)
    4. games with rules

Thought they were overlapping, but they are progressive actually

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16
Q

Outline Sensori-motor play

A

• Consolidates schemas
• corresponds to but ot limited to sensori-motor stage (approx at 2), thats just where it starts
• Bodily sensation and motor development - at 6 months, develop action schemas through trial and error - like grasping/ dropping/ pushing
•Main play during infancy
• Make use of object properties and interacting with world to get pleasure
•In second year: awareness of functions of objects in social world - was just interacting with objects but now more advanced - like putting car in garage
• language improves, helps pretend play
•Adults scaffold, model and direct play
- peekaboo teaches turn taking

17
Q

Outline Symbolic/ representational play

A

• intermediate stage
• 2-6 years approx
• Can reason that one object symbolises another using imagination (brick = phone)
• Act out experiences with role play - helps other aspects of dev
- key at around 4/5
- negotiating for instance
- use objects in fantasy games
- CG scaffolds play
- children act out experiences themselves, and repeat it with objects (decentering)

18
Q

What are the types of roles in role play?

A
  • Functional roles (e.g. bus driver)
  • Family roles (mum/dad)
  • Stereotypical roles (doctor/nurse)
19
Q

Outline games with rules

A

• Begins in school years, around 5
• most prominent play in middle childhood
• Organised plau, with rules, teams and competition
•Not always seen as play - as its competitive
• Explicit Rules govern behaviour
• set winning criteria
• Helps teach how to negotiate, reason and compete
- helps understanding, co-operation, agreeing, communication, physical/emotional/ cog dev
• Can teach maths skills
• Can affirm friendships
- hierachy, e.g. picking sides

20
Q

Evalute Piaget theories on play

A

X - assumes play is unseperable from cog dev, but same criticisms of cog dev apply here
X - assumes children only do certain types of play at certain ages
X - Only 3 stages - limited - surely fantasy play can have rules
X - Ignores rough and tumble - not necessarily symbolic, rule governed
X - Garvey counter argues, says: play is inherently social from the outset - reasons/ benefits of play = social development