Layout Design Flashcards

1
Q

Aesthetic usability

A

Pleasing design is easier to use

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2
Q

Closure

A

Individual elements as a group
Pattern
One image

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3
Q

Gestalt psychology

A
Cognitive dissonance 
Expectation effect 
Aesthetic usability 
Closure 
Common fate
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4
Q

Linear perspective

A

Appear different sizes when are the same

Perceived perspective

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5
Q

Grids

A

Clear something wrong

Consistency

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6
Q

Menu options

A

Help and aid

Recreate with more accuracy

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7
Q

Cognitive dissonance

A

Strive for consistency

State of mental discomfort

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9
Q

Common fate

A

Move same direction - related

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10
Q

Expectation effect

A

Expectations affect perception

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10
Q

CAD stand for

A

Computer aided design

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11
Q

Document grid

A

Graph paper

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12
Q

Digital design

A

Tool for accelerated learning

Alternative view

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13
Q

Design process - steps

A
Identification 
Conceptualisation 
Exploration/refinement 
Definition/modelling 
Communication 
Production
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14
Q

Design process phases

A

Assimilation
General study
Development
Communication

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15
Q

What is CAD for

A

Precision drawing
Technical illustration
Resolved problems
2D 3D

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15
Q

Composition layout

A

Combining parts
Uncluttered
Visual clues

16
Q

Block repeat

A

Order our experience
Regular
Predict
Comforting

18
Q

Hierarchy

A

Easy retention of core messages

Balance and order

19
Q

Modular grids

A

Different shaped boxes

20
Q

Pacing

Consumed slowly

A

Predictable
Regular
Keep interest

21
Q

Damask repeat

A

Law of symmetry
Perceptually pleasing
Eyes will connect symmetrical elements
Mirroring

22
Q

Hierarchy uses

A
Scale 
Space 
Position
Typography 
Colour
23
Q

Baseline grids

A

Aligning columns of text

Ruled paper

24
Q

Grouping information

A

consistently - like items same
Different level of importance
Structuring
Help reader

25
Q

Level of engagement

Colour

A
Call out 
Emphasise 
Focal point 
Lower impact 
Changes look and feel
26
Q

Scale

A

Bigger more important
Rhythm impact
Not applied to all elements

27
Q

Hierarchical grid

A

Type of grid

28
Q

Level of engagement

Negative space

A

Accessibility
Paths
Navigation

Centred content
Static

29
Q

Pacing

Consumed at once

A

Succinct
Energy
Direct mail

30
Q

Orientation and position

A

Altering /turning

Contrast
Stands out