Leading Team Performance Flashcards

1
Q

Burndown chart

A

Shows the number of requirements remaining in the product backlog as each iteration completes a portion of the requirements.

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2
Q

Burnup chart

A

Illustrates each iteration’s amount of work accomplished. It shows the cumulative total of requirements the team has completed for the whole project and in each iteration.

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3
Q

Caves

A

In a collaborative team space, caves ar eprivate areas for conversations, concentration, and to avoid interruptions.

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4
Q

Collaborative team space

A

Open floor plan that provides line of sight for everyone and provides easy/fast communication

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5
Q

Commons

A

In a collaborative team space, the commons is the big common area in an open floor plan, an open space for team members to interact and collaborate.

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6
Q

Dreyfus model of adult skill acquisition

A

Learners move through 5 stages to acquire skills: novice, competent, proficient, expert, and master.

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7
Q

Emergent leadership

A

Occurs when an individual on the team takes a leadership role. Doesn’t have to be the project manager- can be different at different points of the project.

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8
Q

Engagement culture

A

This encourages people to collaborate, share ideas, and share what they’ve discovered and rewards people for problem solving.

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9
Q

Ethnocentrism

A

Refers to judging another culture based on one’s own culture. Based on assumption that your own culture is better than others.

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10
Q

Features chart

A

Is a combination of a burnup chart and a burndown chart. This chart shows the number of requirements remaining and the number of features that have been completed.

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11
Q

Generalizing specialist

A

An individual on your team who can serve multiple roles, so team members can quickly switch between different roles on your team.

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12
Q

Herzberg’s theory of motivation

A

Describes two types of agents: hygiene and motivating.

Hygiene: job security, paperwork, paycheck
Motivating: Bonuses, opportunity for advancement, appreciation

Need hygiene or motivating means nothing.

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13
Q

Osmotic communication

A

Learning by overhearing others’ conversations in a collaborative team space in osmotic communication

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14
Q

Proxy customer

A

A representative for a large group of project stakeholders

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15
Q

Self-organized

A

Team that’s self organized decides who is going to do what in what order.

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16
Q

Shu-ha-ri model of skill mastery

A

Describes 3 stages

  1. Shu you learn the skill by following the guidelines
  2. Ha stage you no longer rely on the guidelines and are able to work more intuitively
  3. Ri is the stage at which you have fully mastered the skill and can innovate beyond the guidelines.
17
Q

Tacit knowledge

A

Knowledge a person has gained through their experience and doing work is tacit knowledge.

18
Q

Tuckman’s model of development

A
5 stages: 
Forming
Storming
Norming 
Performing
Adjourning
19
Q

Value management team

A

The team is composed of business people looking for return on investment ofr the project work. Look for opportunities to increase value, predict breakeven points, and forecast how the project will contribute to cutting costs in the org.

20
Q

Velocity

A

Capacity of work the team can complete per iteration. Velocity is defined by how many story points the team can complete in one iteration.