Lecture 1: Computer Graphics Flashcards

1
Q

Graphics Areas

? is defined as any sketch or a drawing or a special network that pictorially represents some meaningful information.

(fill in the blanks)

A

Graphics

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2
Q

Graphics Areas

? is used where a set of image needs to be manipulated or the creation of the image in the form of pixels and is drawn on the computer.

(fill in the blanks)

A

Computer Graphics

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3
Q

Graphics Areas

? is the part of the application where you create and modify drawing entities.

(fill in the blanks)

A

graphics area

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4
Q

Types of Computer Graphics

(enumerate)

A
  • Raster Graphics
  • Vector Graphics
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5
Q

Types of Computer Graphics

Pixels are used for an image to be drawn

(identify)

A

Raster Graphics

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6
Q

Types of Computer Graphics

First type: Raster Graphics
Also known as a ? in which a sequence of image is into smaller pixels

(fill in the blanks)

A

bitmap image

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7
Q

Types of Computer Graphics

First type: Raster Graphics
Basically a ? indicates a large number of pixels together

(fill in the blanks)

A

bitmap

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8
Q

Types of Computer Graphics

Mathematical formulae are used to draw different types of shapes, lines, objects and so on.

(identify)

A

Vector graphics

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9
Q

Application of Computer Graphics

(enumerate)

A
  • Education and Training
  • Use in Biology
  • Computer-Generated Maps
  • Architect
  • Presentation Graphics
  • Computer Art
  • Entertainment
  • Visualization
  • Educational Software
  • Printing Technology
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10
Q

Application of Computer Graphics

Computer-generated model of the physical, financial and economic system is often used as educational aids.

(identify)

A

Education and Training

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11
Q

Application of Computer Graphics

Model of physical systems, physiological system, population trends or equipment can help trainees to understand the operation of the system.

(identify)

A

Education and Training

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12
Q

Application of Computer Graphics

For some training applications, particular systems are designed.

(example only)

A

Flight Simulator

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13
Q

Application of Computer Graphics

Molecular biologist can display a picture of molecules and gain insight into their structure with the help of computer graphics

(identify)

A

Use in Biology

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14
Q

Application of Computer Graphics

Town planners and transportation engineers can use ? which display data useful to them in their planning work.

(fill in the blanks)

A

computer-generated maps

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15
Q

Application of Computer Graphics

? can explore an alternative solution to design problems at an interactive graphics terminal.

(fill in the blanks)

A

Architect

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16
Q

Application of Computer Graphics

In this way, they can test many more solutions that would not be possible without the computer.

(identify)

A

Architect

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17
Q

Application of Computer Graphics

are bar charts, line graphs, pie charts and other displays showing relationships between multiple parameters.

(identify)

A

Presentation Graphics

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18
Q

Application of Computer Graphics

is commonly used to summarize.

(identify)

A

Presentation Graphics

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19
Q

Application of Computer Graphics

Computer Graphics are also used in the field of commercial arts

(identify)

A

Computer Art

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20
Q

Application of Computer Graphics

It is used to generate television and advertising commercial.

(identify)

A

Computer Art

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21
Q

Application of Computer Graphics

Computer Graphics are now commonly used in making motion pictures, music videos, and television shows.

(identify)

A

Entertainment

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22
Q

Application of Computer Graphics

It is used for ? of scientists, engineers, medical personnel, business analysts for the study of a large amount of information.

(fill in the blanks)

A

visualization

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23
Q

Application of Computer Graphics

Computer Graphics is used in the development of ? for making computer-aided instruction.

(fill in the blanks)

A

educational software

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24
Q

Application of Computer Graphics

Computer Graphics is used for ? and textile design.

(fill in the blanks)

A

printing technology

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25
Q

INPUT Devices

(enumerate)

A
  • Physical
  • Logical
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26
Q

INPUT Devices

First Device: Physical

(give at least 5 examples)

A
  • Keyboard
  • mouse
  • tablet
  • touch pad
  • touch screen
  • data glove
  • camera
  • light pen
  • wand
  • joystick
  • joyswitch
  • trackball
  • spaceball
  • microphone
  • speech recognizer
    etc.
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27
Q

INPUT Devices

Second Device: Logical

(give at least 5 examples)

A
  • String
  • locator
  • pick
  • choice
  • valuator
  • stroke
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28
Q

OUTPUT Devices

(give at least 5 examples)

A
  • CRT display
  • LED display
  • LCD display
  • Plasma display
  • printer
  • plotter
  • e-paper
  • hologram generator
  • film recorder
  • sound recorder
  • speaker
  • robot arm
    etc.
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29
Q

OUTPUT Devices

are either vector devices or raster devices.

