LECTURE 1 Flashcards

1
Q

Adopted in the mid-1980’s as means of describing this new field of study.

A

Human-computer Interaction

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2
Q

commonly used changeably with terms such as “Man-machine interaction” (MMI), “computer and human interaction” (CHI), and “Human-machine interaction” (HMI)

A

Human-computer Interaction

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3
Q

the study of interactions between humans and complex technology in order to examine how the current input and output of technologies influence the interaction between users and interface.

A

HCI

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4
Q

Vannevar Bush publishes “As We May think” in the Atlantic Monthly.

A

1945

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5
Q

He was the US government director of the office of scientific research and a scientific adviser to President Franklin D. Roosevelt. During WW2,
he was charged with leading some 6000 American scientist in the application of science to warfare.

A

Vannevar Bush

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6
Q

He wrote “the summation of human experience is being expanded at a prodigious rate, and the means we use for threading……”

A

Bush

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7
Q

Ivan Sutherland develops sketchpad.

A

1962

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8
Q

developed sketchpad in the early 1960’s as part of his PHD research and electrical engineering at
the Massachusetts Institute of Technology (MIT).

A

Ivan Sutherland

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9
Q

a graphic system that supported the manipulation of
geometric shapes and lines, or we call it objects on a display using a light pen

A

Sketchpad

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10
Q

Doughlas Engelbart invents computer mouse.

A

1963

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11
Q

Xerox star launched.

A

1981

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12
Q

First commercially released computer system with GUI.

A

1981

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13
Q

ACM SIGCHI

A

1982

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14
Q

most prestigious in the field of human computer interaction

A

1982

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15
Q

Card, Moran, Newell published “The Psychology of the HCI”

A

1983

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16
Q

Focuses on computers in the social societies.

A

SIGSOC

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17
Q

professor of computer science and cognitive psychology

A

Newell

18
Q

Apple Macintosh launched.

A

1984

19
Q

25th anniversary of “CHI”

A

2007

20
Q

concerned with both the hardware and support of interactional techniques and technologies.

A

Research into Interactional Hardware and Software

21
Q

Design and evaluation of hardware and software interfaces.

A

Research into Interactional Hardware and Software

22
Q

Study of how users interact with computer system.

A

Research Matching Model

23
Q

Concerned with providing theories and tools for modeling the knowledge a user possesses and brings to bear on a task.

A

Research Matching Model

24
Q

refer to the algorithms and systems that facilitate the interaction between humans and computers.

A

Research Matching Model

25
Q

Allowing them to perform tasks in the way that they wish.

A

Research at the Task Level

26
Q

users perform specific tasks using computer systems.

A

Research at the Task Level

27
Q

study of both, individuals involved in design and the design and development process.

A

Research into Design and Development

28
Q

focuses on the creation and evaluation of user interfaces.

A

Research into Design and Development

29
Q

impact that new systems have on organizations.

A

Research into Organizational Impact

30
Q

The term can be used in two scenes: one to mean the study of the physical design in HCI; and two is to mean almost any research regarding any aspect of human interaction.

A

Ergonomics

31
Q

Concerned with the development of new methods for producing software.

A

Software Engineering

32
Q

mathematical formalisms have been used at some time to verify the structure and logic of computer programs.

A

Mathematics

33
Q

study of mental faculties through the use of computational models.

A

Artificial Intelligence

34
Q

study of computer systems for understanding and generating natural language.

A

Computational Linguistics

35
Q

is concerned not only with the meanings of the natural language sentences, but also their meanings within the context of a conversation/dialogue.

A

Pragmatics

36
Q
  • it is defined as a collection of interacting and interdependent individuals with common goals and whose relationships are determined according to a certain structure.
A

Organizational Psychology

37
Q

it is a collection of interwoven disciplines with aim to understand and explain the higher cognitive processes.

A

Cognitive Science

38
Q

This is the scientific analysis of human mental processes and structures with the aim of understanding human
behavior.

A

Cognitive Psychology

39
Q

This is the systematic study of human interaction and its psychological basis

A

Social Psychology

40
Q

concerned with the
individual actor and how individuals act with respect to other actors, but what relevance has these two HCI

A

Social Psychology

41
Q

it defines as the study of human society where the emphasis on
generalizing about its structure.

A

sociology

42
Q

Defines as the scientific study of human social behavior.

A

Sociology