Lecture 5 Flashcards
Cognition?
Is what goes on in our heads when we carry out out everyday activities.
Cognition includes 2:
Experiential cognition
- A state of mind in which we perceive, act, and react to events around us effectively and effortlessly
Reflective cognition
- Involves thinking, comparing, and decision-making
Cognitive Psychology
mental processes, including how people thing, perceive, remember, and learn
- Interacting with technology is cognitive
- we need to take into account cognitive processes involved and cognitive limitations of users
- Helps to identify and explain the nature and causes of the problems users encounter
- Provides knowledge about what users can and cannot be expected to do
- Supplies modeling tools and methods to help build interfaces that are easy to use
The Model Human Processor (MHP). Subsystems? (3)
Perceptual
Cognitive
Motor
Cognitive Characteristics and Interface Design. Which areas need to be included? (6)
- Attention
- Visual perception
- Reading
- Memory
- Learning
- Problem solving
(many cognitive processes are interdependent)
Attention?
The process of selecting things to concentrate on, at a point in time, from the range of possibilities available
Attention. 2 classifications?
- Focused vs. divided
- Voluntary vs. involuntary
Focused Attention?
The everyday experience of focusing on one particular activity while switching between others is known as the cocktail party phenomenon.
What effects our ability to focus on one activity among several others?
- Clear goals
- Information salience
What does the “cocktail party phenomenon” mean?
The everyday experience of focusing on one particular activity while switching between others
Important while Designing Implications? (4)
- Attention is precious and limited resource
- Know you users’ goals and focus their attention on important elements
- Put the most important information in the top third of the screen or in the middle
- D not litter the side of your interface with distractible material
Selective Disregard?
ex. banner blindness!
- Users are accustom to ignoring online ads.
ex. extreme form: change blindness
What can be done to prevent selective disregard? (3)
- Refrain from anything than resembles a banner
- Remove unnecessary elements on the page
- Make sure key areas have adequate emphasis and are well-defined (but don’t over do it)
What gets the most attention?
- Anything that moves (but there might be banner blindness)
- Pictures of human faces(emotional connection: the face looking right at the user. Attention direction: the face looking at a product)
Pictures of human faces. Two different: connections:
- Emotional: the face looking right at the user
- Attention direction: the face looking at a product