Language & Thought Flashcards

1
Q

Phoneme

A

Smallest unit of sound that is recognizable as speech rather than random noise.
—> Phonological Rules: Set of rules that indicate how phonemes can be combined to produce speech sounds.

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2
Q

Morphemes

A

The smallest meaningful units of language.

  • –> Morphological Rules: Set of rules that indicate how morphemes can be combined to form words.
  • –> Syntactical Rules: Set of rules that indicate how words can be combined to form phrases and sentences
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3
Q

Complex Structures

A

Deep: Meaning of a sentence
Surface: How a sentence is worded

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4
Q

Language Development Characteristics

A

1) Children learn languages at an astonishing rate.
2) Children make few errors while learning to speak.
3) Children’s passive mastery develops faster than their active mastery.

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5
Q

Distinguishing Speech and Sounds (Infants)

A

Infants can distinguish between all human phonemes before 6 months of age.
Comprehension comes before production.
All infants go through the same babbling sequence (auditory ability is linked)

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6
Q

Language Milestones

A

First words.
- Toddlers learn nouns (concrete objects) before verbs
Fast mapping.
- Fact that children can map a word onto an underlying concept after only a single exposure
Two-word speech: occurs at around 24 months of age
- Telegraphic speech: speech that is devoid of function morphemes and consists mostly of content words
Children overgeneralize grammar rules.
3 Years of age: Children generate complete simple sentences.
4-5 years of age: many aspects of the language acquisition process are complete

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7
Q

Grammatical Rules

A

Evidence of the ease with which children acquire grammatical rules comes from some interesting errors that children make while forming sentences.

  • Incorrect verb forms (“I want to jumping ___”)
  • Overgeneralizations (“wented to the mall”)
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8
Q

Language Development

A

General cognitive development (brain delays, etc.) or experience with a specific language (emphasis of certain emotions/concepts in certain languages).

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9
Q

Behaviourist Explanations

A

State that language is learned through operant conditioning and imitation.
However,
- parents spend little time teaching language
- children generate more than simply what they hear
- the errors made cannot be explained through conditioning or imitation

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10
Q

Nativist Explanations

A

Language is innate.

  • Theory: Language development is best explained as an innate biological capacity.
  • LAD: Collection of processes that facilitate language learning
  • Genetic Dysphasia: syndrome characterized by an inability to learn the grammatical structure of language, despite having otherwise normal intelligence.
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11
Q

Puberty

A

Language is harder to learn after puberty.
LA possible during a restricted period of development.
Second language learned in early childhood results in different brain representations than when learned later.

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12
Q

Interactionist Explanations

A

Social interactions play a crucial role in language.
Social experience interacts with innate, biological language abilities.
EX: Nicaraguan deaf children’s sign language; innate ability to dissect social experiences and organize experiences

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13
Q

Broca’s Area

A

Left frontal cortex; Language PROduction

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14
Q

Wernicke’s Area

A

Left temporal cortex; language COMprehension

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15
Q

Aphasia

A

Difficulty in producing or comprehending language

Aphasia can be in either area.

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16
Q

Right Hemisphere

A

Contributes to language abilities.
Damage = some problems with comprehension
Activated during language tasks.

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17
Q

Bilingualism

A

Learning a second language seems to increase the ability of the left parietal lobe to handle linguistic demands.
Makes brain matter more dense

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18
Q

Non-human species

A

Ape vocal tracts not well equipped.
Limitations in size of vocab, types of words, complexity.
Success with ASL and computerized keyboards

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19
Q

Linguistic Relativity

A

Language shapes the nature of thought; Sapir-Whorf

However, some researchers reject the idea that language ENTIRELY determines thought.

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20
Q

Language and Time

A

Horizontal vs. Vertical concepts of time

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21
Q

Concept

A

Mental representation that groups or categorizes shared features of related objects, events, and stimuli

22
Q

Necessary Condition

A

Something that must be true of the object to belong to the category

23
Q

Sufficient Condition

A

Something that if it is true, proves the object is part of the category

24
Q

Family Resemblance Theory

A

Members of a category have features that appear to be characteristic of category members.
Not featured in every member.

25
Prototype Theory
People make category judgments by comparing new instances to the category's prototype
26
Exemplar Theory
People make category judgments by comparing a new instance with stored memories for other instances of the category
27
Brain Regions
Left hemisphere & visual cortex for Prototype. Right hemisphere & prefrontal cortex & basal ganglia for Exemplars. Prototype formation is more holistic, where exemplars is similar to decision making.
28
Category-specific deficit
Inability to recognize objects that belong to a particular category; ability to recognize objects outside that category remains. Categorizing is an evolutionary or genetic adaptation important for humans.
29
Brain Areas activated
Regardless of sight ability, categories of things such as animals and tools are activated in the same place in both groups.
30
Rational Choice Theory
Classical view that we make decisions by determining how likely something is to happen, judging the value of the outcome, and then multiplying the two
31
Irrational Reality
People are good at estimating frequency of an event. Harder to think in actual probabilities. When asking advice, use frequencies rather than probabilities.
32
Availability Bias/Heuristics
Fast and efficient strategy that may facilitate decision making, does not guarantee a solution will be reached.
33
Availability Bias
Items more readily available in memory are judged as having occurred more frequently.
34
Algorithm
Well-defined sequence of procedures or rules that guarantees a solution to a problem
35
Conjunction Fallacy
When people think that two events are more likely to occur together than either as an individual event.
36
Representativeness Heuristic
Making a probability judgement by comparing an object or event to a prototype of the object or event
37
Framing Effects
When people give different answers to the same problem depending on how the problem is phrased (or framed)
38
Sunk-cost Fallacy
People make decisions about a current situation based on what they have previously invested in the situation. - Loss Aversion
39
Optimism Bias
Human decision making often reflects the effects of optimism bias, whereby positive events are expected more than negative ones.
40
Prospect Theory
People choose to take on risk when evaluating potential losses and avoid risks when evaluating potential gains. (More likely to be risky if they are going to lose something)
41
Decision Making and the Brain
People with prefrontal lobe damage do not show emotional reactions during risky decision making.
42
SMART Design
``` Specific Measurable Achievable Relevant Timely ```
43
Means-end analysis
Process of searching for the means or steps to reduce the differences between the current situation and the desired goal. **All endeavors should be based on trying to increase knowledge.
44
Analogical Problem Solving
Solving a problem by finding a similar problem with a known solution and applying that solution to the current problem.
45
Insights
Involve spontaneous restructuring of a problem or unconscious incremental processes. Different brain activity shown with problems solved by SUDDEN insight, vs. deliberate strategies.
46
Functional Fixedness
Tendency to perceive the functions of objects as fixed
47
Genius and Insight
Friedrich Gauss | Use depths of frontal lobe
48
Sudden Insight and Brain
Difference in subjective experience between sudden insight, and analytic strategies. Compound associates task. Insight solvers had brain activity 1/3 second before making choice
49
Insightful Strategies
More likely to be creative the more the problem is shown. More often used by people with more-positive moods. Usually right-brain activity
50
Reasoning
Mental activity that consists of organizing information or beliefs into a series of steps to reach conclusions. Practical: Figuring out what to do, or reasoning directed towards ACTION Theoretical/Discursive: Reasoning directed towards arriving at a BELIEF
51
Belief Bias
People's judgments about whether to accept conclusions depend more on how believable the conclusions are, rather than whether the arguments are logically valid. Syllogistic Reasoning: Determining whether a conclusion follows from two statements that are assumed to be true
52
Illusion of Explanatory Depth
Overestimation of depth of understanding; can occur as a consequence of attempting to generate detailed explanations