Learning and Memory Flashcards
why is learning important for consumer behaviour?
becuase the consumer behaviour is an outcome of learning
define the term learning.
= a relatively permanent change in the behaviour caused by experience.
an ongoing process, may be incidental
define the term involvement.
= the motivation for processing information.
e.g. non-focused information processing is low-involvement (most consumer learning is in this context); conscious information seeking and processing
what changes the degree of involvement?
- individual that perceives information
- object of involvement
- situation
why is involvement important in terms of learning?
it is the main determinant of the type of learning approach the consumer uses
what are the two schools of thought regarding learning approaches?
the behaviourists (leearning is the result of responses to external events) the cognivists (learning is problem solving and changes in consumer's psychological set)
state 5 learning theories (2 from behavioural and 3 from cognitive)
- classical conditioning
- instrumental conditioning
- iconic rote learning
- observational learning (modelling)
- reasoning
which learning theories require high-involvement?
instrumental conditioning, resoning, sometimes also observational learning
what do classical and operational conditioning have in common?
they both are conditionings - learning is based on association of a stimulus and a response.
state 4 characteristics of classical conditioning
- learning occurs when primary and secondary stimulus are repeatedly paired (with secondary not eliciting the response on its own)
- low-involvement
- example: Pavlov dogs
- learning is more often a feeling than information
how can classical conditioning be used in marketing? state 4 examples.
- happy in-store music
- celebrities in ads
- colours to convey class
- ice cream trucks with music
what are the pitfalls of using classical conditioning in marketing? (3)
- repetition (advertising wear-out = people blocking out the brand bc they’ve been too exposed)
- stimulus generalisation (making brand extensions and getting that rub-off effect –> pitfalls: generalising bad outcomes; original brand image may get diluted)
- stimulus discrimination (learning to respond only to the original stimulus, not to similar ones)
state 3 characteristics of instrumental conditioning.
- conumser is conditioned (learns) by the consequences after his behaviour
- consumer’s response is either reinforced or discouraged
- response is voluntary, consumer is exposed to trial-and-error
define 4 possible consequences with instrumental conditioning
- positive reinforcement (rewards; gamification)
- extinction (removal of positive event)
- punishment (negative event)
- negative reinforcement (removal of negative event)
state 4 possible reinforcement schedules with instrumental conditioning (with examples)
- fixed-interval (seasonal sales)
- variable-interval (determined with help fo secret shoppers)
- fixed-ratio (free pizza for every 10 pizzas)
- variable-ratio (slot machine)