Learning Flashcards

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1
Q

Define learning

A

A process by which experience produces a relatively enduring change in an organism’s behaviour or capabilities

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2
Q

What are the basic learning processes?

A

Non-associative learning – response to repeated stimuli

Classical conditioning – Learning what events signal

Operant conditioning - Learning one thing leads to another

Observational learning – Learning from others

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3
Q

Define Habituation

A

Habituation is a decrease in the strength of a response to a repeated stimulus.

Responses happen simultaneously and compete to determine behaviour

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4
Q

Define Sensitisation

A

Sensitisation is an increase in the strength of response to a repeated stimulus.

Responses happen simultaneously and compete to determine behaviour

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5
Q

Give classical conditioning terminology

A

Stimuli:

Unconditioned stimulus (UCS): A stimulus that elicits a reflexive or innate response (the UCR) without prior learning

Conditioned stimulus (CS):
A stimulus that, through association with a UCS, comes to elicit a conditioned response similar to the original UCR

Responses

Unconditioned response (UCR): A reflexive or innate response that is elicited by a stimulus (the UCS) without prior learning

Conditioned response (CR): 
A response elicited by a conditioned stimulus.
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6
Q

When is classical conditioning strongest?

A

There are repeated CS-UCS pairings
The UCS is more intense
The sequence involves forward pairing (i.e. CS -> UCS)
The time interval between the CS and UCS is short

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7
Q

Describe the classical conditional learning in terms of mint and a computer chimes, video

A

US – Mint
CS – Computer chime
UR – Salivation when mint is presented
CR – Implied salivation/physiological response and expectation of the mint when computer chime occurs

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8
Q

Extinction

A

See graph - CS effects decrease over time when you remove UCS

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9
Q

Define stimulus generalization

A

A tendency to respond to stimuli that are similar, but not identical to a conditioned stimulus.

A similar stimuli will also elicit the CR but in a weaker form. Eg, a 500Hz tone elicits the CR, tones of similar frequency will also elicit CR, the closer the tone to the original the stronger the response
See graph on slides

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10
Q

Define stimulus discrimination and give examples

A

The ability to respond differently to various stimuli.

For example:
A child will respond differently to various bells (alarms, school, timer)
A fear of dogs might only include certain breeds

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11
Q

Give a clinical example of classical conditioning?

A

A significant proportion (25-30%) of patients undergoing chemotherapy experience anticipatory nausea and vomiting.

Chemotherapy (UCS) ——> Nausea (UCR)

Related cues e.g. ——> Anticipatory
Sight of chemotherapy Nausea (CR)
Unit (CS)

See slides for more examples: Little albert, cancer etc

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12
Q

Describe the fear learning with an example

A

Needle phobia:

Traumatic injection —-> Pain/Fear
Trauma (UCS) & Needle (CS) —-> Fear response (UCR)
Clinical setting (CS) —-> Fear response (CR)

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13
Q

What is the two-factor theory of maintenance of classical conditioned associations e.g fear?

A

Trauma (UCS) & Needle (CS) —-> Fear response (UCR)

Avoid injections —> Fear reduced —> Tendency to avoid is reinforced

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14
Q

Define Thorndike’s Law of effect

A

Law of effect:

A response followed by a satisfying consequence will be more likely to occur.
A response followed by an aversive consequence will become less likely to occur

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15
Q

Define operant conditioning

A

Learning one thing leads to another.

Behaviour is learned and maintained by its consequences.

Chronic pain behaviour includes limping, grimacing, and medication requests.
This is often reinforced by family or staff e.g. by being overly sympathetic, encouraging rest, increasing medication
This behaviour is likewise reinforced by gratitude signals from the patient
A cycle is created in which the patient receives positive consequences for “being in pain“, so pain is more likely to occur in frequency

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16
Q

Define positive reinforcement

A

Occurs when a response is strengthened by the subsequent presentation of a reinforcer

When something is reinforced something is more likely to occur

Primary Reinforcers: those needed for survival e.g. food, water, sleep, sex

Secondary Reinforcers: stimuli that acquire reinforcing properties through their association with primary reinforcers e.g. money, praise

17
Q

Define negative reinforcement

A

Occurs when a response is strengthened by the removal (or avoidance) of an aversive stimulus

Negative Reinforcer: the aversive stimulus that is removed or avoided (e.g. the use of painkillers are reinforced by removing pain)

“Positive” and “Negative” refer to presentation or removal of a stimulus, not “good” and “bad”

18
Q

Define positive punishment

A

Occurs when a response is weakened by the presentation of a stimulus (e.g. squirting a cat with water when it jumps on dining table)

19
Q

Define negative punishment

A

Occurs when a response is weakened by the removal of a stimulus (e.g. phone confiscated)

20
Q

What is the difference between reinforcement and punishment?

A

Skinner maintained that reinforcement is a much more potent influence on behaviour than punishment
Largely because punishment can only make certain responses less frequent – you cant teach new behaviour

21
Q

Describe reinforcement schedules

A

Continuous reinforcement produces more rapid learning than partial reinforcement
The association between a behaviour and its consequences is easier to understand

However, continuously reinforced responses extinguish more rapidly than partially reinforced responses
The shift to no reinforcement is sudden and easier to understand

22
Q

What are the different kinds of reinforcement schedules?

A

Fixed interval schedule: reinforcement occurs after fixed time interval

Variable interval schedule: the time interval varies at random around an average

Fixed Ratio Schedule: reinforcement is given after a fixed number of responses

Variable Ratio Schedule: reinforcement is given after a variable number of responses, all centered around an average

23
Q

Describe social learning theory

A

Observational (vicarious) learning - We observe the behaviours of others and the consequences of those behaviours.

Vicarious reinforcement - If their behaviours are reinforced we tend to imitate the behaviours

24
Q

Define modelling observational learning

A

Occurs by watching and imitating actions of another person, or by noting consequences of a person’s actions
Occurs before direct practice is allowed

25
Q

What are the steps to successful modeling?

A

1) Pay attention to model
2) Remember what was done
3) Must be able to reproduce modeled behavior
4) If successful or behavior is rewarded, behavior more likely to recur

26
Q

Describe social learning in terms of observational learning

A

We don’t imitate the behaviour of everyone we encounter

More likely if model is:

  • Seen to be rewarded
  • High status (e.g. Medical consultant)
  • Similar to us (e.g. colleagues)
  • Friendly (e.g. peers)