(identify)

A

2-D output devices

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30
Q

OUTPUT Devices

2-D output devices

(enumerate: 2)

A
  • Vector devices
  • Raster devices
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31
Q

OUTPUT Devices

2-D output devices
which physically draw line segments (like a plotter)

(identify)

A

Vector devices

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32
Q

OUTPUT Devices

2-D output devices
which display a grid of colored pixels (picture elements).

(identify)

A

Raster devices

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33
Q

OUTPUT Devices

The ? of a raster display is written as width × height.

(fill in the blanks)

A

resolution

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34
Q

Graphics Primitives

(enumerate)

A
  • Graphics Primitive
  • Pixel
  • Line
  • Polygon
  • Display file
  • Frame buffer
  • Display control
  • Display processor
  • Line generation
  • Graphics Software
  • Points
  • Polygons
  • Text Primitive
  • Windowing and clipping
  • Viewport
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35
Q

Graphics Primitives

? is a basic object that is essential for the creation or construction of complex images.

(identify)

A

Graphics Primitive

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36
Q

Graphics Primitives

is a point of light.

(identify)

A

Pixel

37
Q

Graphics Primitives

It is just one tiny dot on the raster displays

(identify)

A

Pixel

38
Q

Graphics Primitives

Though it has no structure, it is definitely a building block and hence it can be considered as the graphics primitive.

(identify)

A

Pixel

39
Q

Graphics Primitives

Pixel
The ? is related to the dot size, the diameter of a single dot.

(fill in the blanks)

A

resolution of CRT

40
Q

Graphics Primitives

? especially straight ?, constitute the basic building block of Line graphs, bar and pie charts, two and three-dimensional graphs of mathematical functions, engineering drawings and architectural plans.

(fill in the blanks)
(same answer)

A
  • Line/s
41
Q

Graphics Primitives

is a closed area of image bounded by straight or curved lines and filled with one solid color.

(identify)

A

Polygon

42
Q

Graphics Primitives

is an important graphics primitive.

(identify)

A

Polygon

43
Q

Graphics Primitives

Polygon
Since images are two dimensional, a polygon is a ?

(fill in the blanks)

A

closed planar figure

44
Q

Graphics Primitives

is a set of uncorrelated data, such as a histogram array or bivariate array

(identify)

A

Display file

45
Q

Graphics Primitives

Display file
The ? are filled event by event from a list data in order to create a display

(fill in the blank)

A

arrays

46
Q

Graphics Primitives

Display file
The ? usually take up far less disk space, but can the data can no longer be gated.

(identify)

A

saved arrays

47
Q

Graphics Primitives

? The video output device which drives a video display from the memory buffer containing a complete set of data is known as ?

(fill in the blanks)
(same answer)

A

Frame buffer

48
Q

Graphics Primitives

The image is stored in terms of pixel by pixel.

(identify)

A

Frame buffer

49
Q

Graphics Primitives

The memory can be discs, Integrated circuits etc.

(identify)

A

Frame buffer

50
Q

Graphics Primitives

This controls the view of the image so that the user can view the Image from desired angle and desired magnification.

(identify)

A

Display controller

51
Q

Graphics Primitives

read the data from the frame buffer and convert it into corresponding 1’s and 0’s according to there pixels and then put it on to a monitor screen.

(identify)

A

Display processor

52
Q

Graphics Primitives

The ? do this work 30 times per second to maintain a steady picture on the screen, and if we want to change the picture on the screen then we have to change the contents of frame buffer.

(fill in the blanks)

A

Display processor

53
Q

Graphics Primitives

In mathematics and computer science an algorithm is a step by step procedure for making calculations.

(identify)

A

Line generation

54
Q

Graphics Primitives

Line generation
are made for calculation, data processing and automated reasoning.

(identify)

A

Algorithms

55
Q

Graphics Primitives

is a program or set of programs that enables us to manipulate the visual images on computer system.

(identify)

A

Graphics software

56
Q

Graphics Primitives

are used throughout graphics as building blocks for more complicated shapes.

(identify)

A

Points

57
Q

Graphics Primitives

are used in computer graphics to compose images that are three-dimensional in appearance.

(identify)

A

Polygons

58
Q

Graphics Primitives

Text graphics primitive, we can insert text at any position in two- or three dimensional Mathematical graphics.

(identify)

A

Text Primitive

59
Q

Graphics Primitives

The text will be given in the graphic’s base style

(identify)

A

Text Primitive

60
Q

Graphics Primitives

In computer graphics any object that is larger than the computer screen cannot be seen through the monitor i.e., window

(identify)

A

Windowing and clipping

61
Q

Graphics Primitives

is a rectangular viewing region in computer graphics, or a term used for optical components.

(identify)

A

Viewport

62
Q

Graphic Communication

is an umbrella term that encompasses the entire creative and production process for creating any kind of visual communication

(identify)

A

Graphic communications

63
Q

Graphic Communication

Examples of Graphic Communications

(give at least 5 examples)

A
  • billboard
  • magazine
  • t-shirt
  • catalog
  • packaging
  • website
  • video
64
Q

Major Applications of Computer Graphics

(enumerate)

A
  • Computer Art
  • Computer Aided Drawing
  • Education
  • Training
  • Visualization
  • Image Processing
  • Machine Drawing
  • Graphical User Interface
65
Q

Major Applications of Computer Graphics

These packages provide facilities for designing object shapes and specifying object motion

(identify)

A

Computer Art

66
Q

Major Applications of Computer Graphics

Computer Art

(examples only)

A
  • Cartoon drawing
  • Paintings
  • Logo design
67
Q

Major Applications of Computer Graphics

? Designing of buildings, automobile, aircraft is done with the help of ?, this helps in providing minute details to the drawing and producing more accurate and sharp drawings with better specifications.

(fill in the blanks)
(same answer)

A

Computer Aided Drawing

68
Q

Major Applications of Computer Graphics

Computer generated models are extremely useful for teaching huge number of concepts and fundamentals in an easy to understand and learn manner

(identify)

A

Education

69
Q

Major Applications of Computer Graphics

Using computer graphics many educational models can be created through which more interest can be generated among the students regarding the subject.

(identify)

A

Education

70
Q

Major Applications of Computer Graphics

? Specialized system for ? like simulators can be used for ? the candidates in a way that can be grasped in a short span of time with better understanding

(fill in the blanks)
(same answer)

A

Training

71
Q

Major Applications of Computer Graphics

Training
Creation of ? using computer graphics is simple
and very useful.

(fill in the blanks)

A

training modules

72
Q

Major Applications of Computer Graphics

? Today the need of visualize things have increased drastically, the need of ? can be seen in many advance technologies

(fill in the blanks)
(same answer)

A

Visualization

73
Q

Major Applications of Computer Graphics

Data ? helps in finding insights of the data

(fill in the blanks)

A

visualization

74
Q

Major Applications of Computer Graphics

To check and study the behavior of processes around us we need appropriate ? which can be achieved through proper usage of computer graphics

(fill in the blanks)

A

visualization

75
Q

Major Applications of Computer Graphics

Various kinds of photographs or images require editing in order to be used in different places.

(identify)

A

Image Processing

76
Q

Major Applications of Computer Graphics

Processing of existing images into refined ones for better interpretation is one of the many applications of computer graphics.

(identify)

A

Image Processing

77
Q

Major Applications of Computer Graphics

Computer graphics is very frequently used for designing, modifying and creation of various parts of machine and the whole machine itself

(identify)

A

Machine Drawing

78
Q

Major Applications of Computer Graphics

the main reason behind using computer graphics for this purpose is the precision and clarity we get from such drawing is ultimate and extremely desired for the safe manufacturing of machine using these drawings

(identify)

A

Machine Drawing

79
Q

Major Applications of Computer Graphics

The use of pictures, images, icons, pop-up menus, graphical objects helps in creating a user friendly environment where working is easy and pleasant

(identify)

A

Graphical User Interface

80
Q

Major Applications of Computer Graphics

using computer graphics we can create such an atmosphere where everything can be automated and anyone can get the desired action performed in an easy fashion.

(identify)

A

Graphical User Interface

81
Q

Additional Applications of Computer Graphics

(enumerate)

A
  • Entertainment
  • Education
  • Image processing
  • Medical imaging
  • Graphical interface
82
Q

Additional Applications of Computer Graphics

Computer graphics are used in creating cartoon animation films, video games as well as television shows.

(identify)

A

Entertainment

83
Q

Additional Applications of Computer Graphics

Models can be created using computer graphics. These models can then be used to teach a variety of concepts and fundamentals.

(identify)

A

Education

84
Q

Additional Applications of Computer Graphics

It’s used in editing and processing images to be used in various places.

(identify)

A

Image processing

85
Q

Additional Applications of Computer Graphics

Computer graphics are used in generating body and brain scans.

(identify)

A

Medical imaging

86
Q

Additional Applications of Computer Graphics

It’s used in creating environments where everything can be automated**.

A

Graphical interface

87
Q

Fundamentals Techniques in Computer Graphics

increase the richness of a visual rendering

(identify)

A

Computer graphics techniques

88
Q

Fundamentals Techniques in Computer Graphics

Computer graphics techniques

(give 5 examples)

A
  • advanced shading methods
  • lighting
  • texture mapping
  • translucency
  • atmospheric effects